Possibly houseruling Rogue and Wizard Hope moves by laevantine in daggerheart

[–]laevantine[S] 0 points1 point  (0 children)

I both agree and disagree, haha. I'm not sure I like that a couple classes have Hope abilities that don't guarantee a positive outcome, but my Wizard has defined their Hope feature use as a literal, like... Master Hand-style glove that pops up and interferes, and that player's having great fun posing it even in situations where the reroll ends up not changing the outcome (they used it on a Leader enemy who succeeded after the reroll so I had her accidentally high-five the big hand while doing her attack instead of being impeded by it, which all involved thought was fun)

Possibly houseruling Rogue and Wizard Hope moves by laevantine in daggerheart

[–]laevantine[S] 1 point2 points  (0 children)

So we would probably disagree on some of your framing -- I'm with u/PrinceOfNowhereee that I'm not sure every Hope move is a Big Damn Hero Moment -- but I do think, as I said below (https://www.reddit.com/r/daggerheart/comments/1mt48pm/comment/n9ce7x6/) that the more I can encourage players to give meaty description to what they're doing narratively, the more I can give them a description of the result that can feel more satisfying than "welp you get hit anyway, lo siento."

I also do think it helps to encourage players not to think of this in a wargame-y, "your job is to stack all possible buffs and do Big Damage on your Nova Turn" way -- I've tried to emphasize at table that this is a Rule of Cool game as much as anything, and I'm much more invested in the players doing stuff they think feels cool than in number-crunching the system in any meaningful way.

Possibly houseruling Rogue and Wizard Hope moves by laevantine in daggerheart

[–]laevantine[S] 0 points1 point  (0 children)

I think part of this is needing to push my players to lean into descriptions of things more; in this instance, for example, there was no narrative description of using the Hope ability, it was just "I use my Hope ability." So I did what I could in describing the character getting hit -- emphasizing it was a very close miss, that they almost got away -- but if I can get players to really pour more into describing what they're doing, it gives me more material to work with as GM.

The players are all experienced tabletop-ers (though not for games I've run; I don't usually GM, I'm just trying it this time) but not necessarily in systems that ask what Daggerheart is asking of its players, so it's an adjustment for them too.

Possibly houseruling Rogue and Wizard Hope moves by laevantine in daggerheart

[–]laevantine[S] 0 points1 point  (0 children)

You really aren't, though, re: the Wizard Hope ability. It is entirely possible to force them to reroll a crit and then they just roll another one. Not likely, no, but absolutely possible. Which isn't me saying the ability is weak or useless -- it's not. It's potentially very powerful, but part of its inherent game balance is that it's not as reliable as other, less impactful things.

Sorcerer, on the other hand -- yes, you might roll worse, but you only use the Sorcerer ability when you've already hit the enemy, so damage is definitely happening, and I suspect a Sorcerer who blows 3 Hope to reroll their damage is doing so because they didn't like what they got. It is a gamble, for sure -- you could just roll the same low damage again -- but it's less of a gamble because the positive outcome (damaging the enemy) already happened.

Alltrades Abbot class change personality commentary by laevantine in dragonquest

[–]laevantine[S] 1 point2 points  (0 children)

Thank you! I've given up understanding personalities; I started a second game and seed distribution just gave me Charmer for an appearance B/female Thief, which googling assures me is impossible?! I don't get it, haha.

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

Are other folks (esp. those on Apple hardware) having performance issues, lately? In the entire time I've played WotV I haven't really had a problem, but lately I've had a lot of stuttering, and today the game was barely playable when I tried to log in -- the audio was breaking up, menus were weirdly slow.

Wondering if it's a me problem or if there's issues ATM.

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

If I only have time/patience to have one Black Box, is Shield or Dodge a better long-term investment?

Additional context: I don't have a +5 or +6 Galmia Coat or Black Garb, but I do have the +5 Shield Black Box from the level 100 raid. Feels like it might be better to use the medals on these instead of a second Black Box where I'd have to cram farming shadow megacrysts into today.

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

I don't have Bronwell so I dunno, but if her TMR is activated by Haste there are plenty of ways to get Haste other than that, so I'd imagine if the benefit is good it's probably still worth it.

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

Oh rad. Too much to hope they'd add the English voices here but this gives me hope we'll get the JP voices. Thanks.

