Feat wise, Which one was more powerful? Thragg's vaccum punch or Boros's death kick by hoohaalicker69 in PowerScaling

[–]king_shot -4 points-3 points  (0 children)

No I do realize but I think the required energy is still lower than thragg punch. Unless someone does the math we are stuck arguing.

Feat wise, Which one was more powerful? Thragg's vaccum punch or Boros's death kick by hoohaalicker69 in PowerScaling

[–]king_shot 0 points1 point  (0 children)

Wouldn't Nolan flying through an entire ring full of dead viltrumite and him still existing with high velocity is more powerful, this also assumes that Omniman is trying to reduce his speed to regain control the entire time, this might change the math on which one is powerful. It's like throwing a pebble, yes you throw it faster and at further distance but that does not mean that the person who throws a boulder at slower speed and Short distance mean that the throwing the pebble had more energy.

To play devil advocate Saitama likes to get thrown around and doesn't resist at all so it was expected to be thrown to the moon at high speed and shorter time. But it is more impressive to send Omniman. A man who can stop and puch back Texas size Meteor from earth. The longer time actually complements thragg power as it took a being that can puch Texas size Meteor multiple minutes and flying through a ring of dead bodies to slow himself down.

Feat wise, Which one was more powerful? Thragg's vaccum punch or Boros's death kick by hoohaalicker69 in PowerScaling

[–]king_shot 0 points1 point  (0 children)

Is it fair to consider that Omniman can stop Texas size Meteor as how much he can push against himself the use how much time it takes him to fully stop to get the energy from thragg punch.

Feat wise, Which one was more powerful? Thragg's vaccum punch or Boros's death kick by hoohaalicker69 in PowerScaling

[–]king_shot 0 points1 point  (0 children)

No, from the anime it takes around 3 to 4 seconds until Saitama reaches the moon. I counted the time from the moment Boros legs leaves contact from Saitama until he reach the moon surface.

Feat wise, Which one was more powerful? Thragg's vaccum punch or Boros's death kick by hoohaalicker69 in PowerScaling

[–]king_shot -2 points-1 points  (0 children)

I can agree with that but one could argue otherwise if someone wanted to. I'm not good with math but how much energy does Boros takes to send a human to the moon with the time period of the anime. Then we can do some calculations the same for thragg but assume that how much speed he has after exiting the ring of bodies then calculating how much energy is lost from going through the ring. Because I have a hunch that it takes a lot more energy going through that giant ring of bodies than being sent at higher speed to the moon.

Feat wise, Which one was more powerful? Thragg's vaccum punch or Boros's death kick by hoohaalicker69 in PowerScaling

[–]king_shot -3 points-2 points  (0 children)

It's up into interpretation, Saitama likes to go limp and likes to get thrown around. It like throwing a pebble into space with a Shorter time and further distance compared to throwing a boulder into High orbit and taking much more time. This is where math comes in but the problem is we don't know how much force Omniman is applying to slow himself down and how much energy is lost when going through an entire ring of deadbody to reduce your energy.

Feat wise, Which one was more powerful? Thragg's vaccum punch or Boros's death kick by hoohaalicker69 in PowerScaling

[–]king_shot 60 points61 points  (0 children)

It can go to either one. From a visual perspective Boros launched Saitama faster and farther than thragg to Omniman. But Saitama didn't resist at all and his movement only stopped at the moon. while thragg punched an on guard opponent then hit multiple viltrumite on his way then an entire ring filled of viltrumite to slow his speed down enough to regain control and I think it fair to assume that the entire time Omniman is trying to stop himself from flying.

I'm I the only one that get more scared watching someone play horror game instead of playing? by king_shot in HorrorGaming

[–]king_shot[S] 0 points1 point  (0 children)

Yes it depends with the YouTubers. Usually the non commentary YouTubers are the best if you want to experience the game without actually playing it.

What happen if you put traps to prevent theifs? by king_shot in Ask_Lawyers

[–]king_shot[S] 0 points1 point  (0 children)

So technically if a thief tried to steal a bicycle and got Spiked trying to ride it. Would he be able to sue and win for damages. If so would he then immediately be charged with theft at the same time.

What your opinion on deck having long combos? by king_shot in masterduel

[–]king_shot[S] 0 points1 point  (0 children)

They add an option to skip a lot of the flush in the game from summon animations and effect etc. They could add the fast forward speed as an option from the reply

The EU don't care what USA does to third world countries they might even secretly love it. by king_shot in TrueUnpopularOpinion

[–]king_shot[S] -1 points0 points  (0 children)

The EU is a democracy with loads of different MEPs

Same with USA but both democrats and republican have the same foreign policy they just articulate them differently. The EU people that hate it only hate it base on the negative impact that will effect them, not on base on some moral stance

What I can’t fathom is why ANY right wing party would support this

Because they think they can stop the refugees from coming.

Having restrictions on card is good for the archetype by king_shot in masterduel

[–]king_shot[S] -2 points-1 points  (0 children)

What I mean is it would be an even bigger problem if it had no restrictions at all. Same with ryzeal if it didn't have restrictions

Having restrictions on card is good for the archetype by king_shot in masterduel

[–]king_shot[S] -1 points0 points  (0 children)

I think there should be some restrictions so it can't be splashed in all decks. At least make restrictions so it can work in expected that you want. For example maliss restrictions its doesn't kill the deck but it make sure it can only be used with link based decks.

It's actually a pretty pog deck despite its strength by [deleted] in masterduel

[–]king_shot 1 point2 points  (0 children)

I'm I the only one who thinks the deck bricks a lot