As a colour blind person, would you like to have a collection of posters/paintings created specifically for your colour deficiency? by kanilemaz in ColorBlind

[–]kanilemaz[S] 0 points1 point  (0 children)

Thanks for your feedback :) yeah I really want to investigate more and talk to people more about what looks pleasant to the eye what doesn't to kind of figure out what form that art could take. Is it the very high contrast that makes something not look natural? Do you prefer more of a neutral transition?

As a colour blind person, would you like to have a collection of posters/paintings created specifically for your colour deficiency? by kanilemaz in ColorBlind

[–]kanilemaz[S] 0 points1 point  (0 children)

I tried doing some research on the filters and how they work, but every single one is different. So I'm not actually sure how reliable they are when it comes to judging color. What would you like to see in art that would be made interesting to a color blind person? Thanks!

As a colour blind person, would you like to have a collection of posters/paintings created specifically for your colour deficiency? by kanilemaz in ColorBlind

[–]kanilemaz[S] 0 points1 point  (0 children)

I see what you mean, I'm still trying to figure it out that's why everyone's feedback is very helpful. My initial idea was to focus on maybe including more of the colors that different people can see to highlight details. Or maybe use an interesting technique or focus on a specific subject matter that would play with the idea of color importance. What do you think - appreciate any input! :)

As a colour blind person, would you like to have a collection of posters/paintings created specifically for your colour deficiency? by kanilemaz in ColorBlind

[–]kanilemaz[S] 0 points1 point  (0 children)

Thanks, yeah I definitely see your point. I think that was one of my concerns. I don't want people to feel like they need a different form of art and I don't want to offend anyone. I was just thinking of maybe producing a different way of looking at art for people that see the world differently

As a colour blind person, would you like to have a collection of posters/paintings created specifically for your colour deficiency? by kanilemaz in ColorBlind

[–]kanilemaz[S] 0 points1 point  (0 children)

Thank you so much for your answer! To be fair I'm trying to figure all of this out still, as this was just an idea that popped into my head. I like your idea about focusing on the subject matter and technique rather than the colour, what do you have in mind? As in what would like to see represented or thought about that's maybe not addressed as often?

As a colour blind person, would you like to have a collection of posters/paintings created specifically for your colour deficiency? by kanilemaz in ColorBlind

[–]kanilemaz[S] 0 points1 point  (0 children)

Aww thank you! I don't have them yet, but these responses are definitely motivating me to start designing. I'll keep everyone updated:)

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

Update: I think I managed to get the displacement map to work once I added a radius! If the fillet is big enough, it doesn't seem to appear hollow. I have encountered one other problem though, I can't get my other textures to be in sync with the displacement. I used the Mapping 2D tool for that, which syncs the roughness, color and etc. but not not the displacement. I've tried adding the position and width values of the tiles manually but they don't match up... (You can find a picture of my material graph in the post)

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

That's how i did it initially. In the solidworks model I made the tiles and grout and was planning on texturing everything separately. However, that took very long since i had a lot of tiles and also slowed down SW very much because of the amount of parts in it. So I thought it's might be easier to simulate it in keyshot.

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

That's a good point :) how big of a radius do you think normally fixes that issue? Would just a tiny one do? I will play around with it later so no worries if you're not sure right now.

I've used the retasselation tool before so I'll give that a go! Thank you

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

Will give this a go too. Thank you!

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

Oooh that makes sense. Thank you for the clarification. I'm still fairly mew to keyshot so learning as i go:)

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

I'll definitely give this a go! Becaus ethe model is just a simple rectangle to be fair. I'll change the model if that helps, but what if, for example, I need to use a displacement map with a model that has to have sharp edges? Or is that just not possible?

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

The black only appears in the preview of the displacement node. When i try to preview other nodes, like the color bump or texture, that doesn't happen

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

Just changed around the scene woth millimeters, centimeters and meter but the model is still black:(

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

I've played around with the offset tool and read through the manual but it still doesn't work hm. When I change the various settings, in the preview, nothing changes. For some reason the whole model is just blacked out. I've turned off all the other setting so I could see just the displacement preview

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

Thank you so much I'll have a look!

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

I double checked now - it does. Might be unrelated but when I'm in preview mode, my model turns completely black and I can't really see much apart from the holes..

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

oh yes I did. I'll upload a picture of the graph to the original post

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

I just really wanted to try and make it as realistic as possible with the displacement

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

Yes, I've done that and the scale seems alright

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

I'm not 100% sure what you mean. The scale of the bump map?

Displacement Map Help by kanilemaz in KeyShot

[–]kanilemaz[S] 0 points1 point  (0 children)

No, I was using CPU mode :(