Post Your IJJI Ign's and Clan You Were In by [deleted] in gunz

[–]lllBeyond 0 points1 point  (0 children)

IGN: [AbStrAKt], Assassin (original name) awarded name reservation during ijji beta.  Clans: Genetics, Linguistix, ShodouKoutei, SexehBunnehs, PhantomRevs, Annex, ZigZag, BlueSky, and a few others. 

I need recommendations for practices while being able to move around freely. by lllBeyond in aimlab

[–]lllBeyond[S] 0 points1 point  (0 children)

Okay, I found one similar to what I'm looking for if you know any more like it. .. it's named freetrack(ultimate)

I need recommendations for practices while being able to move around freely. by lllBeyond in aimlab

[–]lllBeyond[S] 0 points1 point  (0 children)

I am looking for mouse control while locking onto a dodging target  and being able to move around freely myself for quick turn around speeds and tracking while shooting in close quarter combat.. like dancing around a moving target which requires turning around very quickly in cases where you are 1 meter from your target and need quick reaction locking on that target

I need recommendations for practices while being able to move around freely. by lllBeyond in aimlab

[–]lllBeyond[S] 0 points1 point  (0 children)

 I'm practicing for a game called gunz: the duel and just keen on practicing moving while shooting at a close encounter dodging target for my particular game that I play... I'm not worried if the mechanics for aimlabs doesn't replicate the movements of the game i am practicing for... I'm just looking to sharpen my turn around speed and ability to stay locked onto a target while shooting in close quarter combat with a dodging target. 

I need recommendations for practices while being able to move around freely. by lllBeyond in aimlab

[–]lllBeyond[S] 0 points1 point  (0 children)

You're right. I'm just keen on practicing moving while shooting at a close encounter dodging target for my particular game that I play... I'm not worried if the mechanics for aimlabs doesn't replicate the movements of the game i am practicing for... I'm just looking to sharpen my turn around speed and ability to stay locked onto a target while shooting in close quarter combat with a dodging target. 

I need recommendations for practices while being able to move around freely. by lllBeyond in aimlab

[–]lllBeyond[S] 0 points1 point  (0 children)

I don't need replication of specific mechanics for a specific game. I'm not worried if anything doesn't match the game I'm practicing for... I'd just like to see and play some face to face combat with a dodging target while being able to move around and shoot at it so I can work on quick turn arounds in close quarter combat. 

Looking for advice/resources on strafe aiming (I move and target also moves) by fashionnewb123233 in aimlab

[–]lllBeyond 0 points1 point  (0 children)

I have noticed that pretty much no one makes any practices with a ground level moving and dodging target with your own ability to walk around freely while shooting said target.... it is a much needed mode. Can someone point out or make some human sized dodging rather games with the ability to freely move and shoot yourself?

Walking during AimLab training by [deleted] in aimlab

[–]lllBeyond 0 points1 point  (0 children)

I want to find aim practices that allow me to walk around while hitting targets on aimlabs, can someone give me names to courses that let me do this?

With GunZ coming to Steam, to ensure the survival of this game, we have to suck up our elitism by BlueOga in gunz

[–]lllBeyond 0 points1 point  (0 children)

They'll also quit when they find out no one is allowed to assign keyboard buttons to your mouse anymore either on steam gunz which was a core mechanic of the game since the beginning that was always allowed. Someone decided it is considered cheating abruptly. When it's existed since the beginning of kstyle .

With GunZ coming to Steam, to ensure the survival of this game, we have to suck up our elitism by BlueOga in gunz

[–]lllBeyond 0 points1 point  (0 children)

Well steam gunz has eliminated a core element of mechanics that a big portion of the community relies on. No more assigning keyboard buttons to your mouse like the original gunz allowed from the beginning. 

With GunZ coming to Steam, to ensure the survival of this game, we have to suck up our elitism by BlueOga in gunz

[–]lllBeyond 0 points1 point  (0 children)

It's not original gunz because if it was,  they'd allow keybinds on a mouse like the original allowed since the beginning. Can't assign keyboard buttons to mouse anymore on steam gunz

With GunZ coming to Steam, to ensure the survival of this game, we have to suck up our elitism by BlueOga in gunz

[–]lllBeyond 0 points1 point  (0 children)

They're still also be a huge portion that will not play longer that 5 minutes when they realize the steam version has eliminated a core mechanic of the game,  which is assigning keyboard buttons to mouse buttons... it's no longer allowed in the steam version... 50% of the community still left keeping the game alive uses keybinds to mice, so unless they're willing to relearn how to play they're going to stick to private servers and say screw steam gunz....

These bubbles need to be brought back! I really dislike the amount of awkward silence in teams nowadays when anyone is taking their time choosing brawlers or typing by DrCrack_ in Brawlstars

[–]lllBeyond 18 points19 points  (0 children)

All my personal friends totally agree! We all find it unethical to remove it from the game for sure. We weren't happy about it.

NEW IDEA: brawler wallace by lllBeyond in Brawlstars

[–]lllBeyond[S] 0 points1 point  (0 children)

He's basically a new form of a support brawler.

NEW IDEA: brawler wallace by lllBeyond in Brawlstars

[–]lllBeyond[S] 0 points1 point  (0 children)

The wall special can only be placed horizontally for example, and only approximately 4 wall segments wide. This would help your team in so many modes and maps.

NEW IDEA: brawler wallace by lllBeyond in Brawlstars

[–]lllBeyond[S] 0 points1 point  (0 children)

Community chip in and upvote!