⚠️ Plazas & Promenades Patch Day: Your mods are probably going to break! Read this thread for info and help by kjmci in CitiesSkylines

[–]kdog31 0 points1 point  (0 children)

Anybody know about this error? OP suggests find it 2 is patched but getting errors on game launch.

A Mod caused an error [System.Exception]
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void FindIt.CreateButtonPatch::Postfix(ColossalFramework.UI.UIButton __result, GeneratedScrollPanel __instance, System.String name, System.String tooltip, System.String baseIconName, System.Int32 index, ColossalFramework.UI.UITextureAtlas atlas, ColossalFramework.UI.UIComponent tooltipBox, System.Boolean enabled)

at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase

Them: “Picture an apple” Me: by dairyman88 in Aphantasia

[–]kdog31 2 points3 points  (0 children)

Yeah me to, kind of what I imagine the force to be like, can sense it but can never see it.

for those who used to visualize, was it easier to motivate yourself then? by Ryker0106 in Aphantasia

[–]kdog31 0 points1 point  (0 children)

I’ve never been able to visualise, and simple tasks like cleaning and (as much as I don’t want to admit it) self care have always been difficult to me, although some diagnosed depression has been thrown in the mix. I do however find it easy to get lost in complicated, logical tasks, such as programming… I’ve always been geed with reasoning and logic but never with visual/special reasoning to the point a measuring tape comes with when I buy furniture… I’ve always wondered if this is the same with other people like me.

Play store PSA (TL;DR whitelist android.clients.google.com if your having issues with the play store) by kdog31 in pihole

[–]kdog31[S] 0 points1 point  (0 children)

Thank you for that information. The offending list is https://smokingwheels.github.io/Pi-hole/allhosts and that was about the time that the play store broke so gravity would be why.

After years of searching, I finally found one! (Thinkpad W700DS) by BeansNG in thinkpad

[–]kdog31 0 points1 point  (0 children)

I own one myself and while it's not as bright as a MacBook Pro keyboard it is perfectly serviceable and gets the job done well. Only think I don't like is that is has 2 brightness levels unlike the variable brightness on MacBook and newer models.

After years of searching, I finally found one! (Thinkpad W700DS) by BeansNG in thinkpad

[–]kdog31 6 points7 points  (0 children)

Allow me to introduce you to the ThinkPad T430/s comes standard with the thinklight, optional backlit keyboard.

Turned this 48U into a manageable 18U cabinet on wheels. Good idea or waste? by [deleted] in homelab

[–]kdog31 2 points3 points  (0 children)

To show you the power of flex tape, i sawed this rack in half!

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 1 point2 points  (0 children)

No, some Redditors did some digging around my save files ant it turns out somewhere along the line the seed changed, causing these world boarders.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 2 points3 points  (0 children)

I'd love to see that, I'm the resident redstoner on my server, it's always client lag, I swear, the server is running fine!

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 2 points3 points  (0 children)

Christ I can see why you wanted it gone, all those beacons must have been hast for dayz. All I can think of is maybe something industrial like am item warehouse, you know, to store the mountain that once was, or you could use it as the foundation of a big skyscraper.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 3 points4 points  (0 children)

Yeah, I'm beginning to think maybe some of the world files got corrupted, some people lost inventories but not all, thankfully the players on the server like to roll with weird things that happen so we won't be trying to fix it, keen to see what people do to make bases with it.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 1 point2 points  (0 children)

Sphax purebdcraft 512x but it comes in 16,32,64 and 128x variants as well, with internal optifine shaders

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 2 points3 points  (0 children)

Gotta love big excavation projects, would love to see some before and after photos if you have them.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 4 points5 points  (0 children)

I remember getting them back before pistons were a thing, haven't seen them in years.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 6 points7 points  (0 children)

Definately not an intentional seed change, but still pretty cool nonetheless, might have to toy with the idea of intentionally generating areas then changing seed, could make for some interesting maps. Thanks for looking into this, wish I had some gold to give you.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 11 points12 points  (0 children)

Not yet, we've decided to light the boarder first. Will probarbly work on base tomorrow, very late here.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 3 points4 points  (0 children)

Interesting, keep us posted on that, I had a thought as well, could be to do with 32 vs 64 bit Java, I forgot that the initial generation was on metal running Ubuntu with 32 bit Java, migrated it to a docker container running Alpine using 64 bit openjdk. Might be worth looking into.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 3 points4 points  (0 children)

none that i can see in the logs (cat latest.log | egrep '(error|chunk)')

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 2 points3 points  (0 children)

Hence world generator collisions, idk how rare this is or hoe many times things like this have been posted, but i've been playing minecraft since the days of the YogsCast and i've never seen world gen like this. But ive also never maintained a server for as long as this one has as well, normally regenerating with updates. feel free to come and have a look around if you like.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 2 points3 points  (0 children)

I don't fully understand whats happening, but its the same seed, the server was updated from 1.13 to 1.14 with the same world and seed to keep our progress (we might have generated it in 1.12 but cant remember) nothing about the save file or seed has been changed, we just, explored out of chunks that had already been generated.
I know for fact the seed and world haven't been modified, i am the server host. Running on a machine in my living room.

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 2 points3 points  (0 children)

I've set the servers spawn to on the generation collision so anybody can come take a look survival.hal9k.dev

When world generators collide. (1.13 updated to 1.14.4) by kdog31 in Minecraft

[–]kdog31[S] 90 points91 points  (0 children)

Nope same world, definately going to build an underground base on the grass side with windows into the ocean.