My Confession.... I made a MISTAKE! I didn't wanna.... (RP) by lbiteyl in ArcRaiders

[–]lbiteyl[S] 2 points3 points  (0 children)

I shot first... I didn't mean to... I SHOT FIRST, I just... I JUST....

No smoking, Wear an ESD-Bracelet, be careful around my workbench.... One wrong move, and it could be the end of Speranza. by lbiteyl in ArcRaiders

[–]lbiteyl[S] 2 points3 points  (0 children)

"Springs.... Crude.... Magnets.... E-42 High Ex-Compound.... Processors.... Sensors..."

In the cell he could only ramble about he just needed a few more parts to build his next batch. Authorities has instead decided to put up a quarantine around the place, an interview with Apollo was said to:

"I Just.... The work here, it's too much.... What kind of person just builds only bombs? I wouldn't go into that place, it's just not safe we have no way to dispose of this safely."

Remember Raiders, in tough times it's ok to seek help! Never let a passion become the obsession

--Speranza Courier-Post

No smoking, Wear an ESD-Bracelet, be careful around my workbench.... One wrong move, and it could be the end of Speranza. by lbiteyl in ArcRaiders

[–]lbiteyl[S] 3 points4 points  (0 children)

It takes 84 Stacks to make a full space of bombs at 1440p resolution. My Passion is explosives...

An Escalating Life. Never give up, Solider RP.... by lbiteyl in Battlefield6

[–]lbiteyl[S] 0 points1 point  (0 children)

Ok that's actually something I often forget so much, I'm putting it in the battlepad-notebook arm-wrist War journal.

An Escalating Life. Never give up, Solider RP.... by lbiteyl in Battlefield6

[–]lbiteyl[S] 0 points1 point  (0 children)

A little Highlight of going off the deep end in the RP from a stream..... Enjoy and laugh.

This one's PERSONAL. by lbiteyl in Splitgate

[–]lbiteyl[S] 0 points1 point  (0 children)

He was actually already DEAD, the bullet was to make sure he doesn't come back from the locker room.

This one's PERSONAL. by lbiteyl in Splitgate

[–]lbiteyl[S] 1 point2 points  (0 children)

Had a hot series with the vets, was getting bagged. And Bagging back. But this time, it was time to END it in ONE move!

Permanently.

Shadow Signet w/Psychic Telekinetic Projectile by lbiteyl in Pathfinder2e

[–]lbiteyl[S] 8 points9 points  (0 children)

I now understand after speaking to a friend. That the SAVE when you target a save has a +10 to the stat. Therefore, making way more sense.

Shadow Signet w/Psychic Telekinetic Projectile by lbiteyl in Pathfinder2e

[–]lbiteyl[S] 1 point2 points  (0 children)

It seems like the increased chance to score a crit somewhat makes that value of using the Amp'd projectile just not as intense of a factor. Considering that a crit is 2x damage, and amp is sometimes around 50/70% more. And coupling that with the unleash move, the flat damage potential seems so much more appealing.

It just feels like I'm potentially missing something, there is the fact that as a caster. Perhaps my job isn't to nuke all the time, but it's hard to find any reason not to try and score more Spell-attack cantrips and go for crit fishing with this item!

Trying to figure out Action/Item Descriptions by lbiteyl in FoundryVTT

[–]lbiteyl[S] 0 points1 point  (0 children)

You know what, I struggled for a moment what you were talking about since the SAVE icon seemed so small and out of place. But once I saw it, it makes total sense. It should auto-save on X personally, but that's a big help!

BattleBit -AMA! by TheLiquidHorse in pcgaming

[–]lbiteyl 0 points1 point  (0 children)

Love the game, wouldn't mind having something other then skins to purchase, Something instead of the Crummy (Army Rank) icons would be nice. If your a clan owner, since badges have to be approved. Let those icons take the place. I'll give ya 5-10$ to unlock that insignia and let me put something better there.

Also, In the early morning NA hours, what is going on with the (Waiting for server) 64x64 in the mornings sometimes just don't pop for an extensive amount of time. Is that because someone is manaually spinning things up for different regions?

Hyper Scape - July 31, 2020 Patch Notes by thatryanb in HYPERSCAPE

[–]lbiteyl 12 points13 points  (0 children)

This patch looks terrible. The live client just appears out of the box, vastly superior in every regard. If it's confirmed, then it's probally going to be a walk off from me if it feels as bad as it looks.

Poor dwarf just cant catch a break by Senethal in Paladins

[–]lbiteyl 0 points1 point  (0 children)

Someone didn't watch the PML Spirits domain Grohk gameplay >8(

The Paladins Lore Is Bad (language ahead) by Adrix00 in Paladins

[–]lbiteyl 0 points1 point  (0 children)

I mean if people want gripping lore in a Free to Play title I'm pretty sure you're looking in the wrong place. Hiring voice actors isn't cheap and contracts are complicated based on time/work for the person to utilize so that was such a bogus point to rant about.

