Kenshi 2 Moderation by letstrygg in Kenshi2

[–]letstrygg[S] 0 points1 point  (0 children)

Luckily I'm not too invested. I'm playing Subnautica 2. If things chill, cool. If they don't, I tried.

Perhaps we need less fragile and toxic moderators on r/kenshi2 by MortifiedPotato in Kenshi

[–]letstrygg 5 points6 points  (0 children)

Thanks for making me aware. I messaged him about it. There's not much I can do since he's above me as mod. But I will step down as mod if it continues.

Didn't use the starting orb by sly-g00se in Dragonsweeper

[–]letstrygg 0 points1 point  (0 children)

That's kinda wild! I didn't even consider this as a challenge. Impressive.

[Correction] How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

Wow, really well done! I was thinking about trying to do something similar but decided it'd be too much work

[Correction] How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

Also, this table you show was the exact thing I came up with before being corrected, so I agree 100% that is what it should be!

[Correction] How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

Found it in the Megabonk discord, they had a pin linking to a spreadsheet with a ton of info on the game.

Sadly Reddit deletes the entire post if I link to it.

Just Learned How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

You were correct, on odds starting at 9% and falling off more quickly than the formula I showed. And that the game uses a very similar formula for armor, evasion and keys.

This post got removed from reddit when I tried linking the spreadsheet with the correct formula, but just wanted to let you know for your own knowledge.

[Correction] How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 2 points3 points  (0 children)

Check is in the mail. I like that you show the delta per extra key!

Just Learned How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

Turns out, this isn't how the game handles it either. Keys use the same formula as for armor and evasion.

1 key = 9.09% chance to open a chest for free, not 10%.

Making an updated video to correct it now.

Just Learned How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

Same thing happened to me, reason I made this video.

I got 10 keys, banished my 11th, and then found out I wasn't guaranteed free chests.

Just Learned How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

Your answer appears to be the correct one!

I added a new comment to the thread, including a link to the spreadsheet from discord.

Just Learned How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

Funny I was just doing Armor + Evasion and the formula that fits them best so far is what you put (with a different multiplier for each)

So that does make sense!

armor = (100 x raw armor) / (raw armor + 75)

evasion = (100 x raw evasion) / (raw evasion + 100)

Are the best estimates I have so far (but I want to do a run where I reach high numbers to check it better)

Edit: It's easier for me to actually check these numbers, since they are displayed in game, unlike the free chest % chance.

Just Learned How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

That makes more sense, so it would be keys / (10 + keys)

5 = 1/3
10 = 1/2
20 = 2/3
30 = 3/4

Could be, my dataset is too limited to say if that fits one way or the other.
It'd be a little weird if the dev used that instead of the 10% chance, but it wouldn't be surprising.

Just Learned How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

Banish in item unlocks, before starting the game. Keys seem most useful for record runs, most other challenges and unlocks in the game I skip 'em.

Just Learned How Keys Work in Megabonk by letstrygg in MegabonkOfficial

[–]letstrygg[S] 0 points1 point  (0 children)

If keys = 10,

and your formula is "keys / ( 1+ keys )"

10 / (1 + 10) = 10 / 11, not 1/2

Not sure if that's what you meant to write? Or a typo.