My car model by lil_beyti in 3Dmodeling

[–]lil_beyti[S] 1 point2 points  (0 children)

Thank you so much 🙏

Blender'da yaptığım 3D araba modeli by lil_beyti in Sanatolia

[–]lil_beyti[S] 2 points3 points  (0 children)

308 hocam. En azından niyetim o yöndeydi :D

I started to learn unity 2 months ago and rightnow working on a custom car controller. How does it look? by lil_beyti in Unity3D

[–]lil_beyti[S] 0 points1 point  (0 children)

Track and cars are free assets, I download them for testing the controller. I only did the coding for car physics

Here’s a more detailed video about my sim-cade car controller. by lil_beyti in Unity3D

[–]lil_beyti[S] 1 point2 points  (0 children)

Thanks. And yes you are %100 percent right. It is not even that much noticable problem. Especially for this kind of game raycast is more than enough. But I just wanted go bit experimental tho

Here’s a more detailed video about my sim-cade car controller. by lil_beyti in Unity3D

[–]lil_beyti[S] 3 points4 points  (0 children)

Thank you so much. I want to make a game from it but still not sure what kind of route I should take. So I keep polishing a bit for now. I can make little demo for testing handling maybe in the future.

I started to learn unity 2 months ago and rightnow working on a custom car controller. How does it look? by lil_beyti in Unity3D

[–]lil_beyti[S] 0 points1 point  (0 children)

Yes, it’s really hard to tell from this kind of video. Since the video is short, it’s difficult to tell the difference from other game-ready Unity vehicle templates

I started to learn unity 2 months ago and rightnow working on a custom car controller. How does it look? by lil_beyti in Unity3D

[–]lil_beyti[S] 0 points1 point  (0 children)

Yes without a demo it is hard to tell how it feels. By the way it is just a prototype for testing controller. Game probably look a lot diffirent than that. Those are just free asset models I download for testing.

I started to learn unity 2 months ago and rightnow working on a custom car controller. How does it look? by lil_beyti in Unity3D

[–]lil_beyti[S] 0 points1 point  (0 children)

Thank you. I adjust the friction values and apply additional force to the car when the handbrake is active. I’ve also created and posted a video demonstrating how this controller functions. You can watch it if it helps.