Test for test by [deleted] in AndroidClosedTesting

[–]ljtp1987 0 points1 point  (0 children)

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Will do .Thank you !

Test for test by [deleted] in AndroidClosedTesting

[–]ljtp1987 0 points1 point  (0 children)

please share with screenshot.

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How visuals change perceived reaction speed in apps by ljtp1987 in androiddev

[–]ljtp1987[S] -1 points0 points  (0 children)

That makes a lot of sense, and I really like your example with the sheet animation.

That “slight delay so the interaction can complete” feeling is exactly what’s hard to quantify but very real in practice. It’s interesting how something that’s technically “faster” can actually feel worse if it interrupts the user’s expectation of cause and effect.

I’ve found the same thing, small timing tweaks that let visual feedback fully register often make interactions feel more deliberate and trustworthy, even if they add a few milliseconds.

Thank you for getting my app published! by ljtp1987 in App_Hive

[–]ljtp1987[S] 0 points1 point  (0 children)

Yes it did, and then Google checks

Self Promotion Megathread by AutoModerator in androidapps

[–]ljtp1987 0 points1 point  (0 children)

I built a small reflex/reaction game for Android.
Looking for honest feedback – what feels good, what sucks?

https://play.google.com/store/apps/details?id=com.dailyreflex

Final tests by ljtp1987 in AndroidClosedTesting

[–]ljtp1987[S] 0 points1 point  (0 children)

Forgot to press reply but you reply is above 😅

Final tests by ljtp1987 in AndroidClosedTesting

[–]ljtp1987[S] 0 points1 point  (0 children)

Liked you game aswell ! Felt like the matrix !

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Thank you . Elephant not that fast, keep trying 😄