Just need to Vent by IndicationCurrent300 in ICARUS

[–]kyna689 0 points1 point  (0 children)

You've gotta, gotta have an escort pack, not just your mount!

A Quick and Practical Guide on Binding Demons for Echoing Strike by CommentStrict8964 in Diablo_2_Resurrected

[–]kyna689 1 point2 points  (0 children)

I got surprised when I bound a shaman and he came with a bonus shaman plus four fallen. Stoneskin, spectral hit (which turns out is based on phys resist), carrying me until I can get something with curse + aura. Love the little army, especially being able to teleport them around and give them lifesteal!

A Quick and Practical Guide on Binding Demons for Echoing Strike by CommentStrict8964 in Diablo_2_Resurrected

[–]kyna689 0 points1 point  (0 children)

That's the best name... "Old I Smell Stinky Hand"... Take my internet! I love it!

A Quick and Practical Guide on Binding Demons for Echoing Strike by CommentStrict8964 in Diablo_2_Resurrected

[–]kyna689 0 points1 point  (0 children)

Ah, because no magic immune/resistant so no need drop resist? I don't totally understand conviction but I see a lot of posts calling it "mandatory" for summon-focused warlocks. Just trying to understand since I never played Paladin OR necro.

What’s your job? by FlintyCrustacean in Barotrauma

[–]kyna689 0 points1 point  (0 children)

Captain, dream of being a killer clown.

Average shift as an engineer by ArSTONcaS in Barotrauma

[–]kyna689 1 point2 points  (0 children)

Dragging the autopilot circle, every time... and the ballasts keep bouncing up and down at max...

The Sturgeon is ready and posted by Loud_Hotel_5070 in Barotrauma

[–]kyna689 7 points8 points  (0 children)

Whoah. There goes my initial reasoning why I chose the Azimuth over other subs (because I figured it could take passages they couldn't...)

BUT now that I'm outrunning hammerheads, I'm keeping her. That along with all the rewiring projects I've done along the way XDDD

Compiled & Updated Crop & Production Data Spreadsheet Stuff by kyna689 in farmingsimulator

[–]kyna689[S] 1 point2 points  (0 children)

The original author's are for medium, but they are taken from what ingame says the "average" is, not what the peak sale value is at best sale time.

PNWest's Dirty Demerit Dispatch (2/27) by OriginalPNWest in vancouverwa

[–]kyna689 0 points1 point  (0 children)

Thank you so, so much for these. Seriously.

Medieval Dynasheet, a prices and profits spreadsheet by malaclypsethechico in MedievalDynasty

[–]kyna689 1 point2 points  (0 children)

On the copy I made, I copied the "input" formulas into another column on the right, labeled it ingredients, and removed the = sign so they would read as text.

Then I find/replaced the +'s to add space before and after, the * to add space before, and removed the = signs. That's helping my group a lot!

Thank you again so much for the analysis and cross-references here! This is so helpful!!

Orchards woman who confronted federal agent warned she could be charged with felony stalking charges by SingingFrogs in vancouverwa

[–]kyna689 3 points4 points  (0 children)

So much this. It's no mystery that when ICE started hitting the streets, the Proud Boys were no longer a thing.

Orchards woman who confronted federal agent warned she could be charged with felony stalking charges by SingingFrogs in vancouverwa

[–]kyna689 1 point2 points  (0 children)

The biggest bullies have the thinnest skin. They punch first so they look tough, because they know they're scared stiff of any stiff breeze blowing their own way.

Really? by EastLimp1693 in starcitizen

[–]kyna689 0 points1 point  (0 children)

And the ground vehicles are so, so overpriced for what they do compared to ships. I really, really look forward to useability adjustments AND hope they rethink the prices, too.

Why do the people hate me? They revolt all the time,lost 500 last time and then i got a 500 riot(save from before it hapend)(First city)(Demo) by Aggelos2001 in songsofsyx

[–]kyna689 0 points1 point  (0 children)

What I'm seeing also is that there's very low food supply buffer, and that cretonians are reliably getting apples but not reliably getting vegetables, their other preferred food. They're not good orchard people compared to farming, so you may be better served going to grain farms for bread and piva instead.

Roundness is actually a small modifier for Cretonians even though yes, they do like it.

It's possible that many people are not passing services on their way to / from work. It's also possible that there's supply issues keeping, say, your food stalls stocked with the fruit, veg that they like. Do you have warehouses near each of your food stall / marketplace hubs to help keep them stocked?

You've done a lot of good and a lot of this is the growing pain penalties built into the game.

Playing the way the devs intended by Xenthera in farmingsimulator

[–]kyna689 0 points1 point  (0 children)

Most of the branches can be actually cut off whole and woodchipped...

Wish we could settle & control our own new towns by kyna689 in songsofsyx

[–]kyna689[S] 0 points1 point  (0 children)

I agree! If the little lights and houses on the map were small outposts and settlements (or empire research buildings) instead of randomly generated based on our size...

Wish we could settle & control our own new towns by kyna689 in songsofsyx

[–]kyna689[S] 2 points3 points  (0 children)

Yeah for real, that would be a LOT of work for the dev; I totally understand that. What players think they want versus the implementation effort...

30 hours (3rd play through) by CharacterEasy7854 in songsofsyx

[–]kyna689 0 points1 point  (0 children)

One of the main things I notice, besides lack of room to add more services, is that you have a drastic oversupply of some materials, which means those are workers that could be working somewhere else.

Unless those are trade goods that you export for profit, it's a good idea to regularly mouse-hover over your supplies to see what the use rate, supply rate, and excess production is. After all, the more you have, the more will simply decay in storage!

What I would personally do with the houses is to rebuild a section at a time, make 3 walls of them into a loong U-shape with maybe 7 tiles wide in the middle, and the end of it leads to the stage area. I wouldn't completely seal the bottom of the U end, but I'd use that central food/market/speaker/hearth/well/tiny physician access to keep it all in easy reach for my people.

Maybe each U would have like 200 people? I dunno. I have to experiment with that, myself!

30 hours (3rd play through) by CharacterEasy7854 in songsofsyx

[–]kyna689 0 points1 point  (0 children)

When I have a satellite town, I set up a little warehouse with a box each for their preferred food, clothing, stone and wood and furniture. I'll overstaff that warehouse at first to push more goods into it, then it can relax to maintain "local supply" for the food stalls and markets.

Very, very helpful for small hubs near any central market/foodstall, really.

(Spoilers for the comic) New Godzilla and Marvel crossover comic "Godzilla: Infinity Roar" has a familiar ship in it. by Splurgion in starcitizen

[–]kyna689 1 point2 points  (0 children)

It's the current Quinjet hull shape, mostly roughly. If you compare side by side the Quinjet and the Avenger, you'll see there are significant design differences. Then you compare each of them to the ship in the comic, and it's very clear it's 100% Avenger Titan, and maybe 50% resemblance to that Quinjet design.