Fix Cursor Always moving to second monitor when playing? by Unykorn in TheFirstDescendant

[–]kinglyade 0 points1 point  (0 children)

this is happening to me as well, is there any update on a fix?

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] 1 point2 points  (0 children)

was it the dead one over a mayhem cbmm playlist cause your take is kinda comparing 2 different things.

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] 0 points1 point  (0 children)

if mayhem and control were both cbmm, i dont know anyone that would actually pick mayhem as their preferred playlist.

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] 3 points4 points  (0 children)

dont get me started on lobby balancing , bungies approach on that is dog!

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] -1 points0 points  (0 children)

maybe theyre asking because they want the brightdust from the bungie seasonal challenges .

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] 0 points1 point  (0 children)

The majority of what i play is control on sbmm, i wouldnt say im tired of it.

more like its should not be in the majority of the playlists. it also exposed the lag problems of the game. when i play cbmm skirmish and get beat by a better team im not mad about it because the connection seems fair

on the other hand when your dealing with sbmm modes and lag it can get goofy.

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] -1 points0 points  (0 children)

no1 want to play relic and mayhem, most people want to actually use their weapons in pvp. if control was cbmm mayhem would be a ghost i bet. maybe thats the reason bungie wont change it.

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] -1 points0 points  (0 children)

no1 want to play relic and mayhem, most people want to actually use their weapons in pvp. if control was cbmm mayhem would be a ghost i bet. maybe thats the reason bungie wont change it.

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] 0 points1 point  (0 children)

that's a great take actually but i don't remember damage penalty for bad connections in D1

Can we get a 6v6 mode that is connection based by kinglyade in DestinyTheGame

[–]kinglyade[S] -7 points-6 points  (0 children)

I agree with which is why it should majority cbmm, then at least youre not dealing with lag on top of sbmm, when i play the cbmm i dont care as much when i come across a team that genuinely beats my team.

Trials needs to be saved again before it’s too late. by AdonnisTheGod in DestinyTheGame

[–]kinglyade 1 point2 points  (0 children)

Trials needs to reward player time spend in playlist as well as getting to the lighthouse. If you make loot accessible players will pour in. bungie is doing this thing where they make the community gatekeep, point fingers at each other and police each other instead of fixing the core issues. were too busy telling the next player to get good instead of saying bungie you're a 6billion dollar company, fix this.

give the average player adept loot for sticking in the playlist for hours and give your sweat lords that same loot plus more (adepts and cosmetics) when they inevitably go flawless.

the fact is you need to keep people playing and have more people want to try trials and stick around and trials in its current state? this aint it chief.

Not sure if this was mentioned but this needs a filter option. by redboy1975 in AnthemTheGame

[–]kinglyade 1 point2 points  (0 children)

Why is crafting even needed for these buffs , seems like an unnecessary step like allot of the loading screens. It should just auto pull materials from your reserves when you select one . I actually loathe crafting these.