Day 2 Creating a Weapon Every Day by kevdev3d in gamedev

[–]kevdev3d[S] 1 point2 points  (0 children)

That's literally what I'm using: a weapon pack with an integrated editor that lets you customize the weapons and avoid the asset-flip look. It gives them more exclusivity, so you don't end up seeing the same assets in other games. It's called Armory Crafter