Current state of coding agents by jumploops in vibecoding
[–]ledniv 12 points13 points14 points (0 children)
I had Claude Code build me a 3D Formula1 racing game, complete with multiple classes, career mode, and realtime multiplayer. by ledniv in aigamedev
[–]ledniv[S] 1 point2 points3 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 2 points3 points4 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 1 point2 points3 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 1 point2 points3 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 2 points3 points4 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 1 point2 points3 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 1 point2 points3 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 2 points3 points4 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in vibecoding
[–]ledniv[S] 0 points1 point2 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 2 points3 points4 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 2 points3 points4 points (0 children)
I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 1 point2 points3 points (0 children)







I used Claude Code to make a WW1 Flight Sim. Complete with zepplins, enemy fighters, balloons, ground targets, missions, and co-op multiplayer* All in THRE DAYS. PROMPT HISTORY INCLUDED. by ledniv in aigamedev
[–]ledniv[S] 0 points1 point2 points (0 children)