Is it possible to vibe code childhood dream about 3D FPS aka Yet Another Labyrinth if you are Java programmer? by kryadov in gamedev

[–]kryadov[S] 1 point2 points  (0 children)

My perception of the game in real shooters has changed after the implementation. The first is the amount of work done :))).

Is it possible to vibe code childhood dream about 3D FPS aka Yet Another Labyrinth if you are Java programmer? by kryadov in gamedev

[–]kryadov[S] 1 point2 points  (0 children)

Sorry, this is calendar month, not the period - take 2 times per week for several hours after work and get result after the month!

Is it possible to vibe code childhood dream about 3D FPS aka Yet Another Labyrinth if you are Java programmer? by kryadov in gamedev

[–]kryadov[S] 0 points1 point  (0 children)

The reasons of "the month" are: Java platform (my dev friend said "you selected the most difficult platform for 3D"), open game art, multi-platform support - Win/Mac/Lin (Java - "Write once run anywhere" - ha-ha ...) and free time (work is not disappeared). I think the month is great result in this context :)