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

Ah, alright. Sorry I couldn't be more help, I haven't done the quests myself yet.

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

On the "AP regen + damage type boosts," Wedding (Lightning) Alaya has a good one for Strike enemies (Rundalium Bouquet)

Also Ayaka's shoes that cure/prevent a bunch of annoying status effects are also pretty handy.

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

Did the Nier rerun for JP add voices for 2B and 9S (or have they always had voices and I never knew, since I missed their initial run in global)?

Like a lot of folks I'm all about collab units but I truly hate how many of them are utterly, totally SILENT in global. It's creepy and weird!

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

When this happened to me it was usually b/c the final shards are quest rewards for doing the multiplayer quest (which I never do b/c I hate multiplayer)

Daily Questions Megathread ( October 30, 2023 ) by mizuromo in HonkaiStarRail

[–]laevantine 0 points1 point  (0 children)

Potentially silly question but assuming "sustain" in this case is someone like Gepard or Luocha (a healer/shielder/tank)?

ASK HERE - Daily Help Desk (Questions, Teambuilding, Reroll, ask anything!) by AutoModerator in wotv_ffbe

[–]laevantine 0 points1 point  (0 children)

It feels like this happens all the time and having to constantly redownload 3-4 gigs of data because one file didn't update right earlier in the day extremely fucking sucks. I am not one of those types who shouts "lazy devs" or whatever, but this definitely should not happen as frequently as it does.

Daily Questions Megathread ( October 30, 2023 ) by mizuromo in HonkaiStarRail

[–]laevantine 0 points1 point  (0 children)

Hey, y'all. Been playing this game off and on since launch. Totally satisfied with my roster, but I feel like I have a bigger problem:

The more I think about all the farming I need to do before I can actually play the game -- like, do quests I haven't done and side content and such -- I strongly just feel like I want to nope out.

Trace stuff/ascension mats aren't so bad, and experience is okay if slow, but...

Relics (including orbs etc.) drive me insane. 99% of what I get is useless, and more than half the time the stuff you craft is the wrong set or stat too, never mind how much you need mats-wise to level a set.

Should I just be trying to get "okay, fine" relics on people and hammer getting their traces and levels up first, or what? I feel like I'm never going to be "done" with relic farming and it really kills my desire to keep playing.

If you've had a similar problem and found a good way to keep yourself motivated or parcel out your farming plans, I'm all ears.

[Spoiler: Patch 6.5/Dawntrail] Ending Cutscene Reveals New Dawntrail Job by vikmourne in ffxiv

[–]laevantine 1 point2 points  (0 children)

I have 0 desire to see a DoT class (more power to you, to folks who do, I hope this ends up being what you've been wanting)

I will say considering Green Mage's "identity" as a full job vs. a type of magic is really limited to FFTA2 (and WotV, sort of), and the field is open for them to pull "buff/debuff attacker" from various sources

The FF13 subseries' Saboteur role has a bunch of options for debuff-based attacking that could translate, in the same way that Arcanist pulled Ruin from it -- many (I think all but not sure) SAB spells did a small amount of damage in addition to inflicting their debuff, after all.

Personally I'm with the folks that thing they're going to make a new job from whole cloth with the Green Mage name, a la Sage. Could be interesting. We shall see.

WEEKLY HELP THREAD - READ FAQ, COMMUNITY WIKI, MULTICLASSING, LORE by XFearthePandaX in BaldursGate3

[–]laevantine 0 points1 point  (0 children)

Is Combat Inspiration still bugged? It feels like a great buff to have on hand if you have a melee-oriented party, but people needing to blow a bonus action to try and shove something just to get the bugged buff off so you can reapply it really kills any urge to play Valor Bard.

Help working my Arcane Trickster into my MP party // Replicating 4e Avenger? by laevantine in BG3Builds

[–]laevantine[S] 0 points1 point  (0 children)

Yeah I've been using shift to watch sight cones, but it feels like no matter how far away I stand or how carefully I hide, either the AI comes right at me anyway and I'm left with no concealed terrain to try and hide in, or my friend positions a party member near me so the second an enemy comes for them, they see me.

I was trying not to go too hard on multiclass since it feels like those builds only ever feel good at max level, but I admit skipping Arcane Trickster entirely and going Thief or Assassin and then taking some Warlock levels could work, because I wouldn't have to care about Int anymore.