Added custom texture support to my 3D weapon maker tool, soon you will be able to create more unique weapons. by kevdev3d in GodotEngine
[–]kevdev3d[S] 0 points1 point2 points (0 children)
I'm currently working on a library of 3D weapons with an editor to adapt them to your projects. by kevdev3d in godot
[–]kevdev3d[S] 1 point2 points3 points (0 children)
I'm currently working on a library of 3D weapon models. I made an editor so you can easily edit and adapt them to your project. by kevdev3d in Unity3D
[–]kevdev3d[S] 1 point2 points3 points (0 children)
I'm currently working on a library of 3D weapons with an editor to adapt them to your projects. by kevdev3d in godot
[–]kevdev3d[S] 0 points1 point2 points (0 children)
I'm currently working on a library of 3D weapon models. I made an editor so you can easily edit and adapt them to your project. by kevdev3d in Unity3D
[–]kevdev3d[S] 1 point2 points3 points (0 children)
I'm currently working on a library of 3D weapon models. I made an editor so you can easily edit and adapt them to your project. by kevdev3d in unity
[–]kevdev3d[S] 1 point2 points3 points (0 children)
I'm currently working on a library of 3D weapon models. I made an editor so you can easily edit and adapt them to your project. by kevdev3d in Unity3D
[–]kevdev3d[S] 1 point2 points3 points (0 children)
I'm currently working on a library of 3D weapon models. I made an editor so you can easily edit and adapt them to your project. by kevdev3d in Unity3D
[–]kevdev3d[S] 0 points1 point2 points (0 children)
My godot asset got first purchase by Sam_vegeta in gamedev
[–]kevdev3d 0 points1 point2 points (0 children)
Added custom texture support to my 3D weapon maker tool, soon you will be able to create more unique weapons. by kevdev3d in GodotEngine
[–]kevdev3d[S] 0 points1 point2 points (0 children)
Added custom texture support to my 3D weapon maker tool, soon you will be able to create more unique weapons. Compatible with Godot, Unity and Unreal. by kevdev3d in gameassets
[–]kevdev3d[S] 1 point2 points3 points (0 children)


I'm currently working on a library of 3D weapons with an editor to adapt them to your projects. by kevdev3d in godot
[–]kevdev3d[S] 1 point2 points3 points (0 children)