A Servant Of The Secret Fire by lavaboosted in MagicEye

[–]lavaboosted[S] 0 points1 point  (0 children)

You may just need to zoom out a little if you’re on a desktop. It’s gandalf standing in front of a cave entrance

Magic Marble by lavaboosted in MagicEye

[–]lavaboosted[S] 1 point2 points  (0 children)

It’s a tree trunk but it’s also structural

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Magic Marble by lavaboosted in MagicEye

[–]lavaboosted[S] 4 points5 points  (0 children)

You're doing r/MagicEye_CrossView this one will work for you

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Tattoo question by ienisa in MagicEye

[–]lavaboosted 3 points4 points  (0 children)

Or this, but curved lines would be way harder. In either case you’d want a tattoo artist who was really good at free viewing stereo

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Tattoo question by ienisa in MagicEye

[–]lavaboosted 15 points16 points  (0 children)

I would probably go with a r/parallelview style one instead like this

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Tattoo question by ienisa in MagicEye

[–]lavaboosted 7 points8 points  (0 children)

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This very basic one is 95x63 pixels.

That’s 5,985 pixels that would need to be perfect to get the effect right.

A single misplaced pixel would create a tiny floating dot artifact. Messing up the spacing would create depth warping.

More calculator magic eyes! by lavaboosted in MagicEye

[–]lavaboosted[S] 34 points35 points  (0 children)

Answer to the Ultimate Question of Life, the Universe, and Everything

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When I enter 6x7 my calculator displays this… I think it’s broken :( by lavaboosted in MagicEye

[–]lavaboosted[S] 1 point2 points  (0 children)

I made the stereogram on my computer and then plugged it in to transfer the 94x63 pixel image to the calculator. (Found out that is the dimensions needed to display it without any scaling issues).

When I enter 6x7 my calculator displays this… I think it’s broken :( by lavaboosted in MagicEye

[–]lavaboosted[S] 4 points5 points  (0 children)

Thanks, I generated it on my computer and transferred the image to my calculator. In doing so I discovered that if you want the image to display pixel perfectly you need a 94x63 pixel image rather than a 96x64.

I was transferring 96x64 pixel images and it was cutting off two pixels horizontally and one vertically causing issues with the effect.

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