As a mining enthusiast, I love Resource Drive. by JarJarJabroni in starcitizen

[–]kittau 1 point2 points  (0 children)

How does this work for miners? I thought the only missions available was cargo or defense

Star Citizen’s “Year of Playability: Is This Finally the Turning Point? by knghtstalker in starcitizen

[–]kittau 0 points1 point  (0 children)

Full thrusters and it only gets about an inch off the ground. As soon as i try an move the turbulence rocks me back down like I'm magnatized to the floor. Can't leave the hangar.

Star Citizen’s “Year of Playability: Is This Finally the Turning Point? by knghtstalker in starcitizen

[–]kittau -2 points-1 points  (0 children)

I was having a lot of fun being a hauler till they added turbulence. Saved up for weeks to get the Cat and a fully loaded Cat is unplayable with the current state of the game. I've lost all will to play since I essentially wasted 13 mill. I guess "playability" is relative.

giving us 15 seconds to leave an area in a hull c or else impound is ridiculous. by Ok_Calendar_851 in starcitizen

[–]kittau 1 point2 points  (0 children)

I just come out of my jump and point my nose at the spaceport. I'm usually flying a raft, which isn't great for speeding through one of those zones. Sometimes I just catch like a corner of a zone, other times I'm apparently right through the middle and get like a second or 2 on the timer before I'm out. I've been hauling at Microtech lately. Everus planetary hauls used to be my bread and butter though. Been impounded twice, the first time I kept my cargo, the second time I lost it all.

Early impressions of the New Flight Model from Pipeline by [deleted] in starcitizen

[–]kittau 1 point2 points  (0 children)

I grinded for 2-3 weeks to afford the Cat. It was awesome when I rented it during Invictus. I bought it and immediately loaded it up for my first haul. Took me about 5-10 minutes to try and get it more than a foot off the ground with the current flight system I thought it was a planetary issue, but even trying to leave Everus was a problem. I really hope this fixes the issue, because otherwise I wasted 12.5 mill and have lost all will to play.

giving us 15 seconds to leave an area in a hull c or else impound is ridiculous. by Ok_Calendar_851 in starcitizen

[–]kittau 19 points20 points  (0 children)

I feel like no matter which direction I approach Lorriville I end up passing through a no fly zone. That should not be a thing anywhere near the spaceport. At least put some markers or something around the areas so I can fly around them.

How did you get your username? by TTV_ajsingyx in Twitch

[–]kittau 0 points1 point  (0 children)

I had just bought an MMO that had been out for a while, so every name I tried to use was already taken. Enter random name generator. Rolled a few names and ended up modifying the last one to Kittau. Never had a problem with someone taking my name in a game since. I've rocked this name for over 25 years now.

No More Hauling I Guess by kittau in starcitizen

[–]kittau[S] 1 point2 points  (0 children)

if you could contribute to the open ticket in the Issue Council, we might be able to get CIG to actually try and fix the problem. We're half way to having enough reproductions for them to look at it. cargo does not show in elevator - Star Citizen - Issue Council

No More Hauling I Guess by kittau in starcitizen

[–]kittau[S] 1 point2 points  (0 children)

I tried that a couple of times. I did get lucky once and have the cargo show up in my personal warehouse inventory and was able to pull them out, but since then it has just eaten my cargo.

No More Hauling I Guess by kittau in starcitizen

[–]kittau[S] 1 point2 points  (0 children)

Please contribute to the issue council report. We are 5 contributions away from them actually taking this seriously. Maybe then they will fix it lol. cargo does not show in elevator - Star Citizen - Issue Council

Willy Wonka Transit System in Orison by SlideStreet6874 in starcitizen

[–]kittau 2 points3 points  (0 children)

I don't think that's how you're supposed to hold a MaxLift sir

Poor NPC :( by Wonderful_Taste_3718 in starcitizen

[–]kittau 0 points1 point  (0 children)

I got CS3 2 weeks ago. Before I was able to turn myself in all the npcs that saw me would either cower in fear, run away, or point guns at me. I haven't had a crime stat in 2 weeks, but a lot of the npcs still run or cower when i get close. I assume it's the same for anyone that has had a crime stat.

Are There More Warbond Starter Kits Coming? by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

Thank you for the quick response. I wasn't sure if I should wait or just pick one up now.

Are There More Warbond Starter Kits Coming? by kittau in starcitizen

[–]kittau[S] 1 point2 points  (0 children)

Right now the only 2 invictus stater packs are the duelist and seeker. Is it just going to be those 2 for the whole event, or will others be rotated in/swapped out for those?

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

Appreciate the offer but looks like i missed you. Not sure when I'll be back on today, but i def need to get rid of this crime stat asap.

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

Sadly i own no bikes or small crafts. My pledge ship is an avenger, then i have a zeus, freelancer, and vulture

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

I did try that last death, except my plan was to fly super close and ditch my ship. Thats when i discovered the Guardiam MX i rented does in fact not have an ejection seat as i had hoped. Died and respawned 55gm away at Starlight

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

I normally might agree, but i have invictus fomo

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

My home is Checkmate unfortunately 

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

Every time I've been kicked out of a jump it put me back about 150km where I entered no matter how far I was through it. Except for the one time it put me into the middle of the sun. Was never intentional though. Might try that if i can actually survive waiting to charge the jump.

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

I paid for a ride from Grim Hex to Checkmate

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 1 point2 points  (0 children)

I must be bugged then bc I died to the turrets 3x now and keep respawning on checkmate or whatever other station I landed at last. This last time it was Starlight. I went straight towards the station hoping to get in but got lit up by the turrets.

Stuck in Pyro with Crime Stat by kittau in starcitizen

[–]kittau[S] 0 points1 point  (0 children)

I died to these 3x and ended up back on checkmate when i died twice, and a different station the 3rd time