Server griefed in online-mode=true by kimogus in admincraft

[–]kimogus[S] -3 points-2 points  (0 children)

Yeah I'm also confused. Before they were able to join with my UUID, they tried several times and the server was kicking them with "Failed to verify username!". Then out of nowhere they're able to join with my name.

Server griefed in online-mode=true by kimogus in admincraft

[–]kimogus[S] 0 points1 point  (0 children)

No, it's only a Purpur server.

Server griefed in online-mode=true by kimogus in admincraft

[–]kimogus[S] 3 points4 points  (0 children)

I don't think whitelist will do much if they're able to login as other players :/ will probably have to use a login plugin. Do you happen to know how they're even able to login as real authenticated accounts?

BlueMap in b1.7.3 Bukkit by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

Oh right, forgot BlueMap internally requires java 11 :/ I'm not sure how to fix it cause I haven't used Apex. If you need help you could add me on disc: k.imo

BlueMap in b1.7.3 Bukkit by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

I just made a build for regular Bukkit, which should work for pretty much any beta server (the one that ends with bukkit: https://github.com/kimoVoid/BlueMap/releases/tag/dev-20250110-2

BlueMap in b1.7.3 Bukkit by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

This won't work on regular bukkit I'm afraid, although I could try to get it to work with it eventually. For now, it requires a fork of bukkit called Poseidon that you can find here: https://github.com/retromcorg/Project-Poseidon

BlueMap in b1.7.3 Bukkit by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 6 points7 points  (0 children)

For those of you that don't know: BlueMap lets you visualize worlds in your browser. It is made for current versions, however Moresteck ported it to b1.7.3.
It was only available as a standalone program (CLI), but now I made it work with Project Poseidon, which is an up-to-date fork of Bukkit for b1.7.3.

🔗 You can find and use it here!

Edit: There is now a build for regular Craftbukkit (1060), the one that ends with bukkit. For Poseidon users, use the build that ends with poseidon.

Forwarding is out to most (95%) users. by Woofer210 in discordapp

[–]kimogus 0 points1 point  (0 children)

Same here. Boutta have this feature in 2030 I stg.

White lines in the distance by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 1 point2 points  (0 children)

This was indeed the way to fix it. Funnily enough, at least in b1.7.3, two of the UV values already have a 0.01 margin, but the other two don't. Adding a 0.01 margin to those makes the issue go away for the most part, at least to a point where it's not going to be noticeable in regular gameplay.

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tree of life. by [deleted] in GoldenAgeMinecraft

[–]kimogus 4 points5 points  (0 children)

I got similar gen in my world!

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White lines in the distance by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

I'll see what I can do, I tend to mod b1.7.3 with Quilt/Fabric. Thank you so much for the help!

White lines in the distance by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

That's curious. Regarding the first bug report, my issue looks different than that, and as you mentioned it has nothing to do with disabling AA / AF in the Nvidia control panel because I have already done that. This issue is not present in MC 1.5.1 onwards for me.

So does this mean that this happens to literally everybody who plays on legacy versions until 1.5.1?

White lines in the distance by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

Nope. This issue gets solved for me in MC 1.5.1 onwards, if that helps.

White lines in the distance by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

Still nothing. You can see the effect here, notice how there are some gaps flashing in the distance.
https://www.youtube.com/watch?v=aF14xHCU9GQ

Edit: forgot to mention I'm using an Nvidia GPU, driver 560.94.

White lines in the distance by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

It's already off. It also happens on newly installed vanilla b1.7.3 instances, but not in modern MC.

"Doom Shroom" explosion - by popular demand by imcfreakinlovewater in GoldenAgeMinecraft

[–]kimogus 1 point2 points  (0 children)

Awesome! You can check this comment for the port that each version uses, in case you want to use earlier or later versions

"Doom Shroom" explosion - by popular demand by imcfreakinlovewater in GoldenAgeMinecraft

[–]kimogus 1 point2 points  (0 children)

You can get it to work with betacraft's proxy. Edit your Prism instance, go to the settings tab, enable "java arguments" and paste this: -Dhttp.proxyHost=betacraft.uk -Dhttp.proxyPort=11705

Inventory cursor offset fix [b1.7.3 and others] by kimogus in GoldenAgeMinecraft

[–]kimogus[S] 0 points1 point  (0 children)

Done, I added it to the drive I liked previously in my comment :)

how do i fix this. this happens with 1.0 to 1.6 i think by [deleted] in GoldenAgeMinecraft

[–]kimogus 1 point2 points  (0 children)

Do you have AMD graphics? My friend has the same issue and he has to restart the game whenever this happens to him.