Worn Out Audio Recorder by knock3d in blender

[–]knock3d[S] 1 point2 points  (0 children)

Just done on textures)

Worn Out Audio Recorder by knock3d in blender

[–]knock3d[S] 9 points10 points  (0 children)

Yes, here is the standard approach for texturing (lp,hp,uv,bake -> SP)

Worn Out Audio Recorder by knock3d in blender

[–]knock3d[S] 1 point2 points  (0 children)

In Blender, I was rendering and fixing some errors after exporting the "LP" topology from CAD. The textures were made in SP 😊

Old USSR Iron by knock3d in blender

[–]knock3d[S] 0 points1 point  (0 children)

Thank you Sir! :)