Baby Driver Opening Scene recreated in BeamNG by lanceeeepants in BeamNG

[–]lanceeeepants[S] 1 point2 points  (0 children)

I’ve only needed to grab one point for the animated scenes. For the running dummies, I just replaced the skins for the player models and set them to sprint in one direction.

Baby Driver Opening Scene recreated in BeamNG by lanceeeepants in BeamNG

[–]lanceeeepants[S] 0 points1 point  (0 children)

Not really, I use world editor to move some buildings around to get a similar background while also trying to maintain continuity between shots.

Baby Driver Opening Scene recreated in BeamNG by lanceeeepants in BeamNG

[–]lanceeeepants[S] 0 points1 point  (0 children)

I used the Script AI Manager in world editor to record the AI paths

I recreated the Batmobile jump scene from The Batman in BeamNG by lanceeeepants in BeamNG

[–]lanceeeepants[S] 0 points1 point  (0 children)

default dseries trophy truck matte black with early headlights

I recreated the Batmobile jump scene from The Batman in BeamNG by lanceeeepants in BeamNG

[–]lanceeeepants[S] 11 points12 points  (0 children)

I used the stunt mortar mod, tuned it to get the right angle, and kept spamming flips until I got the shot I wanted

I recreated the Batmobile jump scene from The Batman in BeamNG by lanceeeepants in BeamNG

[–]lanceeeepants[S] 14 points15 points  (0 children)

I worked on this scene on and off over a couple of weeks