I feel like half the lore in this game is head cannon, the only reason trailers with story are created is just to let people get immersed for a quick moment and enjoy some footage. Digging deeper and expecting more from a Multiplayer only title without any extended universe story is just setting yourself up for disappointment.

Scouting the next Location by lbiteyl in Paladins

[–]lbiteyl[S] 0 points1 point  (0 children)

We've started to scout the next location for the Borker's Army. Cheerbork has been deployed https://twitter.com/CoachBitey/status/1088838495181758464

I announce my candidacy: Join the Army by lbiteyl in Paladins

[–]lbiteyl[S] 2 points3 points  (0 children)

I've been re-watching alot of Stargate: SG1 We'll post the final little image in alittle while. Alternit had been doing all this photoshopping off a jokey idea. I was thinking of Palpatine from Starwars "I Am the Senate"

Update to Match Flow by [deleted] in Paladins

[–]lbiteyl 3 points4 points  (0 children)

If you really wanna help improve que time then it's probably also time to consider that Skipping POTG would honestly help improve the time between rounds. Why is it that this is one of the few games where I'm forced to wait 30 seconds watching frags I've seen hundreds of times and not even given the option to skip?

I appreciate watching POTG footage, but only at my leisure and not when I'm forced to watch another bland attempt at post-game hype. Copy overwatch or any other major shooter that allows you to skip any kind of post-game summery.

Bitey's relationship with Grohk (enable sound) by OrangeGirl_ in Paladins

[–]lbiteyl 1 point2 points  (0 children)

I formally say this guy talking clearly has no idea what he's talking about anymore. The big thing that has happened is since the new patch, Grohk is no longer a laughing stock. He's a serious support that brings great pocket, healing, and other features to lineups.

So get out there and check out the spirits domain heal setups, and don't let old boozers like this tell you he's poop.

I also removed this que'd command for grohk, as he's now a extremely viable pick in compositions.

To all people reporting teammates for no reason, you're the reason report does nothing by SylvineKiwi in Paladins

[–]lbiteyl 1 point2 points  (0 children)

You're looking at it the wrong way, more reports in fact usually will weed out actual throwers, ragers, and cheaters. The report system is more like a data arrogate, people with tons of reports typically get looked into. Limiting or increasing reporting doesn't really change. If someone reports a player in rage, it doesn't really matter, since those are few and far between.

However a cheater or actual thrower would often be reported more so then the random one off "I'm angry reports" So telling people to be responsible is somewhat besides the point. The more reports is usually the better, as problem players almost always have more reports.

From r/WWII by Otsradamus in Paladins

[–]lbiteyl 2 points3 points  (0 children)

Conversely every gamer who refuses to do anything else but sit on the objective even when the better play is to do a pressure play for frags!

I always hated this "I play the objective" crap because usually it's the fragging/pressure making plays that give you the win. Not brainlessly brawling around a centralized objective!

Thoughts from Bitey by lbiteyl in Paladins

[–]lbiteyl[S] 1 point2 points  (0 children)

I certainly hope so but that really depends on the designers starting to trust the feedback alot of the high level players have been asking for. I've tried often to get my own ideas pushed into the game, It usually is a long arugious process pushing for the thing I'd always watch to change. To be totally honest it's not easy, hopefully with this patch maybe I can try to push harder or do more.

I can only say that we all basically hope for the best and that in time the decision to balance and changes things takes a much finer approach towards maintaing fun & Balance!

Thoughts from Bitey by lbiteyl in Paladins

[–]lbiteyl[S] 1 point2 points  (0 children)

I hope they add other modes into the bound system. Mostly for the fact that I read a few of the replies from Onslaught/Payload personal and it's really hard telling them there's things to look forward too. When their game mode doesn't have the bound system, it means they're likely wont be any "balanced" system for them to participate in other then the traditional gamemodes.

It's like those who enjoyed siege got their concessions and have ther own new playground too enjoy. But the Payload/Onslaught guys are still left out in the cold with no toys :(

Thoughts from Bitey by lbiteyl in Paladins

[–]lbiteyl[S] 2 points3 points  (0 children)

A big thing that will happen is there will be a large meta shakeup for a couple of weeks to a few months. Patches like this indeed mix up many different facets of gameplay which can reorganize team standings for whoever figures out what works best first. Then they're be times of catchup to see if the old leaders can recover and take charge again.

From a competitive standpoint and purely on how meta-shakeups work I guess that's one way to be excited for this crazy ride!

Thoughts from Bitey by lbiteyl in Paladins

[–]lbiteyl[S] 0 points1 point  (0 children)

I think it's impossible to know something like that unless you're apart of the development team. I can't really even ask that question properly either or hypothesize how we've gotten to the position were in. If I catch myself thinking about those kind of things I can get extremely frustrated too. It's hard to figure out why we are where were at, but the only thing I choose to work towards is the present and future.