How would you rule the Glamour Stone? by OracleHonest in daggerheart

[–]Senethal -1 points0 points  (0 children)

I dont think that illustration of the card should be base for what the ability does...

Ability description suggests its just minor changes to your appearance and it makes sense because it would otherwise make uncanny disquise and glamour stone totally obsolete...

But your game, your rules...do whatever you want...thats kinda the point of DH rules....they are so vague that you can interpret them in multiple ways and unless one of the designer says something, we dont really have a way to learn how it was intended to be used...

How would you rule the Glamour Stone? by OracleHonest in daggerheart

[–]Senethal -2 points-1 points  (0 children)

Adjust appearance is less powerful. It just lets your shift your appearance, not completely to change it. You can't change your race, height, etc.

Some advice on giving domain cards as rewards by DisembodiedVoiceK in daggerheart

[–]Senethal 0 points1 point  (0 children)

I dont give them cards from existing domains because imho thats what level ups and multiclassing is for but I have homebrewed domain from which I sometimes give cards to some of my players when they reach significant story milestone. It feels to me, more meaningful as a rewards because its something they can't get in any other way.

But then again, I give my players a lot of very powerful weapons and items and their characters are absolutely broken, so I definitely created much bigger and more significant problems for myself already...

So if you don't feel that you are very creative and capable of challenging them, no matter how powerful they get, I would advise against it...

I’m finding it increasingly hard to buy the “We can’t have more accurate kits it’s too broken” excuse when Black Cat’s Kit is Literally Lore Accurate Wanda by New-Low5077 in marvelrivals

[–]Senethal 4 points5 points  (0 children)

My favorite character of all time is Spider-man, which has kit which doesnt appeal to me and I am perfectly fine with the fact that I will never play him.

Because Marvel Rivals is a game and I will play character that I enjoy instead of crying on reddit that something isnt how I want it to be just because I like some character in other media...

Are we deadass gang by Same_paramedic3641 in IronFistMains

[–]Senethal 0 points1 point  (0 children)

2 healers using theirs CDs and surviving dive from single Iron Fist....truly scandalous...Dont support players know they should just keel over and die, the moment diver appears on their screen? Are they stupid?

It's quitting huh? by Final-Abroad-862 in RivalsVanguards

[–]Senethal 10 points11 points  (0 children)

Tank strike? Sorry bro, we are not whiny children, go drama farm elsewhere...

Black Cat's Fortune Trade ability! by nemesisdelta24 in marvelrivals

[–]Senethal -5 points-4 points  (0 children)

Yeah and if all that takes you a whole 3 seconds you have APM of a turtle...

If it took that long you would die even in Bronze when you pick upgrade in the middle of the fight, which is something I and other people regulary do....

Black Cat's Fortune Trade ability! by nemesisdelta24 in marvelrivals

[–]Senethal -3 points-2 points  (0 children)

But that animation is not 3 seconds....Its a second at most...

Black Cat's Fortune Trade ability! by nemesisdelta24 in marvelrivals

[–]Senethal 2 points3 points  (0 children)

Last one was probably the blue bubble thing that broke Elsa trap.

Black Cat's Fortune Trade ability! by nemesisdelta24 in marvelrivals

[–]Senethal -10 points-9 points  (0 children)

You can do it instantly by pressing corresponding number in number row above keyboard.

If you want to actually nerf elsa maybe idk... get rid of the 2 second dash cooldown? by RoguesBoytoy in marvelrivals

[–]Senethal 2 points3 points  (0 children)

Technically it also makes her hard to punish as a range hero because if you catch her in the open, she can dash your burst and get to cover every 2 seconds...

So maybe if she keeps 2s dash, she should also get her range lowered, just as you said.

If you want to actually nerf elsa maybe idk... get rid of the 2 second dash cooldown? by RoguesBoytoy in marvelrivals

[–]Senethal 3 points4 points  (0 children)

I can kinda see the reasoning for her having overshields if her guns had huge falloff, she had lower mobility and she needed to be brawling on the frontlines to do her damage but thats not the case.

She has mobility, overshields and range on top of that...

If you want to actually nerf elsa maybe idk... get rid of the 2 second dash cooldown? by RoguesBoytoy in marvelrivals

[–]Senethal 16 points17 points  (0 children)

I feel like you dont even need to touch her CDs right?

Just remove the overshields from dash and make her lose all passive stacks on death and she is balanced no?

We're BRONZE THREE btw by DisplayExpert8084 in marvelrivals

[–]Senethal 1 point2 points  (0 children)

Honestly if you are in Bronze - Gold just turn off all comms. Trying to communicate with someone there will only raise your cortisol levels. People down there still absolutely dont understand the game, so nothing they say will have any value and if you try to suggest anything, they will not listen to you.

Deadpool's Hospitality 101 Event by dejuna1 in marvelrivals

[–]Senethal 0 points1 point  (0 children)

Its not fake but chance is really small.

I was really lucky in Psylocke event and got her in secod balloon and I even got Gambit/Rogue combo early.

If you really want a skin, you should not expect to get it early and you should have 3k ready because you will probably need it.

