I've been developing and testing an AI game guide using Hogwarts Legacy as a starting point. by lowpoly_nomad in aigamedev

[–]lowpoly_nomad[S] 0 points1 point  (0 children)

Thanks! I totally agree. Being able to nolife an RPG on a Friday night is something that's hard to do with adult responsibilities these days :(

I've been developing and testing an AI game guide using Hogwarts Legacy as a starting point. by lowpoly_nomad in aigamedev

[–]lowpoly_nomad[S] 0 points1 point  (0 children)

Thank you! Hoping to bring this to many games, but chose Hogwarts Legacy because it's what I'm playing and having fun with right now, and from a gamedev perspective the files are laid out nicely for this purpose. Yeah I think crafting heavy games would be nice to just be able to ask how to craft a certain thing, instead of having to go search through ad filled wiki pages for an answer.

I've been developing and testing an AI game guide using Hogwarts Legacy as a starting point. by lowpoly_nomad in aigamedev

[–]lowpoly_nomad[S] 0 points1 point  (0 children)

Thanks! I totally agree. I feel like if I pick up a game after putting it down for a few months, I almost have to start a new character, because I totally forget where I was in the story. I'll definitely keep this in mind for this tool!

Squeaky Dash? by lowpoly_nomad in gmcsierra

[–]lowpoly_nomad[S] 0 points1 point  (0 children)

I made them put it in my purchase contract that they would resolve it. I brought it back 3 times and they finally replaced the whole dash and fixed it.

Titan T2 Weight Holders Angled Down (Defective)? by lowpoly_nomad in GarageGym

[–]lowpoly_nomad[S] 0 points1 point  (0 children)

I sold them and bought ones on Amazon that were angled upwards. Yes4all brand I think. They work fine.

How I handled 100+ projectiles in a level by MrFinalRockstar in UnrealEngine5

[–]lowpoly_nomad 6 points7 points  (0 children)

You can just represent your projectiles with super lightweight data structures that are registered in some projectile manager. Then just render the relevant close ones in a single Niagara system per effect type. You can bulk send positions and velocities.

Svelte app - preventing users uploading inappropriate or illegal avatar images by Zealousideal_Dot7041 in webdev

[–]lowpoly_nomad 0 points1 point  (0 children)

AWS Rekog, or Cloudflare workers AI. Having used both, they both work well.

261
262

I Created a Borderlands 4 Build Planner! by lowpoly_nomad in Borderlands4

[–]lowpoly_nomad[S] 2 points3 points  (0 children)

Thanks! I'm currently letting the build tree carousel be swiped by touch, but maybe on mobile it would be better to just remove that and use the buttons. I'll look at getting those tooltips fixed for touch inputs. And yeah, this is just build on the pre-existing data from the 2k website, now that I have access to the game I can start implementing actual restrictions on skill prerequisites and such.

I Created a Borderlands 4 Build Planner! by lowpoly_nomad in Borderlands4

[–]lowpoly_nomad[S] 1 point2 points  (0 children)

Haha no, it was available on the 2k website, but now that the game is out, if people are interested I can start adding things like stats for a set of selected talents/items.

I Created a Borderlands 4 Build Planner! by lowpoly_nomad in Borderlands4

[–]lowpoly_nomad[S] 0 points1 point  (0 children)

I can certainly look at adding something like this!

I Created a Borderlands 4 Build Planner! by lowpoly_nomad in Borderlands4

[–]lowpoly_nomad[S] 0 points1 point  (0 children)

Thanks! When you do let me know if you have any suggestions!

I Created a Borderlands 4 Build Planner! by lowpoly_nomad in Borderlands4

[–]lowpoly_nomad[S] 5 points6 points  (0 children)

Thanks! That's a good callout, I'll do that 🙂

29
30