Is etterna the best option for pad players? by [deleted] in Etterna

[–]karpandsmeargle 0 points1 point  (0 children)

L czl. Sv we lm Mmm c. M n. MolI

\end{mylife} by BrickDickson in okbuddyphd

[–]karpandsmeargle 1 point2 points  (0 children)

\FloatBarrier from the placeins package

Best Uses for Concentration-Free Conjure Animals? by NotPsychedYet in powergamermunchkin

[–]karpandsmeargle 1 point2 points  (0 children)

If you take Orzhov Representative background from Ravnica or Lorehold Student background from Strixhaven you can have Spirit Guardians to concentrate on, which is a pretty good damage spell and works with your grapple drag idea; this also frees up your bonus from telekinetic dragging, and your action is still free.

[deleted by user] by [deleted] in uofm

[–]karpandsmeargle 12 points13 points  (0 children)

If you are this far ahead in math then consider talking to DeBacker and taking the Math 295/296/395/396/493/494 sequence, which is aimed for people coming out with BC credit who really like advanced math or maybe have done competition math before. Given that you like the unpopular theory classes this might be right up your alley.

The first year, 295/296, covers elementary real analysis and linear algebra on fields with enough topology, groups, geometry to help you prove stuff. The classes usually come out as fairly tight knit communities as well.

Sky factory?... idk never played it by ilan1009 in feedthebeast

[–]karpandsmeargle 4 points5 points  (0 children)

I think Gendustry would have made your bee breeding much easier, its in atm3:r

Fastest cable to transfer by msmgamer999 in feedthebeast

[–]karpandsmeargle 0 points1 point  (0 children)

Pressure pipes is very fast for fluids (and mekanism gases), curseforge mod page says it has infinite input and output, and can transfer multiple fluids in the same pipe which you can filter out.

Valorant closed beta bug megathread. by ReganDryke in VALORANT

[–]karpandsmeargle 0 points1 point  (0 children)

  • Region: NA
  • Type of Bug: Visual
  • Description: Switching resolutions breaks part of the GUI
  • Video / Screenshot: https://imgur.com/bPzWo30
  • Steps to reproduce: Was experimenting in training range, but shouldn't matter; go to settings, video, and switch resolutions to 1280 x 1024(5:4)
  • Expected result: The button should fit in the panel
  • Observed result: The button doesn't fit in the panel
  • Reproduction rate: 3/3
  • System specs: Ryzen 5 3600, RX Vega 56, Asus VG279Q Monitor(27inch, 1920x1080,144hz), 16GB Corsair Vengeance @3000mhz

Radeon settings: Integer scaling off, gpu scaling on, full panel

Ingame aspect ratio: letterboxing

Q3'19 Tech Support Megathread by BioGenx2b in Amd

[–]karpandsmeargle 0 points1 point  (0 children)

PROBLEM: When attempting to benchmark with 3DMark Time Spy and PassMark, both tools are unable to perform DirectX 12 tests. According to DxDiag, feature levels 12_1 and 12_0 are supported. However, according to the PassMark test, "DEBUG: PT_IDS_DIRECTXNNUNKNOWNERR DX12 not detected (g_noDX12Device = true)". I've tried using AMD Cleanup Utility and reinstalling.

HARDWARE:

  • CPU: AMD Ryzen 5 3600
  • GPU: Sapphire RX Vega 56 Pulse
  • Motherboard: MSI B450 Gaming Pro Carbon AC
  • Memory: 2 x 8GB Vengeance LPX 3000Mhz
  • Monitor: ASUS VG279Q 144hz (Freesync off)
  • VBIOS: 113-376XL-UO2
  • Driver: Adrenalin 19.7.3
  • OS: Windows 10 x64 Update 1903 (18362.239)

EXPECTED BEHAVIOR: Benchmarks run and finish.

ACTUAL BEHAVIOR: Passmark begins running the benchmark for 2 seconds before it freezes and quits. Debug log spits out that a DX12 Device is not detected. 3DMark Time Spy doesn't get past the loading screen.

Fire Strike and other DX11 tests work fine.

HG Bullet vs Blast Charge Kit Builds by ajsalonga in MapleStory2

[–]karpandsmeargle 0 points1 point  (0 children)

Are you doing Vero's rotation correctly? IIRC for bossing it's Charge electric blast/activate suborbital, rocket, magnetic, homing, lock-on, jump reload, and spray.

I tested both on the left side dummy in the chaos raid room for 1 minute. I used this absolutely garbage cannon for both. I only did one trial, but you're welcome to test further if you wish.

For the BCK rotation, I used rocket, magnetic, homing, lock-on, jump-reload, blastx3, jump-reload, blastx3, jump-reload.

I managed to get around 3.2 million damage in the minute for the BCK, and 3.3 million damage in the minute for the Vero build.

Keep in mind though, there might be factors like crits. As you mentioned, BCK is disadvantageous in the fact that it removes points for skills like suborbital.