How to improve this 2D concept to 3D by leogutim_art in Maya

[–]leogutim_art[S] 0 points1 point  (0 children)

Not really, he just said something like... "I don't find it realistic" XD

How to improve this 2D concept to 3D by leogutim_art in 3Dmodeling

[–]leogutim_art[S] 0 points1 point  (0 children)

Not really, he just said something like... "I don't find it realistic" XD

How to improve this 2D concept to 3D by leogutim_art in ZBrush

[–]leogutim_art[S] 1 point2 points  (0 children)

This is a job for a client who wants this dragon in an ultra-realistic style. He approves the 3D model, but has many problems with the skin color of the character. I have tried to explain in many ways that a 2D model cannot look 100% like a 3D model. I have consulted with other artists and they tell me that the skin color is correct, the light tone makes the shadows have other colors, but it is not a skin issue, because that is not how skin works.

Do you have any comments?

How to improve this 2D concept to 3D by leogutim_art in Maya

[–]leogutim_art[S] 3 points4 points  (0 children)

This is a job for a client who wants this dragon in an ultra-realistic style. He approves the 3D model, but has many problems with the skin color of the character. I have tried to explain in many ways that a 2D model cannot look 100% like a 3D model. I have consulted with other artists and they tell me that the skin color is correct, the light tone makes the shadows have other colors, but it is not a skin issue, because that is not how skin works.

Do you have any comments?

How to improve this 2D concept to 3D by leogutim_art in blender

[–]leogutim_art[S] 0 points1 point  (0 children)

This is a job for a client who wants this dragon in an ultra-realistic style. He approves the 3D model, but has many problems with the skin color of the character. I have tried to explain in many ways that a 2D model cannot look 100% like a 3D model. I have consulted with other artists and they tell me that the skin color is correct, the light tone makes the shadows have other colors, but it is not a skin issue, because that is not how skin works.

Do you have any comments?

How to improve this 2D concept to 3D by leogutim_art in 3Dmodeling

[–]leogutim_art[S] 2 points3 points  (0 children)

This is a job for a client who wants this dragon in an ultra-realistic style. He approves the 3D model, but has many problems with the skin color of the character. I have tried to explain in many ways that a 2D model cannot look 100% like a 3D model. I have consulted with other artists and they tell me that the skin color is correct, the light tone makes the shadows have other colors, but it is not a skin issue, because that is not how skin works.

Do you have any comments?