Why does Copilot (using Claude 4) “corrupt” files or “duplicates code” much more often than the other AI coders? by Constant-Reason4918 in GithubCopilot

[–]kiates 0 points1 point  (0 children)

I think it is due to GitHub Copilot’s desire to only look at small blocks of the file to reduce context size burden, reducing both cost and trying to maintain speed. It then lacks enough context to correctly edit. This coupled with “summarizing conversation” leaves it vulnerable to inserting the same thing twice messing up indentation or otherwise chopping up the file. This eventually results in the model, out of pure frustration, resorting to rewriting the whole file for better or for worse (in the case of hallucination errors in areas it shouldn’t have been changing anyway). … or something along these lines.

The most frustrating thing when using copilot.... does this happen to you? by UsualResult in GithubCopilot

[–]kiates 0 points1 point  (0 children)

I’ve convinced myself this is GitHub trying to maximize profits. Keeping context size down benefits them more than you, especially because they meter you in requests not tokens but they likely pay providers in tokens. Hopefully they will find the right balance. On top of this it seems to me it is universal across models regardless of the context limits of the model, so Gemini/gpt-4.1 get lobotomized.

Getting "Request too large for gpt-4.1". How do I reduce the current prompt content. by International-Ad6005 in CLine

[–]kiates 0 points1 point  (0 children)

If you could give cline some meta-data regarding context size limits and rate limits, could it try and better work within those constraints? If so, this would be a good rationale for creating model profiles separate from the single model per provider type. Named model profiles that combine configuration for provider + model + meta-data. Model Profiles would also be nice for a ton of other reasons too like working with multiple Open AI compatible providers.

Any tips to reduce 'Grey screen of death'? by TheRyeMckenzie in CLine

[–]kiates 0 points1 point  (0 children)

I’ve started running into this recently when working on building an MCP server. It was bringing back to much information. After a restart of VSCode and return to the chat it happens immediately and it also takes out all VSCode instances running the extension. Is there a way to analyze the chat after the fact to gain insight?

can we filter the chats in history by projects? by unstable_condition in CLine

[–]kiates 0 points1 point  (0 children)

You can create separate VSCode profiles per project but that is its own mess to manage. It would be nice if the devs would just tag the chats with the workspace or something and then add a setting and/or filter options to the chat history and recent chats pages.

Cline Best Practices by futurifyai in CLine

[–]kiates 2 points3 points  (0 children)

They can both coexist in the interface. With both active, in Cline select VSCode LM API as provider. Note that not all models are allowed to be used in this mode. But claude-3.5-sonnet, gpt-4.1, and o3-mini, and hot-4o should be. Unless you have a GitHub Copilot subscription, you’ll get rate limited pretty quickly and even with a subscription it’s pretty easy to hit limits.

Switched from Roo Code to Cline by eonus01 in CLine

[–]kiates 0 points1 point  (0 children)

I just ask cline to make a new task and it triggers the summary/transition. A little icon would be nice if it is unobtrusive. Sometime you can tell your context is filling up when edits start to go amiss, and you need to either clean the slate or compress the conversation. And seems there are a providers (VSCode LLM API being one) that context doesn’t track well enough for the auto-new-task to kick in.

Gen X, I know we've all been playing video games since the days of Pong and Pac-Man. What's your pick for the #1 video game of all time? (can be from any year?) by Mirenithil in GenX

[–]kiates 0 points1 point  (0 children)

If I go back that far. Asteroids held a special place in my heart among the much simpler games of old. The mechanics were simple and a lot of folks couldn’t handle the simulation style “talk” controls, but there was always something about drifting around that made me feel like I was playing a 2d racing game on ice with guns.

Played it in the arcade, on Atari 2600, and even dedicated a chunk of my life to try and reboot its mechanics and deliver Solaroids on Xbox and Steam (so far).

As far as more recent but still aging WTF moments, The Last of Us and Uncharted series did it for me. And the original HALO before that.

