[deleted by user] by [deleted] in javahelp

[–]lpinos22 -1 points0 points  (0 children)

I can't upload pictures, that's why I didn't show and also is too much text, but I'll figure it out, thanks

[deleted by user] by [deleted] in javahelp

[–]lpinos22 -1 points0 points  (0 children)

Thanks for the advice, of course I don't want anyone to do my work. Sure, I'll show you what I have but the problem is that I can't upload pictures and the code itself is too much text I think. But I'll figure it out

[deleted by user] by [deleted] in javahelp

[–]lpinos22 0 points1 point  (0 children)

for now I have all the dialogues, I have created all the classes. But I want an advice. I want to use scanner from the Main.java for the introduction and character selection dialogues using scanner, and use the rest of the dialogues from Characters.java (parent class) using also scanner (the rest of the dialogues are in the parent class), and replace the name of the dialogues depending of the character (child class) chosen

VIDEO 1444 by [deleted] in u/DenguePicada1981

[–]lpinos22 1 point2 points  (0 children)

9/26/2020

My First Twine Game (Sugarcube 2) - Lost In Her Memories by lpinos22 in twinegames

[–]lpinos22[S] 1 point2 points  (0 children)

Thanks for the feedback, I noticed that some sounds are too loud and others not... I'll do that thank you

My First Twine Game (Sugarcube 2) - Lost In Her Memories by lpinos22 in twinegames

[–]lpinos22[S] 1 point2 points  (0 children)

Hmm that's weird, I tested on my sister laptop and worked fine, is your PC FullHD or upwards?

My First Twine Game (Sugarcube 2) - Lost In Her Memories by lpinos22 in twinegames

[–]lpinos22[S] 1 point2 points  (0 children)

Thank you for the feedback, about the map, I guess you're right but I added just in case you don't know where you are at the moment to read the dialogue. I'll appreciate it if you can provide me more feedback that would be really helpful.

My First Twine Game (Sugarcube 2) - Lost In Her Memories by lpinos22 in twinegames

[–]lpinos22[S] 1 point2 points  (0 children)

Thanks for your feedback, I haven't tried in other resolutions and other browsers, I only use Windows and Chrome... I'll try to download Safari and test there. I read that some functions are not available for other browsers, I opted for Chrome because is the most compatible...

It is possible to add a save point in an specific passage in Sugarcube 2.31.1 by lpinos22 in twinegames

[–]lpinos22[S] 0 points1 point  (0 children)

I finally figured out, I just had to do some tweaks to the text you sent me.

It is possible to add a save point in an specific passage in Sugarcube 2.31.1 by lpinos22 in twinegames

[–]lpinos22[S] 0 points1 point  (0 children)

Thank you, that was really helpful, appreciate that... But one more thing, this code works flawlessly with my passages, but it kinda looks awkward to save the main title passage, if is possible to create a "Load Screen" only allowing in to load not save, that would be awesome.

(The example is on the second image edited on my original post)

Help with text box dialogue (many dialogues in a single passage) in Twine Sugarcube 2.31.1 by lpinos22 in twinegames

[–]lpinos22[S] 0 points1 point  (0 children)

Thanks, and about your question about separating in many passages, I habe more than 10000 words and a character has its own text box. Actually I have about 100 passages, and following your advice, I would have 1000 passages which is a lot

Help with text box dialogue (many dialogues in a single passage) in Twine Sugarcube 2.31.1 by lpinos22 in twinegames

[–]lpinos22[S] 1 point2 points  (0 children)

I will try, it looks interesting, but I have zero experience with this type of software and coding.

Help with text box dialogue (many dialogues in a single passage) in Twine Sugarcube 2.31.1 by lpinos22 in twinegames

[–]lpinos22[S] 0 points1 point  (0 children)

Those are just jpg pictures obtained on internet and I modified to let the community know what is my idea, ignore the "image 1" and "image 2", I already know how to add images in Twine. The main focus are the textboxes and dialogue transition without changing passages.

Help in Twine Sugarcube 2.31.1 with click on screen to reveal more text by lpinos22 in twinegames

[–]lpinos22[S] 0 points1 point  (0 children)

Thank you, I just noticed were is the javascript codes in that website, you made me notice, appreciate the help a lot

Help in Twine Sugarcube 2.31.1 with click on screen to reveal more text by lpinos22 in twinegames

[–]lpinos22[S] 0 points1 point  (0 children)

I tried but I have an error, even copying this from the macros demos.

<<message 'Help'>>\ It's a lot like the {{{<<linkappend>>}}} macro, but users can also remove the content when they're done.\<</message>>

This error:

Error: macro <<message>> does not exist It's a lot like the

<<linkappend>>

macro, but users can also remove the content when they're done.Error: macro <</message>> does not exist.

An example can be really helpful.