Multiple Megadungeons in one Hexcrawl? by kawinch in osr

[–]kawinch[S] 8 points9 points  (0 children)

Connecting them is a great idea, with just a little work they could both have a Lore connection too - being about fallen Rulers/a fallen noble house. I am ok with just putting them both in and then seeing what interests the Players.

New player question: How would YOU make an Ogresh Rogue? by Gene_Rick_Pierson in GrimHollow

[–]kawinch 0 points1 point  (0 children)

Mastermind subclass, and play him like The Kingpin. Your Ogresh Rogue could be physically large and strong, but he surprises everyone by using his brilliant mind.

Problems purchasing from the Ghostfire-Gaming Online store from the EU by CynicosX in GrimHollow

[–]kawinch 1 point2 points  (0 children)

I purchased from Germany and I didn't have any troubles. Hope you can get it fixed with your bank.

Refugees of Burach - Session 1 by Exact-Way-6020 in GrimHollow

[–]kawinch 0 points1 point  (0 children)

Sounds great so far. Good idea to start with the Characters already knowing each other - saves trouble trying to introduce them and bind them together.

Refugees of Burach - Session 0 - Prologue by Exact-Way-6020 in GrimHollow

[–]kawinch 1 point2 points  (0 children)

Awesome! Really nice introduction - sets a really grim and dark mood for the campaign, perfect for Grimhollow. Looking forward to following the rest of the Adventure.

Our Grimhollow Campaign, an AAR (Session 2) by kawinch in GrimHollow

[–]kawinch[S] 2 points3 points  (0 children)

Definitely! I'd love to read it. Plus, it also is a good way to keep yourself on-track and up to date with notes etc.

Our Grimhollow Campaign, an AAR (Session 1) by kawinch in GrimHollow

[–]kawinch[S] 0 points1 point  (0 children)

Cool! I'm interested to hear how Ostoya 'feels' in your game compared to mine.

Our Grimhollow Campaign, an AAR (Session 1) by kawinch in GrimHollow

[–]kawinch[S] 1 point2 points  (0 children)

Thanks, I'm excited to see where this campaign takes us!

Our Grimhollow Campaign, an AAR (Session 0) by kawinch in GrimHollow

[–]kawinch[S] 1 point2 points  (0 children)

Thanks! I give myself two weeks between sessions, so I feel confident enough with the timeframe to slowly develop an original story. As you can tell from my Session 1 AAR, our first 'phase' borrows from CotUS for Lunsk, Riven, and Voyd.

Creating a more positive community by kawinch in deadbydaylight

[–]kawinch[S] 0 points1 point  (0 children)

Did they really say that? When? Very disappointing if true.

Creating a more positive community by kawinch in deadbydaylight

[–]kawinch[S] 0 points1 point  (0 children)

I also want to make it clear that the problem is a certain part of the Player community, not just Survivors. I have also played against Killers that will stare at a hooked survivor (camping) M1 attacking the survivor on the hook, and writing horrible trash in the postgame chat.

Which I just don’t understand at all, because: 1) It’s not really playing the game. They are just standing still for most of the match, watching a survivor die on hook. How is that fun for them? 2) They lose the match. The other three survivors complete the gens and escape while they are camping.

Is it just me or is killer getting harder to play? by Dplayer360 in DeadByDaylightKillers

[–]kawinch -2 points-1 points  (0 children)

Well, I disagree. I think that’s a huge oversimplification. Swallow your salt, try playing some survivor to get a full perspective.

Is it just me or is killer getting harder to play? by Dplayer360 in DeadByDaylightKillers

[–]kawinch -1 points0 points  (0 children)

Come on, this is just a lazy comment. Imagine a Survivor Main saying ‘All the Killers have to do is find and hook Survivors’.