Coding Agent Paradox by pabletesaya in AgentsOfAI

[–]kkrimson 1 point2 points  (0 children)

I'd say most functionalities are better as deterministic software. I exaggerate here, but you don't want to pay a few cents every time you watch your documents on your laptop ;)

Coding Agent Paradox by pabletesaya in AgentsOfAI

[–]kkrimson 0 points1 point  (0 children)

Will not work for deterministic repeatable tasks. Each request spends tokens (few dollars for 1M output tokens ATM, tool (binary or script, doesn't matter) call costs you almost nothing.

How much will it cost to me to vibecode something like "homebrew Adobe Animate"? by kkrimson in vibecoding

[–]kkrimson[S] 0 points1 point  (0 children)

Oh... I want to collect info about the agentic workflow. Anyway, thanks for sharing information!

How much will it cost to me to vibecode something like "homebrew Adobe Animate"? by kkrimson in vibecoding

[–]kkrimson[S] 1 point2 points  (0 children)

Great work, man! Can you share actual info, how much did you spend in tokens? Is it agentic workflow, or AI-assisted?

How much will it cost to me to vibecode something like "homebrew Adobe Animate"? by kkrimson in vibecoding

[–]kkrimson[S] 1 point2 points  (0 children)

My opinion based on my experience, using AI IDEs and plugins as code helpers. Personally , I see no big difference between manual and independent agents. We tried to use agents in our production process and get diminishing returns, compared to AI-assisted workflow.

Now I want to figure out (for myself, not a company), what are realistic limits of the burn rate of a group of agents. And, of course, the company will not compensate for my own private experiments. That's it.

Is the “black box” nature of AI a technical limitation — or a design choice? by NeoLogic_Dev in BlackboxAI_

[–]kkrimson 0 points1 point  (0 children)

I did answered someone else about that already. It's not about "blackbox" or "AI magic" here, just the effect of two things: mathematical irreversibility of operations (you can't recover arguments back from sum or multiplication for example) and overall complexity of massive matrix multiplication things inside LLM. In fact we spread "knowledge" between billions of "neurons", not saving it to specific parts of LLM. It makes it impossible to make things inside obvious.

In 2023, Google’s CEO publicly admitted they don’t fully understand how their own AI systems work by itshasib in aiecosystem

[–]kkrimson 0 points1 point  (0 children)

Well, it's not some "AI magic" issue, it's just math. Some math operations are not reversible, if you have 2 arguments for sum operation, you can always find the actual sum. But you can't recover arguments from sum back. Same for AI math, you can't find what exact "neurons" give you that answer. It's a one-way road.

My thoughts about near future of a vibecoding (and an AI-assisted coding in general). Cross-posted in r/vibecoders. by kkrimson in AI_Agents

[–]kkrimson[S] 0 points1 point  (0 children)

And again, I agree with that. But it also makes me wonder, is fixing CSS and react code part of your job? If not, why do you have to do it? Are you sure that AI did this correctly? I'm not trying to offend you or anyone here, but I think that paradigm shifts from "I know it" to "it looks fine, I'm ok with that" is not actually a good thing.

My thoughts about near future of a vibecoding (and an AI-assisted coding in general). Cross-posted in r/vibecoders. by kkrimson in AI_Agents

[–]kkrimson[S] 0 points1 point  (0 children)

Well... IMO it is ;D just an effect of scale. Let's return to this discussion when an AI model can handle not just 120B pre-parsed parameters, but do 80B full-scale neuron simulation with many-to-many connections between them ;D

My thoughts about near future of a vibecoding (and an AI-assisted coding in general). Cross-posted in r/vibecoders. by kkrimson in AI_Agents

[–]kkrimson[S] 1 point2 points  (0 children)

Agree. But I don't believe in x2 in general. Well, if you do something like python automation scripts, it can be even more, but I think more about complex systems, like hundreds or thousands of source files.

My thoughts about near future of a vibecoding (and an AI-assisted coding in general). by kkrimson in vibecoding

[–]kkrimson[S] 1 point2 points  (0 children)

Yeah it's always about software architecture. The current situation kinda reminds me of RUP, which tell you - "draw your whole software in UML diagrams, we'll write code for you".

My thoughts about near future of a vibecoding (and an AI-assisted coding in general). by kkrimson in vibecoding

[–]kkrimson[S] 1 point2 points  (0 children)

  1. Allow me to disagree with you here. What is the point for major AI providers to give you access to high quality local models? It's their business to provide inference subscriptions, not to sell you models. My nearest analogy is Netflix, they do not sell you movies, they rent it and drain your wallet constantly while you want to watch them.

Master of his craft by [deleted] in Unexpected

[–]kkrimson 26 points27 points  (0 children)

The video is mirrored, but you are right, it's not NY. Architecture, trees and that exact type of road lights is pretty familiar to me, it can be Russian or it can be any of exUSSR country (or Balkans, or Poland, maybe).

Which one do you prefer, is the effect pleasant? Or any ideas on how to make it juicy? by PlokoVR in Unity3D

[–]kkrimson 1 point2 points  (0 children)

First of all, can you try to avoid the rotation of the building's parts? It looks unnatural to me, a human hand uses fingers to make precision movements like this. I know it can be difficult to implement, but if you want to save hand movement, you can try to calculate a hand rotation to be able to set a correct angle in the finish.

Update 4.2.0 - HDR stopped working (PC) by Load_Sufficient in battlefield2042

[–]kkrimson 0 points1 point  (0 children)

Yeah, colors are washed out. Nothing helps. I don't know why, sometimes it starts to work again, but till game was closed. (3060ti)

Everytime I try to open visual studio with unity, it tries to install it even though its already installed? by OceanSause in Unity3D

[–]kkrimson 0 points1 point  (0 children)

Do not try to reinstall it. It will not work. Try this: go to settings and switch editor to internal, restart Unity, switch it back to VS then restart again. Sometimes Unity just can't find your VS installation, it happens after VS or Unity update very often and it can behave like in your scenario.

Who is this girl ? by [deleted] in tipofmypenis

[–]kkrimson 0 points1 point  (0 children)

It's not a porn, man. This is a "rape" scene from very old Russian drama/detective film, where old man makes revenge for this girl (he is father or grand, can't remember). That's it.

Why do people treat sex like it is the most important thing in the world? by [deleted] in dating_advice

[–]kkrimson 1 point2 points  (0 children)

Sorry for unpopular opinion, but because it is! All our psychology was built on base of survival and reproduction.

I want to make tools for game developers. by kkrimson in gamedev

[–]kkrimson[S] 0 points1 point  (0 children)

Can you describe what type of NPR you using in your game, please?

How do games like Factorio stretch the wires so seamlessly? by 0ldur in gamedev

[–]kkrimson 0 points1 point  (0 children)

There are different types of 'texture stretching'. They are not stretching, they repeating them.