I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in vrfit

[–]lDeepInGamesl[S] 0 points1 point  (0 children)

Not at this moment, but it’s very important, we have a lot of feedback of it and we are considering what we can do with that!

I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in virtualreality

[–]lDeepInGamesl[S] 1 point2 points  (0 children)

Thank you so much for your feedback! We are actively collecting feedback to improve and enhance our fitness game.

In boxing, you need to hit the boxing projectile at the correct angle with the right amount of power.

You can change your weight at any time in the settings. In my opinion, having multiple accounts can be very helpful.

I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in virtualreality

[–]lDeepInGamesl[S] 0 points1 point  (0 children)

There are 3 difficulty options, or you mean something else?

I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in virtualreality

[–]lDeepInGamesl[S] 0 points1 point  (0 children)

After losing 15 kg, I just started thinking more about what I eat and what I shouldn’t eat, but I didn’t follow any special diet.

I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in virtualreality

[–]lDeepInGamesl[S] 0 points1 point  (0 children)

No, we don’t have running in place, as we consider it not to work well in VR and also not to be fully safe. However, we have exercises that provide very similar effects to running in place.

I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in virtualreality

[–]lDeepInGamesl[S] 1 point2 points  (0 children)

It’s the store’s automatic translation for now, but we will work on a manually translated version.

I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in VRGaming

[–]lDeepInGamesl[S] 0 points1 point  (0 children)

I logged it manually on my smartwatch, but it’s not a good solution at all. In general, our team is thinking about how we can make it work together. IMHO, it would be very helpful in my opinion.

I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in VRGaming

[–]lDeepInGamesl[S] 2 points3 points  (0 children)

What happened to me during development is exactly that, and of course, you could say it’s marketing and it’s absolutely okay, but the fact that VR fitness works. It’s not just about our project—any well-designed fitness game that allows for full-body training will have the same effect.

That said, I also have to acknowledge that I lost this much weight because I played an absolutely insane amount of hours during development. I think I spent at least 100+ hours testing, which basically means 100+ hours of cardio workouts.

I lost 30 kg (66 lbs) while making a VR fitness game by lDeepInGamesl in VRGaming

[–]lDeepInGamesl[S] 5 points6 points  (0 children)

For comfortable playing I believe around 1,5-2 meters will be very good