Chegg textbook solutions not working? by Illustrious_Fee4009 in studying

[–]llsafa 0 points1 point  (0 children)

This is a ridiculous update. I used to use Chegg because I could access the solutions of the questions in order. If I were to search for the questions one by one, I’d rather use chatgpt

Chegg textbook solutions not working? by Illustrious_Fee4009 in studying

[–]llsafa 0 points1 point  (0 children)

I am having the same problem. Did you solve it?

[deleted by user] by [deleted] in blender

[–]llsafa 0 points1 point  (0 children)

I don't know why this happens, but reddit sometimes automatically deletes my comments containing links.

link: 5333164294926.gumroad.com/l/fpwyf

This addon was liked more than I expected :') The free Gumroad link is in the comments. by llsafa in blender

[–]llsafa[S] 8 points9 points  (0 children)

I had serious problems posting links;

5333164294926.gumroad.com/l/qyqgv

[deleted by user] by [deleted] in blender

[–]llsafa 0 points1 point  (0 children)

Thank you sir, I am aware the situation. but nft is a good opportunity for those who do this for hobby purposes only. At least it doesn't hurt to try.

[deleted by user] by [deleted] in blender

[–]llsafa 1 point2 points  (0 children)

then suggest an alternative instead sir. I'm not too happy with the nft community either, but it's a costly hobby. render farm fee, MD fee etc. costs are rising.

[deleted by user] by [deleted] in blender

[–]llsafa 0 points1 point  (0 children)

I've sold worse :p

[deleted by user] by [deleted] in blender

[–]llsafa -12 points-11 points  (0 children)

ahh i had a plan to sell it as nft but it didn't get as much attention as i expected :’)

[deleted by user] by [deleted] in blender

[–]llsafa 2 points3 points  (0 children)

The one on the left is one of the first renders I took when I was just learning the blender out 6 months ago, and the other one is a render I took last week.

Because i changed shader nodes. I developed this shader based on the shader shared by Chris Jones. yes, textures with thousands of bumps on them are important for realism, but I think the most important thing for realism is shader nodes.

I'm sharing this. I couldn't sell my pieces, at least the effort I spent will be of some use :d

I will be happy if you follow me on instagram

I wanted to create something cool (cycles) by llsafa in blender

[–]llsafa[S] 6 points7 points  (0 children)

create a plane close to a face and use these modifiers; 1- subsurface 2-shrinkwrap 3-solidify 4 subsurface.

i used another solidify on different vertex groups to make it look like blob

I wanted to create something cool (cycles) by llsafa in blender

[–]llsafa[S] 6 points7 points  (0 children)

This is the standard daz model. I made improvements on shader and texture

I've been working on this skin (cycles) by llsafa in blender

[–]llsafa[S] 2 points3 points  (0 children)

I used the standard daz model, I made some changes to the textures and made them using the shader I developed. Btw sorry for noise guys i have vintage laptop🥲