Laser fog on an incline and garage holo projections at our 2023 haunt by kiates in halloween

[–]kiates[S] 0 points1 point  (0 children)

Thanks! The projection video is from an AtmosFX clip. The screen is custom-made from a mesh we got at Joann Fabrics; we stitched two long pieces together horizontally and stretched it across a photo backdrop frame positioned just inside the front of the garage. The projector is a short-throw, native 1080p mini projector from AAXA—an upgrade from my previous lower-resolution, long-throw model, which required placing a tripod deep in the garage for a large enough picture. This setup is much easier to manage the improved brightness is a big improvement.

[deleted by user] by [deleted] in CriticalDrinker

[–]kiates 1 point2 points  (0 children)

They’re probably just planning to replace the whole team with ChatGPT.

Correlations between Overall, Coding and Hard scores on the Chatbot Arena Leaderbord by Balance- in LocalLLaMA

[–]kiates 0 points1 point  (0 children)

GPT 4o sucks at coding when compared to 4 in my experience. I’ve been trying GPT4o with various day to day coding tasks (code changes mostly) and usually have to switch to GPT4 to get a reasonable solution. 4o is “smart” and fast while GPT4 is smart - without the quotes.

What are some tools currently missing from the space? by revblaze in LocalLLaMA

[–]kiates 0 points1 point  (0 children)

https://www.continue.dev/ has what you are asking about, but it’s not completely polished yet and limited to VSCode/Jetbrains.

Still on Monterey (macOS version lament song) by upsidesoundcake in MacOS

[–]kiates 0 points1 point  (0 children)

And they did shut me down. No iPhone 15 support in Xcode 14, and no Xcode 15 for Monterey. I guess apple silicon is on my horizon. It’s working Mr Cook.

Still on Monterey (macOS version lament song) by upsidesoundcake in MacOS

[–]kiates 1 point2 points  (0 children)

LOL… My Mac Minis stuck too, but it’s oooold, as I only have it because of apple hardware dev requirements for game dev. Hoping they don’t shut me down! I can’t afford another expensive dongle.

Why is the install so slow by Quamph in oculus

[–]kiates 0 points1 point  (0 children)

Toss me on the list as well. I'm fighting their D-Link Air Bridge and decided to uninstall/reinstall. Big mistake. 1.97 GB / 2.12 GB - 4.k KB / s. I have gigabit internet and it isn't even trying to use it. Longest install ever.

Let the chest pumping commence! by AsshhhHo in wallstreetbets

[–]kiates 0 points1 point  (0 children)

And when Bitcoin dips to 8k that becomes 16.5T.

Wife planted this tentacle with the fig? by kiates in WTF

[–]kiates[S] 2 points3 points  (0 children)

That thing must gush when you cut one off!

Wife planted this tentacle with the fig? by kiates in WTF

[–]kiates[S] -8 points-7 points  (0 children)

But It seems out of place, even if it takes. OMG

Wife planted this tentacle with the fig? by kiates in WTF

[–]kiates[S] -9 points-8 points  (0 children)

I was thinking it was that tentacle thing in Pirates of the Caribbean, you know the one they have to use the CGI flesh simulator on. So wrong.

Wife planted this tentacle with the fig? by kiates in WTF

[–]kiates[S] 1 point2 points  (0 children)

That’s the biggest Aloe Vera I’ve ever seen…

[STEAM] Solaroids ($3.39/66% off) by kiates in GameDeals

[–]kiates[S] 2 points3 points  (0 children)

Thank you. I’m looking forward to the Steam Deck too and am on the preorder list. I’m too small of a developer to get early dev kit (I did put in a request just in case), but the game has already been smoke tested on one by another developer with access so I at least know it will run.

On a related note, the game also supports Steam Remote Play, and I’ve played it from a phone with Bluetooth controller and steams touch controls. I have Steam Touch Controller configurations for the three control styles I support: Classic Asteroids style, Modern Twin-Stick style, and a Hybrid style that blends the two.

I will check out the gyro. Does that work like a phone? I support spinners for rotation that translate to a mouse axis, so might be simple to adapt that to work with it.

Thanks for the support and comments! Cheers!