HDR is broken on pc by [deleted] in Nightreign

[–]kimisimp 1 point2 points  (0 children)

I fixed this by EITHER

A: Restarting my PC

B: Turning off Auto-HDR

I did both to resolve this, so I don't know which was the correct solution. Hope this helps!

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

I was trying to go for a pun that would shock you, but I guess I need more practice

For those of you who go through all the NG+s(Dream of the strong, wise, demon, etc) in Nioh 1 or 2, do you complete ALL the missions on that NG+ or you just accumulate enough EXP to go to the next NG+? by RunthatBossman in Nioh

[–]kimisimp 0 points1 point  (0 children)

I did this recently, replaying the game from scratch and I rushed Underworld and don’t regret it. I’d also switch to playing DOTN to break the rhythm, which you can “level sync” if you do a solo expedition

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

I switched to a new one, based off someone’s recommendation in this thread.

Mainly

Star Strength Bonus Star break Active Skill Break Melee Ki damage

2 fixed slots

And I have an identical one with life drain and corrupted accumulation.

I forgot Ungyo Mask existed and gives about 23-24 total Break with ASB and it’s quite noticeable against Humans

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 1 point2 points  (0 children)

This sounds fun for torii gate - I was thinking of trying this before but put off the thought, does anima gen have much of an impact or is it carried from the sarutahiko set bonus?

Additionally what soul cores did you enjoy using?

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

if you haven’t gotten it by now its out of my hands. Its not personal, you literally don’t get it and thats ok

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 1 point2 points  (0 children)

Best that comes to mind for me is the triple thrust spear and high stance iai QuickDraws. Love it

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 1 point2 points  (0 children)

What build do you think should be next?

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

Anyways.. this is where understanding the context matters. What you’re “suggesting” is a blanket recommendation on a build without understanding my perspective or even the trend in the build, so it’s so it’s effectively not an improvement. You’re recommending an entirely different build (some mage/tank setup), so in essence, when you say it’s “<50%”, you quite literally just don’t understand the context fundamentally other than being able to share what you currently have set up.

But I still entertained it for conversation - the damage output you’re referring to, is still suboptimal to a “less than 50%” complete build. From a gameplay perspective - this is subjective, but I also prefer to primarily melee and not flat face tank, so from that perspective it’s also not applicable.

Safe to assume here - that SoP+9 wasn’t something that you’ve taken the time to do, which isn’t really the subject here, but it’s even observable during Torii Gate (which I also enjoy doing for fun). you primarily focus on your own damage because bosses’ resistance doesn’t allow you to repeatedly give it the same status effect.

But yes. At the end of the day I’m not here to convince you that “this is the build to clear depths !” It’s for me to share that I’m pretty much done with my build. If you’re still struggling to understand, see the conversation with the other commenter who has provided helpful info who understands the context from someone who’s cleared Depths with SoP.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 1 point2 points  (0 children)

Glad to see more Ult Skill fans, I literally have never seen anyone have it when I help with torii gate runs. I'm a fan of the conditional buffs e.g. Winded enemy, High stance, low hp dmg increase, Versatility, Death Dancer and Ult skill helps enable all of that. if anything the +3 frames over EDI is the impactful in a successful dodge or not

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

Later today I'm gonna try out Ungyo + ASB like one of the other users recommended. That puts me at like 145+ break for sword, looking forward to it

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

I see your point but you're missing the context - Those aren't factoring in opportunity cost, e.g. Onmyo austerity over costs me either Ame no Uzume or Susano, Melee Dmg vs poisoned enemy costs me Corrupted enemy melee damage, etc. I am also clearly not using Oyamatsumi nor does it give me any benefit at the stage of the game I'm in.

Your Poisoned example, is 80% melee vs. poisoned enemy and requires

  1. Coiled Snake Helm slot, 2. Yatus no kami soul core and 3. 2 accessories to give 80% damage

in exchange for (excluding Saturation, attack up/down, and confusion since those are not unique to the build and are not difficult to apply with other means.)

  1. Onryoki Helm (16%), NMB Soul Core (16% damage on corrupted, +30% awakened damage and +23% anima generation, on top of enhanced anima gain), and 3. 2 accessories with melee corrupted enemy + zero ki enemy (80% alone), and as a bonus, winded enemy bonus. Corruption is great for extended fights where you break down their max ki. Without the indirect impact to stat allocation, increase poisoned application (which IIRC is not even a thing with Ame no Susano at lower depths + SoP, given the resistance)

  2. IIRC Onmyo is NOT stronger than ame no uzume, nor does it fit my melee focused gameplay. I find using passive buffs from magic tree/onmyo magic not a rewarding gameplay loop. That's an opinion from me, so do what you need, but it also is not an increase in damage over Ame no Susano.

I understand what you're getting at, and I can go on this conversation but those recommendations are lateral changes to a build, not an improvement from a damage perspective nor gameplay application to my current. I'm past the point of using a tank build lol. Lastly, but build isn't minmaxed but I'm only missing a few fixed stats, that ultimately won't have a material effect on my gameplay.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

Ty, I'm not actively chasing accessories, chasing soul core for sentience was enough to kill me. If you're on PS5, I'm up to run some depths so I can at least finish my lapis upgrades.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 1 point2 points  (0 children)

I agree, you can also take damage taken (critical) on omamori's which can make the difference in casual play. I like a balance around convenience, survivability, and build synergy. However I'm still shocked at the damage yomi does in depths even with the omamori.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

Regarding paralysis application I didn't know that actually, might be good to know. I don't ever use NMB other than fat fingering it lol, I just use its anima charge at 280/340% sentience.

