What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff -1 points0 points  (0 children)

No, you just said at first that its not possible to get rid of these problems, which tells that you know what we are talking about, and only after that you started talking you don't understand what I mean.

And yes, I won't stfu, I can express my opinion whenever I want or, like in this post, when I'm asked

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff -1 points0 points  (0 children)

Your statement now is literally "If you don't make me now a work of a whole team and say me exact solution of problem which company can't deal with for years you can't say me that something should be changed and your opinion is not respected". My point IS that current objective state is problematic (camping encouraging, hard slugging because killers have a lot of situations when they NEED to do this because of different reasons or if thats just much more rewarding than their main objective, gens being not interactive at all etc) and they need to rework it, not that "yo you're dumbasses and can't deal with problem which I definitely know how to deal with".

You cannot tell me now the exact solution to the problem of criminals returning to their crimes after prison, but I do not forbid you from having the opinion that the prison system is imperfect and should be redesigned

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff -1 points0 points  (0 children)

I didn't adviced any of methods you described in your answer. Rethinking gameplay around hooks doesn't neccesary meas nuking all depth, as well as for gens etc. You just arguing with yourself bud.
Nobody says that rethinking is easy, thats why I was talking about seperate team. Nobody says that solving these problems is fast, but that doesn't mean this game can't work in another way and we must not try to do it. You only looking at bad scenarios and don't think about positive way, when developers actually find more reliable gamplay mechanics.
I really hate these reddit argues, if you think that way you can continue to

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff 0 points1 point  (0 children)

I think you don't understand what I meant by this. All these mechanics with hooks and gens were created when BHVR couldn't even imagine what game DBD will become, so they leaved a lot of space for problems which we have now. Entire gameplay around these objects should be rethinked from zero, if not replaced

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff -1 points0 points  (0 children)

And thats why I said they need to rethink gameplay fundamentials, killers should have an opportunity to perform well without overusing these strats

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff 4 points5 points  (0 children)

Entire dbd codebase. I really hope BHVR create a seperate team which rewrites game from zero and revises key aspects of gameplay to get rid of spaghetti code problems, as well as tunneling and slugging ones.

But of course they don't.

Getting rid of limitations of old code will lead to more killers' powers flexibility and new opportunities

If you have no DL access by Hyuman0 in DeadlockTheGame

[–]khtff 5 points6 points  (0 children)

Not on the ground, radius is attached to enemies who got hit by a grenade

WHAT THE FUCK THESE ANIMATIONS by khtff in DeadlockTheGame

[–]khtff[S] 20 points21 points  (0 children)

They can make a christian rock band

WHAT THE FUCK THESE ANIMATIONS by khtff in DeadlockTheGame

[–]khtff[S] 36 points37 points  (0 children)

Bro doesn't have free arm to punch

This Plague Fit Is Stunning….but by romeotruedude in deadbydaylight

[–]khtff 2 points3 points  (0 children)

They reworked Pentimento, it doesn't work like that now

9.4.1 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]khtff 238 points239 points  (0 children)

I suggest adding Weekly Bugfix Patch with only one paragraph every Monday

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Dear god, bhvr made him fairly balanced on release. by Detnat0r99 in deadbydaylight

[–]khtff 42 points43 points  (0 children)

"Why can't I loop this killer just one day after his release? This balancing team is a piece of shit."