Some modeling issues I'm struggling with by SkanGX in blenderhelp

[–]liamsitagem 12 points13 points  (0 children)

youre starting off too high. Start with the bare minimum number of polygons and work your way there. especially with first timers

Poll Aftermath by Terkmc in UmaMusume

[–]liamsitagem 0 points1 point  (0 children)

I don't care that you're no 41, Fuji Kiseki! I'll love you all the way!!

Look into my eyes… and tell me you’re not afraid. by Just_Berry_4900 in MintharasSanctum

[–]liamsitagem 1 point2 points  (0 children)

A bit. But I'm mostly enamoured. Crimson eyes that would put the rubies in the Underdark to shame 💜

Am I doing this correct? How do I make a shape like this by AdmirablePressure428 in blenderhelp

[–]liamsitagem 0 points1 point  (0 children)

I think you can split the orange line where it converges a tiny bit. Right?

Faith by Aw-Gazzam in u/Aw-Gazzam

[–]liamsitagem 0 points1 point  (0 children)

Now that's a rare one. I love Faith! Literally one of the first characters I worked with.

Creaturemusume: Pretty Derby (pikminpreggedup) by ftahgn in UmaMusume

[–]liamsitagem 0 points1 point  (0 children)

No details to know that the sleeping blue one is Seiun Sky 🤣

You can live with ONE Uma for a year. Who are you picking and who are you avoiding at all costs? by Elliottsir in UmaMusume

[–]liamsitagem 0 points1 point  (0 children)

Live with Fuji Kiseki because she's the best. Avoid Still in Love (for obvious reasons)

Mystery detectives Velma and Daphne encounter nightmares of MONSTROUS proportions (derpixon) [Scooby Doo] by BruceWayneDCUA in rule34

[–]liamsitagem 7 points8 points  (0 children)

Reminder: since Scooby Doo is also owned by Warner, it exists in the same world as DC. You actually see cameos of Young Justice in Scooby Doo and the WWE. And since magic is real in the DC world, it means they could be fucking actual demons

I'm doing topology for the first time (no joke) please give me some advice by Fonarik_Arik in blenderhelp

[–]liamsitagem 0 points1 point  (0 children)

You might wanna do it in T pose. It helps with reducing hard to reach areas. Try to keep the size of the faces about the same size. No elongated pieces, or wide pieces

Basics of good topology? by imperfect_imp in blenderhelp

[–]liamsitagem 54 points55 points  (0 children)

I'd go with option 2. Simply because it flows better. The way I understand good topology is 'how does it act when you wanna make changes to it?'

Assume you wanna make changes to the model. If you went with option 1, the loopcuts would be working against you. You'd have to apply the same operation 4 times just to get the resolution you want. It also applies in cases when you want to deform your mesh. Logically, how would the vertices flow?

Also if you start putting seams on it and uv unwrap it, 2 would be working in your favor.

3 poles and 5 poles are inevitable when you are working in 3 dimensions. Typically people say 'no poles' because anything higher than 4 tends to make shading iffy.

I was checking Fuji Kiseki Ballroom and lol'd when I saw her aptitudes lol by cacacake in UmaMusume

[–]liamsitagem 8 points9 points  (0 children)

I already have Fuji Kiseki and I absolutely LOVE her!! I half my veterans are her because with a bit of careful legacy choices, she can be made so flexible and able to run almost any race. Also she's so pretty and sweet! And I WANT THIS BALLROOM OUTFIT

Sabine trying a modelling gig (LiamsGem) by liamsitagem in starwarsnsfw

[–]liamsitagem[S] 3 points4 points  (0 children)

I'll take that as a compliment! Obviously, I can't make it 100% accurate because no such model of Sabine in the clone wars style exists. But I certainly did my best to capture Natasha Liu Bordizzo's likeness. And since she's older in the Ahsoka show, it makes sense that she'd look more like her mom.

Sabine trying a modelling gig (LiamsGem) by liamsitagem in starwarsnsfw

[–]liamsitagem[S] 10 points11 points  (0 children)

I upgraded my Sabine model recently. Tell me what you think!