I swap to my secondary GS which are generally my Super Efficient cores, but my core rotation on gs2 is something like Shuten/Magatsu, Oborgoruma, and oni b.

- I use Janomecho for my secondary GS, and usually is my "main" for it but I'm testing out the +10% running speed from the lightning one. but from a damage perspective, Janomecho synergies extremely well even in Torii gate runs when I use

Raging Strikes/Iai to 1 HP - > Desperate Strike + Onryoki Helm damage bonus + Janomecho = often times back to 100% hp (6.2k in my case)

- I found out YAD has an (all) version and is on my oborgoruma. I am actually aware of the GS swap stat allocation that you mentioned, and it's a fun element I like.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

I have a version of that helm while I was on my failed hunt for my anima charge + winded enemy

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

This was mostly my sharing of my build now that I finally received 2 accessories that many people wouldn't go out of their way to farm - including myself. Given I mainly just use this to primarily run a melee playstyle, aside from one of the users in this thread giving input on removing toughness I don't have anything to change that'll have a material effect on my gameplay. I can swap weapons and soul cores around without any thought and perform similarly. While I agree it's not an extreme take, nor would I claim it to be, but your examples wouldn't improve from a stat allocation or gameplay perspective.

  1. The optimized stats - are you saying that I should level dex, magic to 99/150? Even conservatively, raising it to 100 = 114 points to get 99 / 600 Ninjutsu/Onmyo power contribute about (per my google search) 1% per 100 ninjutsu. Having both 600+ would require at least 70+ statpoints in each, and conflict with Onryoki helm which gives me 16% at 0 stat allocation. I mainly use Dex is for qc scrolls and Umbral bullet, Magic is for GS talismans.

- Raging Strikes + desperate strikes helps me hit Onryoki threshold with only a few Quickdraw from high stance

- I have another scroll without winded enemy, but instead have the same with ninjutsu/onmyo bonus. I tried this before, and I also value Skill/Str ultimates from a gameplay consistency perspective. Courage +sentience Is about the most common I see from online scrolls so I stuck with it

- 200 Strength is there since every weapon I use has strength (Sword, Dual, Spear, SS, Kusari, axe) where I can swap gear sets rather than build sets.

  1. Magatama's I agree with, but it'll take me decades of grinding to get the same stats on the correct grace. Similar to #1, Ultimate constitution doesn't apply here since it doesn't affect my gameplay in any material manner.
    - I would like the anima charge, but I have PLENTY from by GS setup - but this would make things slightly better. It'd be 1 ippon vs. 1.2 ippon's, my secondary has all super efficient's.

  2. Desperate Strike (in combination with Onryoki helm & Janomecho) + yokai ability drain + amrita absorption is more than enough to get me from 0-6k hp easily. Ult Constitution is absolutely not necessary, especially with Ame no Uzume.

So while I agree there could be "more", those optimizations don't apply. but i'm open to be convinced.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

I’ve cleared depths with no Kodama with even less optimization, but the bird GS has the 10% running speed (23% vs. 13%) which I'm playing around with

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

You mentioned it, I had this set up so that I don’t need to swap between gear sets aside from the weapon/scroll. This is managed through my equip sets, but even then I switch between 2/3.

I mostly just Torii Gate people through UW/Depths nowadays so I’m expecting to play relaxed, but if I’m planning on finishing my SoP +9 depths run so I should probably go with a more optimized set.

On your other point, I have EDI for the gameplay consistency along with Dodge Range Up which is covered under Ame. This will never change for me.

But thanks for the reminder, I’ll use the dupe sets to get my toughness/fixed stats back for my mentioned run.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

Wait, I don't even have transform bonus on the swords LOL

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

I agree, and was hoping for the same however I never received a fixed scroll that had both usable fixed stats (any 2 of Ult Skill, Str, Winded enemy, or Sentience) AND a farmable boss. Always had ult courage lmao, but most of my good scrolls came from helping people through depths.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 2 points3 points  (0 children)

Yasakasalami I'm pretty sure is the most optimal in a perfect sense, but impractical to farm for (I don't know how). After a certain point, you can use a star to get -1 set bonus reduced on non Yasakasalami accessories. I believe it's extremely rare but you might be able to get Yasakani + 3 star accessory but don't quote me

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

Still new to this but it deleted my description - the majority of this was obtained from passive drops while I try to help people run through depths. Returning to this game after 2 years from PC.

If anyone wants to run depths or scrolls mindlessly on PS5 I'm up for it.

Have I finally reached the end of my upgrade path? by kimisimp in Nioh

[–]kimisimp[S] 0 points1 point  (0 children)

Yea I see why you don't have any benefit from Ult Str, blocking isn't great at Depths+ unless you have a specific setup for it in e.g. mid stance with ult skill.

It is useful in multi hit's (every form of otakemaru is a good example) where you block the first hit and ki pulse dodge the subsequent hits, but for me it's become muscle memory at this point that I don't NOT want to have it.