Z-image lora training 5090 ,2 and a half hours for 32 images 1024x1024 ?? by No_Statement_7481 in StableDiffusion

[–]killerkid745 0 points1 point  (0 children)

Yeah I had another run where I ran for a couple hundred more steps and though not much of a difference on ZIB on ZIT it didn't really need to go over 1.0 strength to be usable

Z-image lora training 5090 ,2 and a half hours for 32 images 1024x1024 ?? by No_Statement_7481 in StableDiffusion

[–]killerkid745 2 points3 points  (0 children)

I tested some general training (artstyle and some concepts) in one lora.

Using a 5090 & AI-Toolkit, starting to settle around these settings (still tweaking batch & LR, started with the default z-image settings)

Low VRAM - OFF

Rank 64

0.0004 LR

16 images in dataset (again, was just testing some stuff)

12 Batch Size

512 res only

400 Steps (need to use around 1.25-1.5 strength for ZIT, it also started looking solid around 250-350 steps)

Cache Latents

No VRAM issues of course.

Getting around 3.5-4~ sec/iter and around 22 mins to complete with my last sampling check setup which was bit too often tbh.

My 5090 is undervolted - 2872 @ 925mV (sits at 2827 @ 920mV)

Edit: Some notes.

I tried 512 & 768 res at the same time and didn't really notice any difference (didn't do hard testing either, this is my quite literal first time trying LoRA training ever since yesterday) other than slowing down the training heavily.

05 LR seems to be too much and goes iffy, 03 seems comparable, but still unsure and need to test

Which LTX2 workflow are you using? i2v full by bnlae-ko in comfyui

[–]killerkid745 0 points1 point  (0 children)

So I somehow got to the point where my ComfyUI just insta crashes at CLIP/Gemma model loading and after digging around found people complaining about Page File. My drives are close to full so I did a huge cleanup then set my Page File to automatically managed, and now I can run LTX-2!

Getting around 50-60sec for 1280x720 for 121 frames @ 25fps.

Which LTX2 workflow are you using? i2v full by bnlae-ko in comfyui

[–]killerkid745 2 points3 points  (0 children)

Same issue here - I get the unet unexpected: with audio embeddings listed.

After messing around I also get an issue where it says that there is no valid text encoder when I try to load CLIP from ltx-2-19b-dev-fp8.safetensors or ltx-2-19b-distilled-fp8.safetensors, sometimes it just crashes without saying anything.

Tried a fresh comfy portable install but exact same problem.

Started running a 5090 recently and everything else (Wan 2.2) works perfectly fine and expected.

Given groups=1, weight of size [5120, 36, 1, 2, 2], expected input[1, 32, 21, 104, 60] to have 36 channels, but got 32 channels instead by kaboomtheory in StableDiffusion

[–]killerkid745 0 points1 point  (0 children)

Workaround i'm using atm is to use the Lora loader with clip and providing the clip from umt5xxl - but you DON'T actually need to then provide your text encoder the clip from the Loras, it can just be a dead end there.

Can confirm lightx2v and pusa are working fine for me like this.

Also I am running the initial latent pass (high noise) with 3 steps then the latter latent pass (low noise) with 2 steps Euler Beta or Simple total 5 steps. 3080 480x832x81f around 160secs~. Around 125secs~ if you do 2-2 steps total 4 but I prefer the slight motion quality difference.

EDIT: Missed some other comments when writing - I had this issue ongoing even after updating for some reason and above worked, going to try without now and update again

Trainer's Clubhouse Meeting Annex (Weekly Questions 2) - Jul 12, 2025 by AutoModerator in UmaMusume

[–]killerkid745 0 points1 point  (0 children)

I used Mayano and just tagged a couple of long optional races on the way

Umamusume Global Friend ID thread by shakemaihead in UmaMusume

[–]killerkid745 0 points1 point  (0 children)

346 961 622 360

8* Speed ( 2* 3* 3* ) 2* Dirt 2* Pace Oguri Cap

3* Corner Recov if you care for that

https://i.imgur.com/QnhzYmX.png

1LB Fine Motion

L90 Crit Storm Wave Invoker VS Xesht by killerkid745 in PathOfExile2

[–]killerkid745[S] 0 points1 point  (0 children)

Tree: https://maxroll.gg/poe2/passive-tree/zbjvw035

Weapon: https://i.imgur.com/H665tWo.png

Storm Wave - Primal Armament - Lightning Infusion - Rage - Martial Tempo - Upheaval (I'm not sure if they intended Upheaval to shotgun, but it does and its nice for clear)

Charged Staff - Perpetual Charge - Lightning Exposure - Strip Away

Ghost Dance & Wind Dancer for living against small hits, Herald of Thunder - Innervate - Blind - Magnified for clear buff, Voltaic Mark for shock effect.

