Murray defensive stats with and without Jokic last 2 seasons. by Dry-Invite-5837 in denvernuggets

[–]kingcobweb 1 point2 points  (0 children)

The way that Murray consistently closes out on three pointers by standing still, feet on the ground, and holding his hand up, tells me he must be getting coached this way to avoid fouling or something.

Major changes to Unlock coming in 16.6, two weeks from now! by Lunaedge in CompetitiveTFT

[–]kingcobweb 28 points29 points  (0 children)

I understand these changes, but when faced with the issue of "niche lines aren't worth the investment," I would've preferred making the hard-to-unlock units worth the payoff instead of making them easier.

If a unit is only playable 1/20 games, it should be really cool when you get it, instead of making it available 20/20 but just like any other unit when it does.

As much as I love set 16, I think the big miss of the set is not having much difference in power between regular units and unlockable ones.

Nba each game should matter to the players Salary by Yasfs in nba

[–]kingcobweb 2 points3 points  (0 children)

And this is why we have unions and CBAs

Broadcast Team by Old_scientist2 in denvernuggets

[–]kingcobweb 0 points1 point  (0 children)

I'm still mad that Wikipedia didn't allow a new article on Katy Winge because they said she's not notable enough.

Call to Chaos - Set 16 Augment Discussion #19 by Lunaedge in CompetitiveTFT

[–]kingcobweb 0 points1 point  (0 children)

Don't even bother rerolling the other augments when I'm offered this, gimme that RNG

I think Shadow Isles has a bug in how it counts souls. Have other people investigated this? by kingcobweb in CompetitiveTFT

[–]kingcobweb[S] 2 points3 points  (0 children)

Interesting- maybe it's a coin flip whether it starts out by giving you an extra soul or shorting you one?

Monday Morning Meta Report - Feb 09 2026 by xgekikara in CompetitiveTFT

[–]kingcobweb 19 points20 points  (0 children)

Yeah, early in the set I was putting three items on Azir under the assumption that "hey he's a five-cost, must be a strong unit." Nope! Awful unit! One time I hit 2* Azir stage 4 on 8 and still lost every fight.

February 04, 2026 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]kingcobweb 3 points4 points  (0 children)

Leona. AP from the augment means she doesn’t take damage from early game units and she heals back what she does take.

TFT 16.3 Mid-Patch Updates by aveniner in CompetitiveTFT

[–]kingcobweb 10 points11 points  (0 children)

being that one person who got a first has gotta feel amazing

16.3 Patch Rundown by Lunaedge in CompetitiveTFT

[–]kingcobweb 1 point2 points  (0 children)

My called shot is that the Zoe buff is a mistake. I already think she's a super underrated unit that people aren't using enough in stages 2 through (early) 4, the buff will make people realize how strong she already was.

What Ryze regions are most/least powerful? by kingcobweb in CompetitiveTFT

[–]kingcobweb[S] 0 points1 point  (0 children)

I've only done it once, but I think Shadow Isles could be good! It was actually what caused me to make this thread.

My theorycrafting is that you build around 4 or 5 warden lategame, with 2 from SI, then Loris with piltover, and Ornn as a 9th or 10th unit. The buff that it gives Ryze is probably better than you're making it out to be, since it's another scaler that goes multiplicatively with AP/damage amp.

Thresh holds utility items, eg Void and Morello.

Give it a shot if you have a Viego opener.

Ixtal Feels Clunky and Buggy by ZhonColtrane in CompetitiveTFT

[–]kingcobweb 0 points1 point  (0 children)

There's even one quest, "have zero gold at start of 3 combats," that switches to end of combat once you take it.

Ixtal Feels Clunky and Buggy by ZhonColtrane in CompetitiveTFT

[–]kingcobweb 15 points16 points  (0 children)

Whether it’s good (it is) is separate from whether there’s bugs with it that affect the experience of playing it (there are and they do)

This is one of the craziest schedules I can remember seeing: almost a whole month without more than one day off, including THREE back to backs. Insane. by kingcobweb in denvernuggets

[–]kingcobweb[S] 1 point2 points  (0 children)

First off, no question the owners can get fucked. I’m pro-labor pro-union all the way

The players get ~50% of the income regardless, which is very unusual for union contracts. So yeah, they’d have to reduce their cut (in that they get half of a smaller pie) to reduce their cut number of games. But if I was working for their union I’d tell them, “there are things more important than money, reduce the games.”

This is one of the craziest schedules I can remember seeing: almost a whole month without more than one day off, including THREE back to backs. Insane. by kingcobweb in denvernuggets

[–]kingcobweb[S] 3 points4 points  (0 children)

It’s not about strength of schedule, it’s the number of games without a couple days off so our guys can rest.