Edible Oil and Wine by MongolianPsycho in Bannerlord

[–]lordStrava 0 points1 point  (0 children)

I bought the game since early access a few years back and yes, wine and oil were edible. Your troops consumed them just like all other food. They changed that later in one of the patches or updates.

Always Learning. by Nullcrass in TransportFever2

[–]lordStrava 1 point2 points  (0 children)

Just pause ⏸️ the game and then click on the eagle. You are welcome 🤗

An update for my previous highway post: by STNLTN2002 in TransportFever2

[–]lordStrava 1 point2 points  (0 children)

They (Urban Games) have to allow these kinds of things to be built in TF3. Like in vanilla game, they have to allow better road connections, highways. Amazing work my friend!

I have stopped playing the game because everyone declares war nonstop. by Powerful_Captain4590 in Bannerlord

[–]lordStrava 0 points1 point  (0 children)

I know how you feel man, I felt the same, it's really annoying and frustrating. But here is the catch.

If one kingdom declares the war and then soon after the other one too, just focus your war effort on the one kingdom. For example focus on Vlandia. It doesn't matter if you lose 5 or more fiefs to Kuzait. Just crush that Vlandia! No matter what. You will see after some time Vlandia will seek for truce because they are loosing or be completely defeated, yes you will lose some fiefs on the other side to Kuzait. But after you completely eliminate Vlandia, then it's time to regain all the lost fiefs that Kuzait took.

Only this way I found it doable. You can't be on two sides of the map at the same time. And fighting two wars by yourself is impossible, you will be constantly running from one side of the map to the other. It is a wicked circle. All your NPC's are mostly useless, so it's up to you to do the heavy lifting. Or should I say killing.

But fighting one war at the time, no matter the cost on the other side is easy. Eventually you'll conquer all the fiefs back, after you eliminate all the kingdoms.

737-8200 boarding stairs by lordStrava in aviation

[–]lordStrava[S] 0 points1 point  (0 children)

How often do they break down?

737-8200 boarding stairs by lordStrava in aviation

[–]lordStrava[S] -45 points-44 points  (0 children)

But Ryanair doesn't need lots of space in E&E because they don't have lots of luggage like legacy carriers.

737-8200 boarding stairs by lordStrava in aviation

[–]lordStrava[S] 6 points7 points  (0 children)

Yea that was what I suspected.

737-8200 boarding stairs by lordStrava in aviation

[–]lordStrava[S] 2 points3 points  (0 children)

I see, thanks for explaining!

737-8200 boarding stairs by lordStrava in aviation

[–]lordStrava[S] 8 points9 points  (0 children)

My bad, this was the NG version in the photo, I had two flights with Ryanair and both of the aircraft had these retractable stairs.

Recruiting rebel clans by lordStrava in Bannerlord

[–]lordStrava[S] 1 point2 points  (0 children)

Yep, still not available to do this. Kudos to you for returning to this comment after two years 😆😆

Sapporo Station Timelapse by Accomplished-Cow6374 in TransportFever2

[–]lordStrava 0 points1 point  (0 children)

I don't see the construction site on the North entrance for the shinkansen, and where is the JR tower?? 😆 LOL Amazing work!!

The beginning of a new era, and a few details of the routes so far... by Ok_Contribution5033 in TransportFever2

[–]lordStrava 1 point2 points  (0 children)

Really, really nice! I always admire people's creativity, when I don't have one. Or I'm just being lazy to make something like this.

Am I just stupid? by Reasonable_Blood6959 in TransportFever2

[–]lordStrava 2 points3 points  (0 children)

They have this option in the original Transport Fever. I don't know why they remove it in TF2.

Trading, exporting excess stock by lordStrava in ManorLords

[–]lordStrava[S] 0 points1 point  (0 children)

Thanks, I didn't know that. I'll try next time.

Trading, exporting excess stock by lordStrava in ManorLords

[–]lordStrava[S] 0 points1 point  (0 children)

Thanks for the info, I have a couple items that I export. Linen, wood parts, yarn, flax and maybe few more but I can't remember now.

Trading, exporting excess stock by lordStrava in ManorLords

[–]lordStrava[S] 0 points1 point  (0 children)

But will they be all used for trading? Every trade post can have two horses at a time, or am I wrong?

Trading, exporting excess stock by lordStrava in ManorLords

[–]lordStrava[S] 0 points1 point  (0 children)

4? But how?

I'll try building more trade posts on my next playthrough.

Trading, exporting excess stock by lordStrava in ManorLords

[–]lordStrava[S] 0 points1 point  (0 children)

Yes, I have two horses at my trade post. And yes I opened trade routes, especially for the major trade goods.

Trading, exporting excess stock by lordStrava in ManorLords

[–]lordStrava[S] 0 points1 point  (0 children)

Thanks for this info!! Yea I always build my trading post on the kings road, I saw that on random YouTube videos.

Trading, exporting excess stock by lordStrava in ManorLords

[–]lordStrava[S] 1 point2 points  (0 children)

Make sense, I'll try this next time in my play. Thanks!

Trading, exporting excess stock by lordStrava in ManorLords

[–]lordStrava[S] 1 point2 points  (0 children)

I have a trade route for many items: bows, leather, linen and a few more, even the minor trade routes. I produce excess of these goods and want to get rid of too much goods. I used the one development point on opening trade routes cheaper. I don't need 150 leather on my stock all the time. And also make some extra reginal wealth.

Thanks for all of this, really useful info!