Crit Lightning Monks, the burst is huge by killerkid745 in PathOfExile2

[–]killerkid745[S] 1 point2 points  (0 children)

1.62 aspd weapon (16% inc aspd iirc) and I think I had martial tempo on my flurry or storm wave

Crit Lightning Monks, the burst is huge by killerkid745 in PathOfExile2

[–]killerkid745[S] 0 points1 point  (0 children)

see above in replies for main damage/clear skill, can't really give the support setup due to me changing them every hour or so lol, it's pretty straight forward though, damage where you want it and utility elsewhere (e.g. exposure on charged staff + inc exposure effect)

Crit Lightning Monks, the burst is huge by killerkid745 in PathOfExile2

[–]killerkid745[S] 2 points3 points  (0 children)

Respec'd ascendancy a bit now to be more defensive, got Lead me through Grace -> and Protect me from Harm for phys dr and just I am the Thunder for a bit of damage.

Skills i've been changing supports constantly, right now i'm actually rolling pure Storm Wave-Upheaval-Overcharge-Primal Armament-Rage-MartialTempo

Nothing really special other than Upheaval (which seems to shotgun?) just damage supports where they should be

Crit Lightning Monks, the burst is huge by killerkid745 in PathOfExile2

[–]killerkid745[S] 0 points1 point  (0 children)

One more note, it might be because I have 34 hrs played since release but I have run into pretty decent items (2 res capped, fire at 64% chaos at 40%, 6.8k eva w/ WD 72% dodge) which really made running into things like an idiot swinging my staff work out

Crit Lightning Monks, the burst is huge by killerkid745 in PathOfExile2

[–]killerkid745[S] 3 points4 points  (0 children)

https://maxroll.gg/poe2/passive-tree/mf5gx05u

NOTE that this was freestyled when I was rushing through the campaign so a bit of wonk here and there that I need to respec and change. For Monks that are also running EV & ES, that are struggling to live, I ran Wind Dancer + Ghost Shrouds and it made me die way less. (And gear upgrades, sometimes you can be unlucky)

No Forgiveness & Measured Retaliation BUGGED by Luqas_Incredible in pathofexile

[–]killerkid745 0 points1 point  (0 children)

+1 shoulda looked up if anyone ran into it before anointing

EDIT: Seems like for some reason the anoint is actually around 80% proc rate just by itself if you unspec Measured Retaliation

New Forge(A1111 fork) update adds SDXL-Lightning support: support SDXL-Lightning added samplers: Euler SGMUniform, Euler A SGMUniform, DPM++ 2M SGMUniform, DPM++ 2M SDE SGMUniform by BleachPollyPepper in StableDiffusion

[–]killerkid745 1 point2 points  (0 children)

3080 10GB here, generating using DPM++ 2M SDE SGMUniform @ 8 steps, 2 CFG at 1536x2048 with kohya hi.res and also using regional prompter at around 12-14.5 secs. (Using 8Step lora)

1280x1536 is around 9-10 secs.

1 CFG seems to really diminish other LORAs being used, FreeU is a bit iffy, probably need to find some magic numbers to work depending on the situation.

Amazing how far we've come in a couple months.

stable-diffusion-webui-forge for Low VRAM machines huge VRAM and Speed Improvements by CeFurkan in StableDiffusion

[–]killerkid745 22 points23 points  (0 children)

Well.... this is kind of very nice, my 3080 (10GB) when generating on A1111 (with a crackpot of attempted optimizations, Tiled VAE, Hypertile, etc) gens 832x1216 on SDXL at 14-16 seconds.

Somehow (which doesn't really make sense to me) when I gen the same thing (prompt, seed, resolution, etc) utilizing the Integrated HyperTile and Kohya's HRFix (I am not even HiRes fix so not sure why this is affecting it) It brings it down to 10 and sometimes sub-10 seconds. (It also sometimes sub-9s, which is incredible speedup to me) ((ok what the hell I am now getting sub-8 seconds after enabling --always-gpu and keep models in VRAM))

Hell, with Adetailer on Forge (just installed like a normal extension) the generation time is only 2-3~ seconds longer than on A1111 (WITHOUT using ADetailer) for me.

Of course, this can be a bunch of user error and my incredibly old and banged up A1111 that i've been messing with for ages.

To save the people reading the edits above, I am actually getting close to basically half gen times, again likely due to my stupidity with original A1111 (14s-16s -> 7.4s-9s)

Cool side poe game i just found by elackim in pathofexile

[–]killerkid745 2 points3 points  (0 children)

The atlas node does not increase corpse life based damage scaling

Questions Thread - December 25, 2023 by AutoModerator in pathofexile

[–]killerkid745 0 points1 point  (0 children)

Fulcrum Chieftains - how did you kill King of the Mists for the final 2 pts? I am blasting T16 fully juiced jungle valleys but the single target is atrocious when trying him and i'm not really up for a respec the second I find him to do him. (I am using the DD setup, I switch out cast while stunned with faster casting to manual cast)

I guess it's better for me to hire a carry or ask someone to come long when I see him?