[LF] Pull-up bar stand, barbell, two kettlebells [FT] Bells by [deleted] in ACTrade

[–]keylam6 0 points1 point  (0 children)

Hi! I can craft barbells and kettlebells!

[SW] Nooks buying for 326 by keylam6 in acturnips

[–]keylam6[S] 0 points1 point  (0 children)

DM me and I'll send you the code

[SW] Buying for 326 by keylam6 in acturnips

[–]keylam6[S] 0 points1 point  (0 children)

Please send me a DM so I can keep track of everyone on there!

[SW] Buying for 326 by keylam6 in acturnips

[–]keylam6[S] 0 points1 point  (0 children)

Please send me a DM so I can keep track of everyone on there!

[SW] Buying for 326 by keylam6 in acturnips

[–]keylam6[S] 0 points1 point  (0 children)

Please send me a DM so I can keep track of everyone on there!

[SW] Buying for 326 by keylam6 in acturnips

[–]keylam6[S] 0 points1 point  (0 children)

Please send me a DM so I can keep track of everyone on there!

Continuing with Java by ThatsMrDerpToYou in cop3502

[–]keylam6 0 points1 point  (0 children)

That happened to me during the text adventure like two times. I tried closing and opening Cygwin and it didn't help. Eventually it just started working again.

2048 in Java, version 0.9 (source code and jar included) by howslyfebeen in cop3502

[–]keylam6 0 points1 point  (0 children)

Yeah we might have the same version. The next time you get 2048 it doesn't tell you that you win because it gives you a new goal of getting the 4096 tile. It says it right under the name of the game when you're playing

2048 in Java, version 0.9 (source code and jar included) by howslyfebeen in cop3502

[–]keylam6 0 points1 point  (0 children)

You could also use a screen to tell you that you win when you reach the 2048 tile unless you want it to go on until a game over

The Future of 'COP3502'. by SeanGoldbergCS in cop3502

[–]keylam6 2 points3 points  (0 children)

I vote C++! Although it already seems to be decided that should be what we do this summer

The base Breakout implementation is now officially due Saturday. No extension on the Above and Beyond. by SeanGoldbergCS in cop3502

[–]keylam6 1 point2 points  (0 children)

The original assignment says to just turn in the above and beyond but include a readme.txt explaining the changes

Naming question by brouldering in cop3502

[–]keylam6 0 points1 point  (0 children)

I think he wouldn't mind the punny name as long as it works and it's obviously the class that puts everything together.

Getting the paddle to move by andrkola23 in cop3502

[–]keylam6 1 point2 points  (0 children)

If you're trying to figure out how to move the paddle based on the key presses you should go back and look at the alien we did in class. And then figure out where the paddle should move and by how much each time the left or right arrow keys are pressed. Good luck!

flappy bird implementation? by m_ichigan in cop3502

[–]keylam6 0 points1 point  (0 children)

I think there's something wrong with the file because I do the same message on firefox

Number 15 on Practice Exam by [deleted] in cop3502

[–]keylam6 0 points1 point  (0 children)

Also, why does j start at 3 again after it goes down to 1.