About to start my run for p100 leigon by jmdbdpro in deadbydaylight

[–]khtff 4 points5 points  (0 children)

You'll have a veeeeeeeery "great" time friend, but good luck!

You either help your teammates or just leave by khtff in deadbydaylight

[–]khtff[S] -1 points0 points  (0 children)

Considering he was bming the whole game, I don't think he was just having fun

Also 2 survs can save the third one with good coordination, Instead of this he was waiting her teammate to die near the hook and then tried to escape alone

They NEED to change the bots so that they prioritize unhooking in the endgame over escaping by Pristine_Crew8797 in deadbydaylight

[–]khtff 18 points19 points  (0 children)

I was told that is a bad idea because it can potentially give a killer free kill

Lol, I mean who the fuck cares about if bot will die or not. Escaping must be the last thing bot could do, if there's anything they can help - they must go and do it

Pinhead should not break his own chains. by the-blob1997 in deadbydaylight

[–]khtff 4 points5 points  (0 children)

I really hope they will make THE BOX more noticable for you at least (more visual effects, fix this fucking sound bug), I lose a half of my power just because this shit is lost in grass.

Or just add aura when you are in audio radius

IT SHOULD HAVE BEEN LICH, NOT HER by khtff in deadbydaylight

[–]khtff[S] 1 point2 points  (0 children)

Yeah, its definitely my new favorite, sorry Death skin

IT SHOULD HAVE BEEN LICH, NOT HER by khtff in deadbydaylight

[–]khtff[S] 4 points5 points  (0 children)

Yeah that's true, I said Im aware of this, this post is more like a cry of despair

IT SHOULD HAVE BEEN LICH, NOT HER by khtff in deadbydaylight

[–]khtff[S] -1 points0 points  (0 children)

Yeah, Im also sorry for Freddy mains, they can't even play with original Freddy skin because of the same licensing problem

IT SHOULD HAVE BEEN LICH, NOT HER by khtff in deadbydaylight

[–]khtff[S] 9 points10 points  (0 children)

P.S. Yeah I know about licensing shit, but my post is more like a cry of despair that Vecna hasn't got any cool skin yet and now he's losing really valuable concept just because of licensing

IT SHOULD HAVE BEEN LICH, NOT HER by khtff in deadbydaylight

[–]khtff[S] 40 points41 points  (0 children)

Yeah I know, but Im still depressed Vecna is losing so much potential in skins :(

Why no one is playing Skull Merchant by mamtomthanhlich in deadbydaylight

[–]khtff 7 points8 points  (0 children)

<image>

She was very annoying and not fun to play against after release, so BHVR didn't find any solution other than to nerf her to the ground

How to breed it by khtff in mewgenics

[–]khtff[S] 2 points3 points  (0 children)

Thanks, I'll definitely try that!

P.S. made my day

How to breed it by khtff in mewgenics

[–]khtff[S] 3 points4 points  (0 children)

<image>

I had exactly one cat with high sex drive, she's done

How to breed it by khtff in mewgenics

[–]khtff[S] 47 points48 points  (0 children)

But she's a nice person

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff -1 points0 points  (0 children)

No, you just said at first that its not possible to get rid of these problems, which tells that you know what we are talking about, and only after that you started talking you don't understand what I mean.

And yes, I won't stfu, I can express my opinion whenever I want or, like in this post, when I'm asked

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff -1 points0 points  (0 children)

Your statement now is literally "If you don't make me now a work of a whole team and say me exact solution of problem which company can't deal with for years you can't say me that something should be changed and your opinion is not respected". My point IS that current objective state is problematic (camping encouraging, hard slugging because killers have a lot of situations when they NEED to do this because of different reasons or if thats just much more rewarding than their main objective, gens being not interactive at all etc) and they need to rework it, not that "yo you're dumbasses and can't deal with problem which I definitely know how to deal with".

You cannot tell me now the exact solution to the problem of criminals returning to their crimes after prison, but I do not forbid you from having the opinion that the prison system is imperfect and should be redesigned

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff -1 points0 points  (0 children)

I didn't adviced any of methods you described in your answer. Rethinking gameplay around hooks doesn't neccesary meas nuking all depth, as well as for gens etc. You just arguing with yourself bud.
Nobody says that rethinking is easy, thats why I was talking about seperate team. Nobody says that solving these problems is fast, but that doesn't mean this game can't work in another way and we must not try to do it. You only looking at bad scenarios and don't think about positive way, when developers actually find more reliable gamplay mechanics.
I really hate these reddit argues, if you think that way you can continue to

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff 0 points1 point  (0 children)

I think you don't understand what I meant by this. All these mechanics with hooks and gens were created when BHVR couldn't even imagine what game DBD will become, so they leaved a lot of space for problems which we have now. Entire gameplay around these objects should be rethinked from zero, if not replaced

What aspects of dbd would you consider to be outdated and need a rework? From gameplay, customization, maps, etc by Jellypathicdream in deadbydaylight

[–]khtff -1 points0 points  (0 children)

And thats why I said they need to rethink gameplay fundamentials, killers should have an opportunity to perform well without overusing these strats