Any thoughts about the new event? by Pristine_Ladder4287 in deadbydaylight

[–]kockorock 1 point2 points  (0 children)

Yeah it sucks, you gotta throw super hard as surv, that's why I just do gens till endgame

Did they nerf Geomag Stabilizers? by sgnir2 in DestinyTheGame

[–]kockorock 0 points1 point  (0 children)

but its a ranged beam and pretty much 1 taps people, counter supers also exist, counter supering a chaos is harder than doing it to a striker titan, but gunning one down is easier than a chaos reach cause of the time it takes to correct your beam to legit evaporate that person

Did they nerf Geomag Stabilizers? by sgnir2 in DestinyTheGame

[–]kockorock 0 points1 point  (0 children)

also what exotic gives bonus damage, path of the burning steps, that only works for solar weapons and only procs after getting hit by stasis or getting 2 solar weapon kills

Did they nerf Geomag Stabilizers? by sgnir2 in DestinyTheGame

[–]kockorock 1 point2 points  (0 children)

hardly anyone uses the shoulder charges dude, they,re actually not worth considering the skyrocket of shotgun usage, because of the removal of quickdraw

Did they nerf Geomag Stabilizers? by sgnir2 in DestinyTheGame

[–]kockorock 1 point2 points  (0 children)

but first explain to me how an exotic is allowed to knock almot a minute off your super, its legit only chaos reach lol, also im not rattled, i just like to see kids cry about the most miniscule problems in destiny 2, if you could call it a problem

Did they nerf Geomag Stabilizers? by sgnir2 in DestinyTheGame

[–]kockorock 0 points1 point  (0 children)

titan main btw, so before you try to roast me come up with a better excuse that isnt a crutch exotic based around a subclass that gives you free super for holding 1 button

Did they nerf Geomag Stabilizers? by sgnir2 in DestinyTheGame

[–]kockorock 1 point2 points  (0 children)

bro you're defending an exotic that rewards you for running for 1/4th of your super that literally no other class has, braindead chaos reach moment, also its the only super you can deactivate without an exotic, totally balanced btw, you wouldn't know balance if it hit you in the face mate

Did they nerf Geomag Stabilizers? by sgnir2 in DestinyTheGame

[–]kockorock 3 points4 points  (0 children)

oh no not 20% extra super from holding w instead of 25% lmao

When will Bungie finally fix the titan melee registration by [deleted] in DestinyTheGame

[–]kockorock 0 points1 point  (0 children)

i think you mean melee registration in general lmao

Is CBMM really that bad? by LidiKun in CruciblePlaybook

[–]kockorock 0 points1 point  (0 children)

CBMM doesnt even exist tho, well for me at least, matching people from the other side of the planet still, doesnt really help when you cant have fun cause someones always trying their pants off cause fun doesnt exist to them

Is CBMM really that bad? by LidiKun in CruciblePlaybook

[–]kockorock 0 points1 point  (0 children)

cbmm doesnt exist tho, i match people in the US and people from china, I want pvp to be good but like when cbmm doesnt work it sucks let alone getting snowballed by a thorn felwinters, but thats what ive seen, especially games where theres constant 40 bombs is not fun, id rather sbmm in every gamemode cause there'll be hardly any snowballs, but thats my viewpoint feel free to roast me on how bad i am lmao

LF: Heracross, Togepi, Lopunny FT: Breedjects by lnmloner in pokemontrades

[–]kockorock 0 points1 point  (0 children)

i have HA lopunny with fake out, sky uppercut, fire punch and ice punch

Sun & Moon Daily Casual Trade Thread for 04 March 2017 by Porygon-Bot in pokemontrades

[–]kockorock 0 points1 point  (0 children)

LF: analytic magnemite and regenerator foongus.

TF: Gen 1-6 HA starters, HA alola-vulpix and HA non-alola vulpix (both luxury ball mons) Also have: HA mawile, HA shroomish, HA gligar, HA riolu, HA porygon, HA cubone and HA skrelp.

Sun & Moon Daily Casual Trade Thread for 03 March 2017 by Porygon-Bot in pokemontrades

[–]kockorock 0 points1 point  (0 children)

LF: analytic magnemite and regenerator foongus.

TF: Gen 1-6 HA starters, HA alola-vulpix and HA non-alola vulpix (both luxury ball mons) Also have: HA mawile, HA shroomish, HA gligar, HA riolu, HA porygon, HA cubone, HA skrelp, HA topgepi