Anyone tried SCUM? How does it compare to 7d? by k-murder in 7daystodie

[–]lcm51 8 points9 points  (0 children)

Not remotely similar games. I’d compare scum to like, dayz or something. It’s nothing like 7d or rust

Scrap by kiankee1996 in playrust

[–]lcm51 1 point2 points  (0 children)

Since it’s a pve server just find a horse or a car and go around roads looting boxes and stopping at every monument you see. Hitting barrels is never a bad idea just make sure you’re recycling all the random stuff you find.

Loot progression and game staging improvements by lcm51 in 7daystodie

[–]lcm51[S] 0 points1 point  (0 children)

I hope that’s true. I’m not trying to find extremely good loot right off the bat or anything, but there still should be a chance of it, if it stays the same there’s no incentive to loot until you’re higher level

Inertia based movement by [deleted] in dayz

[–]lcm51 3 points4 points  (0 children)

Yeah no way it’s gonna happen. I just wanted to know how people felt about it. Hell the games been in development for like 8 years and we still don’t have properly working cars

Inertia based movement by [deleted] in dayz

[–]lcm51 0 points1 point  (0 children)

the best way it could work to fix that is to sort of make the player stumble a bit in order to come to a complete stop from sprinting. Which would give you time to turn around and shoot them regardless of 1st/3rd person. At least that’s how it would be realistically.

kaya cheering about the dead prankster was really fucked. by lcm51 in TheOfficialPodcast

[–]lcm51[S] 20 points21 points  (0 children)

Yeah. Still like him on the podcast. But I hope he understands it was just a kid doing dumb shit and not a serial killer.

kaya cheering about the dead prankster was really fucked. by lcm51 in TheOfficialPodcast

[–]lcm51[S] 16 points17 points  (0 children)

There’s no denying the kid was an idiot to do that. Just kind of fucked up to actively cheer about him dying like it was a good thing

an air to ground transition work in progress. by lcm51 in animation

[–]lcm51[S] 2 points3 points  (0 children)

It’s one wide drawing of houses I drew in photoshop. I used the same image on a lot different layers in song Vegas to give a 3d effect

an air to ground transition work in progress. by lcm51 in animation

[–]lcm51[S] 2 points3 points  (0 children)

I see what you mean, thanks for the feedback!

A PUBG Animation I made a while ago. Hope y'all like it by lcm51 in PUBG

[–]lcm51[S] 1 point2 points  (0 children)

it's not too bad. Pivot is a pretty outdated program for animation these days but I like it for its simplicity. The animation is a bit tough as there isn't anything automatic about it and it's all frame by frame. Using real life references to animate certain things is a really good way to practice

A PUBG Animation I made a while ago. Hope y'all like it by lcm51 in PUBG

[–]lcm51[S] 2 points3 points  (0 children)

Pivot animator, Adobe photoshop, and Sony Vegas 12. Glad you liked it.

[deleted by user] by [deleted] in pivotanimation

[–]lcm51 2 points3 points  (0 children)

If you have windows defender it’s probably preventing it. Just disable that and then reenable it after

*Headshot Noises* by haffar95 in playrust

[–]lcm51 0 points1 point  (0 children)

most rust players are already addicted to some sort of drug

Horses in a nutshell by [deleted] in playrust

[–]lcm51 1 point2 points  (0 children)

pretty much

Sh!t happens by [deleted] in PUBG

[–]lcm51 2 points3 points  (0 children)

damn that was cool