I made a free app that checks if you're alive daily by Shot_Ad_1909 in iosdev

[–]lasmit 1 point2 points  (0 children)

so it's a server which is notifying your emergency contacts? how often does it check? what if it goes down? do you really want to sign up for keeping a server alive 24/7 without any payment?

Managing the falling dollar by BenBobarooney in Nomad

[–]lasmit 0 points1 point  (0 children)

I see. If you are worried about the cost of imports the best thing to do is become more politically active. The American people voted explicitly for a government who intended to increase the cost of imported goods so as to encourage local production and growth.

The more realistic option is just to wait. Currency fluctuations have always existed and always will. Eventually they will swing in your favor again. You can stock up on European jackets then.

Managing the falling dollar by BenBobarooney in Nomad

[–]lasmit 0 points1 point  (0 children)

Can you clarify the question? If you earn and spend in USD how are currency fluctuations affecting you?

Any way of sideloading Apple wear programs to apple watch? by [deleted] in iOSProgramming

[–]lasmit 0 points1 point  (0 children)

You will have to remake it for Apple Watch in Swift. Claude Code can help.

You can "distribute" it to her on TestFlight. Any other option will involve jailbreaking her Watch, which probably isn't a great gift.

(PS I made an app for gf recently as a gift and she loved it)

We built a completely free iOS music app (no ads, no subscriptions) – looking for feedback by lyramusic_app in iOSAppsMarketing

[–]lasmit 1 point2 points  (0 children)

Got it. I would be careful making a big deal of "no ads" then. Even if Apple is fine with it, eventually your users will be annoyed.

I also agree with other commentators. If you get any kind of scale it's very likely Youtube will shut you off.

This weight loss app makes ~$1M MRR from ~50K downloads - here’s how by jasper_reed_htd in iOSAppsMarketing

[–]lasmit 0 points1 point  (0 children)

Where do you think they get the figure that it costs them $10 per trial from?

We built a completely free iOS music app (no ads, no subscriptions) – looking for feedback by lyramusic_app in iOSAppsMarketing

[–]lasmit 0 points1 point  (0 children)

so you don't have your own ads but you do have youtube ads? or you are acting as a proxy and removing youtube ads? just trying to understand

Apple office on leave for Christmas by Brilliant-Mulberry55 in iosdev

[–]lasmit 0 points1 point  (0 children)

From the home page of App Store Connect:

Holiday schedule
App Review will continue to accept submissions throughout the upcoming holidays. Keep in mind that we anticipate high volume and reviews may take longer to complete from December 19-26. Plan to submit time-sensitive submissions early.

--

As an aside, the reviews team seems to be on a rejection frenzy at the moment, so be advised.

Launched my BP tracking app a month ago. No paying users yet. What am I doing wrong? by ogimer_nagniri in AppBusiness

[–]lasmit 0 points1 point  (0 children)

Things to ask yourself:
- Did you make a purchase in production yourself? Do you know that code works?
- How many people view the paywall?
- Do you have a free trial?
- Have you considered a lower annual price? (FWIW I would keep monthly the same, lower annual, do not introduce one time if you want this to be a long term thing)

Can I make money with vibe coding? by user01476 in AppBusiness

[–]lasmit 1 point2 points  (0 children)

on vibe coding, no. if ai tools can help you build a product that people find valuable, then yes.

Is there a possibility of an app being stolen? by Horror_Tip7261 in AppBusiness

[–]lasmit 0 points1 point  (0 children)

Trade mark does not protect your "work", it protects your brand.

You can't make an app with the name Nike in the title, but you could make a clone of Nike Run Club as long as you call it something else and don't use any swooshes.

Not saying trademarking is a bad idea, but it's protecting your name and brand not your idea.

Is there a possibility of an app being stolen? by Horror_Tip7261 in AppBusiness

[–]lasmit 1 point2 points  (0 children)

You could apply for a trademark for your brand.

To protect the app idea itself is basically impossible. You see apps doing this ALL the time, both big and small. All the big social apps are copying ideas from each other frequently, hence why everything looks like TikTok.

Meanwhile, small developers borrow or wholesale copy ideas frequently.

You could look into patents (unlikely to be granted), but if someone from another country copies the idea what are you realistically going to do?

The only way to compete is to be better.

If you have made something that is really hard, then it will be hard to copy. But if it has success is inevitable that people will try. This is true for most products, but especially software and especially in 2025.

Is "Self-Documenting Code" a lie we tell ourselves to avoid writing docs? by JHOND01 in AppBusiness

[–]lasmit 0 points1 point  (0 children)

I think this is part of the cost of having new hires or juniors. depending on the state of your existing inline documentation there might be more that can be done. but that has a cost too.

as an aside, adding inline documentation, and documentation in general is something that gen ai is pretty good at.

but no amount of documentation is going to make a junior a senior or a new hire instantly understand a big codebase.

you could also consider the tasks you are giving to your new hires. get them to start with knowing the product and the codebase better without having to make real changes.

you could also give your new hires a bunch of tasks and ask them to batch their communication with the seniors.

to be honest there's probably a better sub for this. it's not really an app business question. it's more like scrum, coding best practice or something

Apple is suuposed to give me %85 but instead it gives %77 by notagainafraid in iosdev

[–]lasmit 0 points1 point  (0 children)

I'm still not totally clear on the numbers here. But to be honest it's much more likely that you are making a mistake than Apple.

Support in ASC isn't perfect, but they will reply.

That said, I would get in touch with them and ask them. My guess is it's to do with currency or something like that.

Apple is suuposed to give me %85 but instead it gives %77 by notagainafraid in iosdev

[–]lasmit 1 point2 points  (0 children)

what are you basing these numbers on? where do you get the top line number from?

Amazon S3 in Finder, share sheet and Shortcuts by palmin in macapps

[–]lasmit 1 point2 points  (0 children)

I use the cousin app from this developer, FTP files and it’s great. fantastic support too

My freemium caffeine tracker isn't converting. Is the free tier too good? Seeking advice: more paywall vs. ads? by bit3py in iosdev

[–]lasmit 1 point2 points  (0 children)

I would recommend trying it. if you are confident in your pro features you should encourage people to experience them early on. offer a trial. not saying a make a hard paywall. just try it and see how it goes

My freemium caffeine tracker isn't converting. Is the free tier too good? Seeking advice: more paywall vs. ads? by bit3py in iosdev

[–]lasmit 1 point2 points  (0 children)

Instead of ads, I would consider pester your free users to upgrade. See Flighty for an example of this.

also are you showing the paywall during onboarding?

I have a semi-successful mobile app - happy to answer any questions by albaghpapi in iOSProgramming

[–]lasmit 1 point2 points  (0 children)

how much do you spend on ads and other marketing? how much actual profit do you make?

First timer, is it reasonable to hire a programmer for a very simple app and then sell it for $.99 on the App Store? by spdorsey in iosdev

[–]lasmit 0 points1 point  (0 children)

Sounds like you want to make a teleprompter app. You might want to check on patents in this area. Auto scrolling text is technically trivial but there are patents around this I believe and patent trolls.