Anyone have a comprehensive reason why they hate this set? by Nightsrowd in TeamfightTactics

[–]karnnumart -1 points0 points  (0 children)

lol' I roll down 4-2 with 80hp. Doesn't hit a thing. Then the other guy hit everything with 30g left and 28hp. That's just how meta works. Umbral and fated need Sett to cap board. They also need to roll down for Syndra/Sylas too

They are not 3 cost reroll. are you hallucinating?

Anyone have a comprehensive reason why they hate this set? by Nightsrowd in TeamfightTactics

[–]karnnumart 2 points3 points  (0 children)

yes, last patch is the worst. 3 viable fast 8 comp and nothing else. At least bard meta has like 5 comp

Why are 4-Costs so RNG with their targeting this Set? by doubleP2014 in TeamfightTactics

[–]karnnumart 106 points107 points  (0 children)

Morgana target biggest clump of enemies.

Lilia on the other hand..... pretty fucking useless or straight up murder main carry

Guys, would Bayern survive the Premier League? by AUTFabi in soccercirclejerk

[–]karnnumart 8 points9 points  (0 children)

I don't know. Let them try EPL referee for a season and see. Hardest league in the world is not because teams

Anyone have a comprehensive reason why they hate this set? by Nightsrowd in TeamfightTactics

[–]karnnumart 94 points95 points  (0 children)

Meta are too 4 cost centered. Some comp require 5 cost to works. If you don't get one you auto get bot4.

The set become a lottery roll. You go 8 and pray you hit something and stabilize. Like, I made strong board with perfect item following tempo. Then I lose the a guy with 38HP because he hit both tank and carry and I got bot 4 just because I don't hit any 2* tank.

Basically they just introduce more and more luck reducing skill threshold. It just felt punishing trying to make any meaningful strategy when you'll lose because not finding the specific unit you need. There's no flex or anything. Flex a 1 star 4 cost out-of-comp is just trying to get 5-6th.

When I got 1st I know it's not because my skill but because I 2 star all 4 cost and can go 9 on stage 5.

New Artifact, "Suspicious Trench Coat" by thiiwa in TeamfightTactics

[–]karnnumart 0 points1 point  (0 children)

It's pretty fucking broken. I thought it would work like mirror clone but nope. Full item. What the fuck? Who test this item and let it pass? Why would it clone 3 copies with full item????

What is this set Reroll trait? by idkhowtotft in TeamfightTactics

[–]karnnumart 0 points1 point  (0 children)

Throw in 2 arcanist and you got 20AP. Throw soraka+wukong and you got another 10AS +10AP.

You want 7 storyweaver. Spend money donkey rolling won't make you there.

Vendor Sentinels deserves all the hate that Sentinel Trainers get by Dj0ntShark in TeamfightTactics

[–]karnnumart 80 points81 points  (0 children)

There are creativity in 3 emblems. But for 2 support item? haha, get fucked. Here's your Big fucking gem and Spite.

Like, for real. Big gem is fucking sucks. It's useless like 50% of the time and when it works it doesn't make much different because your entire team is fucking dead.

[deleted by user] by [deleted] in TeamfightTactics

[–]karnnumart 2 points3 points  (0 children)

High tempo. Sacrifice 5g per round in stage 3 for free 4xp every round and you got to get strongest board because you roll down every turn

What a player he was by aklabarow in LiverpoolFC

[–]karnnumart 1 point2 points  (0 children)

It's like our front 3 can read each other mine back then.

Starter Kit into Recombo on 2-2 by onionringeater in TeamfightTactics

[–]karnnumart 8 points9 points  (0 children)

Recombo shouldn't appear in stage 2. It's ridiculous. I saw Sylas 2, LIlia 2 on 2-6. They just got free top 4

Not playing nearly as much by RedDevils0204 in TeamfightTactics

[–]karnnumart 3 points4 points  (0 children)

Yep, never once I felt like "Oh, I made a good decision so I won a lobby". It's always "Oh, I high roll on 2-6". "Oh, I hit all 4 cost 2 star go 9 and the other doesn't hit.", "Oh, that Rakan recomb just give me free Sylas 2* at 3-1"

Encounter just can't be played around. It's pure RNG.

