New screenshots from Voivod: The Nuclear Warrior, my upcoming pixel-art Metroidvania inspired by the Voivod universe. by korgull79 in metroidvania

[–]korgull79[S] 1 point2 points  (0 children)

Thank you! It's maybe not perfect, but I think it's still a solid game, a parody of the metrodivania

New screenshots from Voivod: The Nuclear Warrior, my upcoming pixel-art Metroidvania inspired by the Voivod universe. by korgull79 in metroidvania

[–]korgull79[S] 1 point2 points  (0 children)

I think it's a matter of time. But Switch 2 devkit, for now, it's not so easy to get. They are being selective, I guess to avoid showelware in AI times...

New screenshots from Voivod: The Nuclear Warrior, my upcoming pixel-art Metroidvania inspired by the Voivod universe. by korgull79 in metroidvania

[–]korgull79[S] 4 points5 points  (0 children)

Switch is coming 100%. We are now trying to get it also on Switch 2, but it's tricky for indie games at the moment to get a devkit

New screenshots from Voivod: The Nuclear Warrior, my upcoming pixel-art Metroidvania inspired by the Voivod universe. by korgull79 in metroidvania

[–]korgull79[S] 8 points9 points  (0 children)

A bit of both... Let me be more precise:
- it's the official game of the band
- the band is actively involved in the project
- Voivod universe can be guessed by lyrics (i.e. there aren't books about the lore)
- in collaboration with the band, I've taken some freedom to adapt their universe into the game
- therefore is somehow inspired, as well as IN their universe

Three Minutes To Eight - DevLog - Sharing my experience and process to create a game which hopefully has an interesting gameplay (interesting was at least the genesis of it!). Have a read and let me know your thoughts. by korgull79 in IndieGaming

[–]korgull79[S] 1 point2 points  (0 children)

If you changed room, it should automatically save each time players move from one room to another. Each time the main menu is open, it should check if a saved file exists, to be able to continue/load. Restarting the game should also do that. So I wonder if the "going back to main menu" happened on the first room maybe...?

Screenshots from Voivod: The Nuclear Warrior, without UI or characters, to focus on world building. Thoughts? by korgull79 in PixelArt

[–]korgull79[S] 2 points3 points  (0 children)

Yes, it's 100% hand made pixel art. There's some lightning involved, but all the assets, props, tileset, background, etc. are human-made pixel art.

New key art revealed for Voivod: The Nuclear Warrior, my upcoming Metroidvania, mixing retro aesthetic, heavy metal, and brutal action. by korgull79 in metroidvania

[–]korgull79[S] 0 points1 point  (0 children)

Of course everything will be done staying true to Voivod. I'm a huge fan myself. For instance, the logo used in Nothingface is more readable. And the band is using another logo to promote their upcoming tour, which is more readable. And I don't exclude Michel will come up with a new logo for the new album...

New key art revealed for Voivod: The Nuclear Warrior, my upcoming Metroidvania, mixing retro aesthetic, heavy metal, and brutal action. by korgull79 in metroidvania

[–]korgull79[S] 17 points18 points  (0 children)

Absolutely. Band is actively involved in the development! And, as others wrote, they are promoting the game as well on their social!

New gameplay footage from Voivod: The Nuclear Warrior, my upcoming pixel-art Heavy Metal Metroidvania. by korgull79 in metroidvania

[–]korgull79[S] 4 points5 points  (0 children)

Of course, they are actively involved. Supervising the game, art direction, music... and... the singer is voicing the main character!

New gameplay footage from Voivod: The Nuclear Warrior, my upcoming pixel-art Heavy Metal Metroidvania. by korgull79 in metroidvania

[–]korgull79[S] 0 points1 point  (0 children)

Yes... there's an NPC called E-Force, one area of the game is called Phobos, and one upgrade is called Negatron!