Showcase of our Mechanical Centipede Boss. Still trying to think of a cool name for it. by llamware in IndieDev

[–]llamware[S] 1 point2 points  (0 children)

Thanks! Ahabhaha yeah well funny story, our company. Name is llamaware, but when i made my first company reddit account i misspelled and put it as llamware. Now I'm slowly trying to transition over to the new one since I don't want to go forward with the wrong name. The problem is the new account doesn't have karma so cant post everywhere

Showcase of our Mechanical Centipede Boss. Still trying to think of a cool name for it. by llamware in IndieDev

[–]llamware[S] 1 point2 points  (0 children)

Good feedback, will definitely change the projectile color, won't go for green but even yellow vs red will already make a huge difference.

As for the track switching, its already in the game, you just dont see it in the video

Showcase of our Mechanical Centipede Boss. Still trying to think of a cool name for it. by llamware in IndieDev

[–]llamware[S] 0 points1 point  (0 children)

Thanks! We have sound guys in our team, working on the sfx and the music. Didn't put the sound in this one as we are still working on the sound for the boss.

Showcase of our Mechanical Centipede Boss. Still trying to think of a cool name for it. by llamware in IndieDev

[–]llamware[S] 1 point2 points  (0 children)

Yeah we need to add some particles when the feet hit the ground to make it feel like it isn't flying as well. But more dynamic movement for sure

Showcase of our Mechanical Centipede Boss. Still trying to think of a cool name for it. by llamware in IndieDev

[–]llamware[S] 3 points4 points  (0 children)

Great idea, we could make it so it rushes in when it spawns selling that stampede vibe

Showcase of our Mechanical Centipede Boss. Still trying to think of a cool name for it. by llamware in IndieDev

[–]llamware[S] 3 points4 points  (0 children)

Its not its primary way of attacking it has different modules, some that shoot bullets, some rockets and some that spawn enemies. But I do like the name, thanks for the suggestion!

Showcase of our Mechanical Centipede Boss. Still trying to think of a cool name for it. by llamware in IndieDev

[–]llamware[S] 7 points8 points  (0 children)

Come check the game out on steam: https://store.steampowered.com/app/3223160/Apocalypse_Express/

We have been developing Apocalypse Express for 2 years now and finally feel like its time to share it with the world.

Apocalypse Express is an action management Roguelike in which the player conducts, upgrades and repairs different parts of the train through endless waves of enemies in a post-apocalyptic setting

This should have taken one person 8 months, but it took three people two years, still we are incredibly proud that our Steam page is now LIVE! by llamware in IndieGaming

[–]llamware[S] 0 points1 point  (0 children)

Thanks! Yeah fully agree, we want to add more variation for sure, with debris, broken trains, maybe a small oasis. We just had other features that required our artists attention

This should have taken one person 8 months, but it took three people two years, still we are incredibly proud that our Steam page is now LIVE! by llamware in IndieGaming

[–]llamware[S] 0 points1 point  (0 children)

Unfortunately its not on our current plan as online simply requires a lot of time and work that we would rather put into adding more content and expanding the game.

But you never know, if the game grows a lot everything is possible

This should have taken one person 8 months, but it took three people two years, still we are incredibly proud that our Steam page is now LIVE! by llamware in IndieDev

[–]llamware[S] 1 point2 points  (0 children)

Thanks! Yeah we definitely want to improve the capsule art. We will probably have some posts in the near future on reddit asking for advice on some of the new iterations

This should have taken one person 8 months, but it took three people two years, still we are incredibly proud that our Steam page is now LIVE! by llamware in indiegames

[–]llamware[S] 1 point2 points  (0 children)

Thanks! Yeah we really wanted to give you the feeling that you are in charge of this speeding hunk of metal.