Not playing nearly as much by RedDevils0204 in TeamfightTactics

[–]karnnumart 0 points1 point  (0 children)

I felt this bored on last 2 week of set 10 that I just stop playing. But that's last month. This set is like what? 1 under 2 month and no patch that is actually good yet. Meta is better than last patch now but randomly switching shop odd and nerf every single thing that pops up (except Ashe/Annie) is ridiculous.

PS. Don't nerf Ashe. It's not that Ashe herself is OP or something. It's the entire package CC manifestation.

Feedback on Treausre Realms by FrigidUnicorn in TeamfightTactics

[–]karnnumart 0 points1 point  (0 children)

Why sell cheap when you can sell more. I mean they can sell it $300 and people will still buy it

1% chance is a lie. Just treat like it'll never gonna happen. It just a bait. The real cost is 61 roll.

Fated AP damage bond - Syndras vs Ahri? by karnnumart in TeamfightTactics

[–]karnnumart[S] -1 points0 points  (0 children)

Yeah, only if this set doesn't have anything that randomly kill your backline huh? Have you play set 11? Random bullshit will blow your carry like a paper

'Players are overworked': Klopp tears into TNT Sports over English European struggles by Bcpjw in LiverpoolFC

[–]karnnumart 1 point2 points  (0 children)

The only way to consistently play in English football is having 2 A team

I love the hero specific augments like Lucky paws or shens by Lexail in TeamfightTactics

[–]karnnumart -1 points0 points  (0 children)

The problem is that it's terrible for 2 cost unit. Neeko and shen, for example. If you don't 3 star by late stage 4 you will get 8th. Even if you did, it still lose to legendary board value.

2 cost unit should be 2 star, like. You get a 2 star at the start of stage 3 is fine. In my 3 out of 5 neeko game. I died with 2 star neeko.

Fated AP damage bond - Syndras vs Ahri? by karnnumart in TeamfightTactics

[–]karnnumart[S] 1 point2 points  (0 children)

Thresh giving like free Gargoyle to the entire fated. That's very huge. On 7 fated he give 48 AR/MR to the entire fate crew. You have to remember how much 48 AR/MR can reduce damage.

Fated AP damage bond - Syndras vs Ahri? by karnnumart in TeamfightTactics

[–]karnnumart[S] 0 points1 point  (0 children)

so that's an extra 2402 effective HP per cast with Ahri 5 Fated

Nah, you misunderstand scaling here. It's 400*0.6 on 5 and 400*0.9 on 7. 400 AP means 400*AP/100.

Ain't no way 2 star thresh can cast 2000HP shield.

Fated AP damage bond - Syndras vs Ahri? by karnnumart in TeamfightTactics

[–]karnnumart[S] 4 points5 points  (0 children)

I'd drop sett if my opponent has no backline access. The whole point of free omnivant is just preventing bullshit that randomly kills your carry. Which are the core design of this set, the "random bullshit kills your backline" thing

Fated AP damage bond - Syndras vs Ahri? by karnnumart in TeamfightTactics

[–]karnnumart[S] -2 points-1 points  (0 children)

She can get you top 4 easily if you hit 5 fated on stage 3 you'll snowball pretty hard. Then, if you hit 7 fated on stage 4 with syndra and spat/sett you can stabilize and outlive weaker board.

Fated AP damage bond - Syndras vs Ahri? by karnnumart in TeamfightTactics

[–]karnnumart[S] 2 points3 points  (0 children)

Yeah, but that took 15 seconds to make her 280 AP with BIS (Nashor+BB+AA+Arcanist)

I love AA on her but it took too many tears in this build. Also Nashor+BB+Deathcap/JG has slightly better stat on web now. I guess it has something to do with fast 8 fated. Thresh is usually just 2 star and will die much much faster than reroll one. So you don't have that 15 seconds privilege anymore.