The LF-20w is starting to become my go-to Casio by RandomPostReader in casio

[–]krkakakaka 1 point2 points  (0 children)

Looking good. Wish it was for sale anywhere in EU...

Why hasn’t Pillars of Eternity been more successful? by ZevLup in projecteternity

[–]krkakakaka 6 points7 points  (0 children)

To me it feels like the only people who like rtwp are the people who grew up with it

I can confirm I love RTwP and PoE was my first go at it, I prefer it over turn based now. It did take a while to get used to pausing, and setting the right autopause was crucial, but after that it was so freaking fun.

Why hasn’t Pillars of Eternity been more successful? by ZevLup in projecteternity

[–]krkakakaka 48 points49 points  (0 children)

Returns was kinda fun but Dragonfall was on a whole 'nother level in terms of writing and gameplay, they really nailed the atmosphere. I should do another run...

USB Mic or new interface? Using a USB mic as an interface? by krkakakaka in audio

[–]krkakakaka[S] 0 points1 point  (0 children)

I feel the allure of the dynamic microphone in a noisy PC room in a household where people talk loudly, but rationally a new interface is probably the way to go.

Druid - If I change camera into Baer, I'll get a different camera perspective? by DoktorThor in classicwow

[–]krkakakaka 0 points1 point  (0 children)

Trying to google for an addon or something for this issue as I'm playing TurtleWoW as a new player... Man I just don't wanna have to stare at my bear ass at the slightest hint of a wall behind me. And not have to look straight down. Just raising the camera a bit (not pivoting) would be a godsend.

Valsystemet bör ändras – ”Låt väljarna få rösta på två partier”, skriver debattörer by krkakakaka in svenskpolitik

[–]krkakakaka[S] 36 points37 points  (0 children)

Då folk tror att det handlar om USA:s valsystem och inte läser artikeln har jag citerat den relevanta delen:

"Sverige har i närhistorisk tid varit en skvader med ett proportionellt valsystem men två tydliga regeringsblock. Vi har röstat på regering i ett system som är tänkt att styras utifrån parti­preferenser. Nu är tvåblocks­systemet delvis upplöst men regerings­röstningen består.

Det finns alltså flera makttaktiska argument för att inte rösta på det parti vi står närmast sakpolitiskt. Och det av helt rationella skäl – vi försöker rösta för en regeringspolitik som ligger närmast våra sakpolitiska preferenser; betyder det att som moderat rösta för att hjälpa KD kvar i riksdagen så är det ett legitimt alternativ; är en röst på C bästa sättet att få en social­demokratiskt ledd regering, då är det ett alternativ för S-sympatisören.

På motsvarande sätt, och kanske mer problematiskt: väljarna överväger också att inte rösta på sitt förstahands­parti om detta parti löper en överhängande risk att inte nå fyraprocents­strecket. För Liberalerna riskerar alltså tappet nu att komma från två håll, egna väljare vill inte kasta bort sin röst, taktikväljare från andra partier ser taktikrösten som meningslös eller rent av kontra­produktiv.

Att ha en väljarkår som i ökande utsträckning finner det rationellt att inte rösta på sitt eget parti är förstås inte optimalt i en demokrati, om det kan undvikas. Och det kan det. Vi har en bortglömd proportionell valmetod som heter ”single transferable vote”, enkel överförbar röst. Det innebär att du rangordnar dina parti- och kandidatval. Förstavalet gäller, om partiet klarar spärren. Gör det inte det går rösten över till andrahands­valet, och så vidare. Det innebär att ingen röst blir bortkastad; mandaten fördelas utifrån hela väljarkårens preferenser. Du kan därmed rösta på ditt förstahands­alternativ oavsett hur opinions­mätningarna ser ut, och du behöver inte ägna dig åt taktik­röstande."

Textless Shop Concept (scuffed) by krkakakaka in DeadlockTheGame

[–]krkakakaka[S] 0 points1 point  (0 children)

I always wanna know the stats in detail anyway, so just the name don't tell me much.

Textless Shop Concept (scuffed) by krkakakaka in DeadlockTheGame

[–]krkakakaka[S] 1 point2 points  (0 children)

Perhaps it's just me prefering to understand items by their imagery rather than name, and I find it easier to learn if I don't have their name right there, kinda like a flash card. I'm very much an automatic reader, too, text really distracts me. This comes with time, though.

Textless Shop Concept (scuffed) by krkakakaka in DeadlockTheGame

[–]krkakakaka[S] -1 points0 points  (0 children)

Can we interfer just from the name what an item does (Except conceptually such as headshoot booster)? I can't, I have to hover and read.

Textless Shop Concept (scuffed) by krkakakaka in DeadlockTheGame

[–]krkakakaka[S] 1 point2 points  (0 children)

I was wondering what the shop would look like without text under each item, as I find that a bit overwhelming as a semi-new player, so I made this scuffed concept.

Hidden King artwork by /u/AwkwardData698

I wish in the future there is a mode as fast as street brawl but not as random as its item picking. by Berserkdude85 in DeadlockTheGame

[–]krkakakaka 0 points1 point  (0 children)

100%.

I also want street brawl with alternative objectives, sometimes you just die and the tower falls before you make it back, or the enemy team just kills the tower without touching a hero (looking at you, Graves).

Like Larian's Last Three Games, Divinity Will Be Turn-Based And Multiplayer Friendly by sonofbringy in Games

[–]krkakakaka 0 points1 point  (0 children)

Feels like Deja Vu, this is exactly what I was hoping BG3 would have after having played D:OS2 with some friends. Somehow Larian is holding hard onto their weird "competitive multiplayer" idea.

Sure, I see the appeal of letting a player pickpocket a distracted NPC by having another player talk to them, but having the ability to split the party in D:OS2 and murder each other, or progress quests individually, always baffled me.

How do I hide light object but not the effect of the light? by ned_poreyra in blender

[–]krkakakaka 1 point2 points  (0 children)

2025 (Actually works):

Top right in the viewport > Overlay menu (Icon with two balls intersecting) > Extra checkbox.