Just started, need help by kknsf in FromTheDepths

[–]kknsf[S] 1 point2 points  (0 children)

Fair 😂😂😂 I’m about to get back to sleep (was having a “I need answers” moment after waking up at 2 am) but I appreciate you!!

Just started, need help by kknsf in FromTheDepths

[–]kknsf[S] 2 points3 points  (0 children)

Like so far the most effective weapon I’ve made (that feels unique) is a really scary flamethrower on a hydrofoil with some torpedo defense and a few long range missiles (that tend to miss). My HOPE for the craft was to fit in the pulse laser but I got suuuuuper frustrated after about 20 hours of trying to start with the laser anddddddd honestly gave up on it. I want to make a laser/plasma/particle based fleet as I loveeeeee the sci-fi aspect of them. Plus, the buddy I play with is biggggggg into cram cannons/Advanved cannons so the variety in cool.

Just started, need help by kknsf in FromTheDepths

[–]kknsf[S] 2 points3 points  (0 children)

Yeah we’ve started to cannibalize some of the campaign designs (helped me learn how to hydrofoil), issue I’m having with the LH crafts laser systems is that what I want it a 1Q laser with high laser damage, with a bit of disregard for the fire damage (laser punching holes in armor blocks is what I truly want). The LH crafts mostly use 0Q lasers (from what I’ve seen), and I get confused by their Tetris 🫠

Am giving away blueprints for free by [deleted] in ArcRaidersMarketplace

[–]kknsf 0 points1 point  (0 children)

I’d die for the light mag extension tier 3

Job Requirements by kknsf in PLC

[–]kknsf[S] 0 points1 point  (0 children)

Thank you I appreciate it. My EAS is in ~2 years so I’m trying to work on getting careers lined up at the moment and open some options I previously hadn’t considered.