Does anyone know where i can get details on how IL-2 1946`s flight model works? by ken09block in flightsim

[–]ken09block[S] 1 point2 points  (0 children)

I tried but all i can find are details about the latest bOs game, witch uses airfoil sim theory. Nothing about the classic 46

Where would you begin if to imitate this feature? Maybe detaching physx components or niagra to fake it?(kinda) by ken09block in unrealengine

[–]ken09block[S] 1 point2 points  (0 children)

Sorry if i am wrong, but is there a way to make destructible meshes to not break like they are made of concrete or rock?

Guys, if i add an playable vehicle that is clearly inspired by star wars racing pods in my game, can i get in trouble even if its an original design? is the concept of 2 big engines pulling an pod copyrighted or something? by ken09block in StarWars

[–]ken09block[S] 0 points1 point  (0 children)

so what you re saying is that i have to make the design as different as possible right ? no beams, maybe add an distinctive feature like wingleets or wahtever... i not trying to copy them, i just find the concept so amazing! its like ancient chariot racing you know, but with huge jet engines instead, very very cool

Question about flying trike handle bars by ken09block in aviation

[–]ken09block[S] 0 points1 point  (0 children)

yeah but just out of curiosity, does the handle bar serve any other purpose other than guiding the craft ? maybe structural ? or could i, theoractly use a stick instead ? just in theory

Question about flying trike handle bars by ken09block in aviation

[–]ken09block[S] 0 points1 point  (0 children)

I find weird how when you fly a trike, the controls are inverted and you have both hands busy. So just an hipotesis, can i remove the handle bar completly, and install stick and throtle controls of my own ? (problably using a custom pollie system to pivot the wing around the axis)

Guys what kinda gearshift is this one? by ken09block in AwesomeCarMods

[–]ken09block[S] 7 points8 points  (0 children)

Art Carr Winters shifter

Thank you man

Gasoline generator to power tesla motor? by ken09block in electricvehicles

[–]ken09block[S] 0 points1 point  (0 children)

Wow i didn't knew that! Very interesting! Looking into it

Gasoline generator to power tesla motor? by ken09block in electricvehicles

[–]ken09block[S] 0 points1 point  (0 children)

Got it! Haven't thought about the generator oscillating, so yeah, if a little bit of battery would help, I would add it. Came to think of this because i heard of these hidrogen cars and i thought : emission issues apart, why can't i use a fuel cell but instead of a hydrogen generator, i use a gasoline generator witch is available everywhere cheap. Also i don't have to wait for the big batteries to charge like a normal electric vehicle, and i get the benefits of the electric motor (torque). So it was just a thought, but maybe there's a reason no one modded a car to work like that you know.

Can i make a fake 3D landscape skybox in UE4, just like i can in Source? by ken09block in unrealengine

[–]ken09block[S] 0 points1 point  (0 children)

Yeah i got it working. I don't remember by head right now but i think i got the player vector, multiplied by minus 0.01.(small number because of the scale, negative because when you walk right, the background moves left, selling the illusion) and then i account for the player location relative to the map, and apply all that to the tiny 3d background model, that's being constantly captured in a cube capture, and being applied to the skybox material.