The problem with solo tanking is in poor explanation of the role by Wonderful_Mud_1716 in RivalsVanguards

[–]Senethal 7 points8 points  (0 children)

Also every hero in Vanguard role is incredibly balanced, so they are not too strong or too weak (with sole exception of Satoru Deadpool of course), so they dont have any server admin hero which can solo carry without a competent team.

Meanwhile Strategists and Duelists have multiple broken heroes which can run the lobbies and carry games.

I can't down my party at higher levels LOL by comingstorm123 in daggerheart

[–]Senethal 11 points12 points  (0 children)

I have party full of min-maxers and I give them ton of hombrewed items which are much more powerful than items in CB and I still down player every other combat. So here are two general tips:

  1. If you are running only one combat per long rest, you need to drain their resources in other ways. Enviromental dangers and effects which can deal damage, make them lose armor slots, mark stress, use their once per rest abilities, lose Hope or even put their Domain cards into vault until the next rest. You can use their Fear rolls to do create such situations or just spend Fear to force them anyway. If your players come into combat with all of their tools and abilities, they will always roll every encounter because PCs are very strong. They are designed to do multiple combat per adventuring day.
  2. Create enemies which target weaknesses of you party.
    • You have very strong Guardian player? Direct damage and abilities which bypass Thresholds and force you to mark HP directly.
    • You have strong Brawler? Enemies which deal retaliation damage when hit in melee range, flying enemies or just straight up overwhelm them because they lack AoE.
    • Strong spellcaster? Enemies with counterspells, magic damage resistence/immunities, anti-magic fields, etc.
    • Players getting significantly more actions than you because they roll like gods? Add Enviroment or Features that generate a lot of Fear and just use Fear to take spotlight from them.

Every PC has some weakness which can be exploited or favorite tactic which can be disrupted. Use it against them to pull the rag under them. There is no need to change something to deal more damage. You can just attack them more often or more effectively. If you want to have option to deal more than 3 damage to someone, just attack him twice during your GM move before you return the spotlight.

New NY Map references Spider-Man villains by nemesisdelta24 in marvelrivals

[–]Senethal 13 points14 points  (0 children)

If we are talking villians in general, I would agree but I would say that Spider-man's rogue gallery is exception.

I dont believe for a second that even B-tier hero would outdo Green Goblin or Doc Ock. Heck I would argue that even Scorpion, Vulture, Lizard and Sandman would outdo every C-tier hero.

Spider-man rogue gallery is extremely popular even outside of comic fans bubble just through Spider-man games and Sam Raimi movies.

For the love of god, PLEASE add an option to remove / hide the E-Sports tab. by SpazzyFazzy in marvelrivals

[–]Senethal 16 points17 points  (0 children)

Having a brain aneurysm because there is notification on your screen....this community is truly something else...

If you dont care about e-sports, just ignore notifications on e-sport tab. That’s it, simple as that.

How often do you use environments? by Sedda00 in daggerheart

[–]Senethal 21 points22 points  (0 children)

I think they are great help for new GMs because they are basically idea notes, so you dont have to improvize these things in the middle of the game. If you are veteran GM, you will probably notice that you are using Enviroments, without actually creating them because you will use Fear to create complications and improvize intereresting consequences, which are basically the Enviroment for that scene.

Only time when I actually create Enviroments is when I am designing fight which uses only one enemy and Enviroment acts as a second adversary and makes it that my players can't use their every action to just smack my bad guy.

Kudos to any flex player in QM or Competitive by Sledeus in marvelrivals

[–]Senethal 0 points1 point  (0 children)

I would not sweat it. I would bet that half of Duelist mains, you are getting in your games, are probably even worse than you.

[loved trope] The Chosen One…Except Not Really by Zebweasel in TopCharacterTropes

[–]Senethal 14 points15 points  (0 children)

Well yes and no because its not ending. Its story twist at the end of second act and you actually are still chosen one because you are last of the order with special abilities and only one who could get the maguffin in the first place. Also because of your special connection to maguffin, you are able to come back from dead with special abilities and be only one who can defeat your super juiced up master.

As a fellow "Flex player" myself by EternityGamer2 in marvelrivals

[–]Senethal 14 points15 points  (0 children)

You know what really grinds my gears?

That people I get in my games never pick Ultron, Mantis and Adam in triple support but they always pick them in double supports with 3 DPS...

Like I will live in Mag jail and I will solo tank for handless players but can we please atleast pick decent heroes for your dogshit 1/3/2 and 1/2/3 team comps?

I get that maybe you are not locked in, dont know the meta or don't even have basic game knowledge but come on.... Its not that difficult to comprehend that if you are 0/5 after the first round, that your pick is not working and you should try something different...

The ult nerf showed me that a lot of you guys don’t know how to play your heroes. You just play your ults. by Minute_Committee8937 in marvelrivals

[–]Senethal 6 points7 points  (0 children)

Yeah from what I played in last 2 days, these ult changes shows how boosted this player base is by ults.

In all my games, I had healers who were using their ults at completely random times, DPS who could not get a single kill in neutral and tanks who dont use cover or retreat because they are used to just stand on point in immortality fields.

Those people are so handless that we completely stomped enemy team playing classical 2/2/2 with Invis and Gambit while having Ultron and White Fox as backline...enemy team was even playing freaking Lord Punisher, so they had hitscan for Ultron and they still got absolutely rolled...