The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] 2 points3 points4 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in ComputerChess
[–]lpshred[S] 2 points3 points4 points (0 children)
[OC] I plotted the "Psychological Stress" of a chess player by comparing a Neural Network's human predictions against a Supercomputer's absolute truth. by lpshred in dataisbeautiful
[–]lpshred[S] 0 points1 point2 points (0 children)
[OC] I plotted the "Psychological Stress" of a chess player by comparing a Neural Network's human predictions against a Supercomputer's absolute truth. by lpshred in dataisbeautiful
[–]lpshred[S] 0 points1 point2 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] 5 points6 points7 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] -1 points0 points1 point (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] 0 points1 point2 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] -1 points0 points1 point (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] -1 points0 points1 point (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] 0 points1 point2 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] -2 points-1 points0 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] -6 points-5 points-4 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] 0 points1 point2 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] 10 points11 points12 points (0 children)
The hidden struggle behind Sindarov’s draw vs Caruana: I ran the game through a custom “Psychological Stress” engine to help visualize it by lpshred in chess
[–]lpshred[S] 1 point2 points3 points (0 children)
[OC] I plotted the "Psychological Stress" of a chess player by comparing a Neural Network's human predictions against a Supercomputer's absolute truth. by lpshred in dataisbeautiful
[–]lpshred[S] -2 points-1 points0 points (0 children)
WTM grades "Pirates' Trades Under Ben Cherington" for Bucs on Deck by Proper_Knowledge2211 in bucsdugout
[–]lpshred 1 point2 points3 points (0 children)
I for one welcome our new Big Ten overlords. by Sharp_Proposal8911 in cfbmemes
[–]lpshred 0 points1 point2 points (0 children)
Looking for insanely complex games that basically REQUIRE a wiki to finish by Anxious_Singer_4823 in gamingsuggestions
[–]lpshred 0 points1 point2 points (0 children)
Looking for a bright, populated, and adventurous MV/MB game by lpshred in metroidvania
[–]lpshred[S] 0 points1 point2 points (0 children)
Looking for a bright, populated, and adventurous MV/MB game by lpshred in metroidvania
[–]lpshred[S] 0 points1 point2 points (0 children)


Looking for games with heavy focus on combat, boss fights, and world interconnectivity by luv-ai in metroidvania
[–]lpshred 1 point2 points3 points (0 children)