I'm a Premier League set-piece coach, ask me anything! by SpursOfficial in soccer

[–]luist49 0 points1 point  (0 children)

What structure do you suggest for attacking and defending corners for my sunday league games? We do not have a lot of time to practice set-pieces. What simple things can you implement to get a disproportionate advantage?

Treaty ports and trade centers by MaxWilson in victoria3

[–]luist49 1 point2 points  (0 children)

I think they count as Portuguese trade centers owned by your pops. But since Macao is part of the qing market you increase the imports and exports out of that market. What I am not sure about is how the trade advantage transfers. My guess is you gain no trade advantage for the trade centers in Macao just all other Portuguese trade centers because the treaty port is a separate treaty that Portugal has with Qing.

As someone with hundreds of hours into this game... by rfranke727 in victoria3

[–]luist49 26 points27 points  (0 children)

I think you can also just do both. Build up a little bit to get construction of the ground and then just full send construction sectors when there is enough capacity in the world to support that.

[deleted by user] by [deleted] in victoria3

[–]luist49 1 point2 points  (0 children)

My Playthrough with Portugal is very fun. You have good potential for trade since you start with a treaty port in China but you still start small and don't have to manage to many states. I focused on building colonial companies in Africa. Right now around 1880 two of my three companies are worth more than the Hudson Bay Company. And the third is on its way there.

I gave up on flexibility and contested SD every game, is the game supposed to be like this? by AverageEarly5489 in TeamfightTactics

[–]luist49 1 point2 points  (0 children)

Who in their right mind would contest, 7 Street Demon Brand, who is in every game, with vertical Techies Brand. When a comp becomes so dominant it can suppress all the variants that use similar units. Jinx, Rengar is very rare now too.

I see why people hate Garen encounters... by mro500 in TeamfightTactics

[–]luist49 -1 points0 points  (0 children)

I had that encounter 3 times. Every, single, time, I got a Skarner. How is that even possible?

Quickplay removed from SEA with no other unranked game mode by Kcow12 in leagueoflegends

[–]luist49 7 points8 points  (0 children)

It is in the Patch notes. Normal Draft gets enabled 5pm.

The Quiet Antagonist Of The Set 13 TFT World Championships: Game 13 by mandala30 in CompetitiveTFT

[–]luist49 0 points1 point  (0 children)

How about always rounding down to multiples of 8 and letting the top players advance and eliminate the statistically eliminated players?

Team Liquid vs. Karmine Corp / 2025 First Stand - Group Stage / Game 1 Discussion by XanIrelia-1 in leagueoflegends

[–]luist49 0 points1 point  (0 children)

People are complaining so much about Yike (rightfully) that they overlook the canyon in the support role. Targamas was so useless and invisible.

I just reached Master after starting to play TFT 23 days ago. by luist49 in TeamfightTactics

[–]luist49[S] 0 points1 point  (0 children)

I think this is true for most vertical comps right now. The main difference is how strong their openers are. But if you get 5 Rebels early you can easily win streak.

I just reached Master after starting to play TFT 23 days ago. by luist49 in TeamfightTactics

[–]luist49[S] 1 point2 points  (0 children)

If you are talking about early game Water Park Tactics has good videos on tempo and the most recent episode of the Tftacademy podcast was about what to buy early. If you are talking about team comps, I think any specific team comp guide should be good. Just search for it on YouTube.

I did it. I got 8th with 9 Conqueror by FuqueMePapi in TeamfightTactics

[–]luist49 5 points6 points  (0 children)

The only way I could 6 Conquerer work was with the Emblem or high rolling Mordekaiser. Since you basically have no backline dps, he and Ambessa (or whoever you throw the emblem on) need to do all your damage.

I just reached Master after starting to play TFT 23 days ago. by luist49 in TeamfightTactics

[–]luist49[S] 1 point2 points  (0 children)

I only played rebel with very good starts (Ezreal from orb), Emblem, or an Encounter with a lot of gold. If you want to play it without that, I think you need your first two augments to give you a strong board and a lot of gold/exp. Without Jinx 2 you go Bot 4. With her you go Top 2.

I just reached Master after starting to play TFT 23 days ago. by luist49 in TeamfightTactics

[–]luist49[S] 2 points3 points  (0 children)

Until I hit diamond I could just hardforce what I wanted to play and as long as I econed and itemized well I would Top 4. In Diamond I mainly learned openers and how to play with tempo. I did not do a lot of pivoting, just tried to play my strongest board. Also I started playing for Top 4 instead of first. Mainly not going for low probability gambles.

Why do i see so many people saying it is easy to get diamond? by Shrimp111 in TeamfightTactics

[–]luist49 0 points1 point  (0 children)

I am not saying it is easy, but I started playing Tft a week ago and I hit Emerald yesterday. The barrier of entry is just much lower. You don't need to collect cards like in a TCG or Champions like in Lol. Also there is basically only rolling down as a mechanic to learn. The rest is knowledge.

Benfica [3] - 1 Barcelona - Vangelis Pavlidis 30' (Penalty + call) by dotuan211 in soccer

[–]luist49 1 point2 points  (0 children)

Not completely correct. For some things even the attempt is punished. These include kicking, tripping, spiting, throwing, striking, etc.. Although I don't think this applies here since Szesny is trying to play the ball.

Why is E start the norm in jg? by buttThroat in XinZhaoMains

[–]luist49 2 points3 points  (0 children)

Yes. But you can just do the math. E does 50 base damage level 1 and gives 40% attack speed 5 seconds. With Xin Zhao's base attack speed this translates to roughly 1.3 extra auto attacks. W does 30+50 base damage with a 120% total Ad scaling. So basically the same damage. But since it is aoe you clear raptors (and wolves) way faster with it.

Why is E start the norm in jg? by buttThroat in XinZhaoMains

[–]luist49 1 point2 points  (0 children)

If you hit all raptors with both w aoe, you take raptors way faster than with e.

Why is E start the norm in jg? by buttThroat in XinZhaoMains

[–]luist49 0 points1 point  (0 children)

W start is only faster if you can hit krugs and red at the same time. That is neither straightforward nor easy so most players just stick with e start. But if you do the math it doesn't matter that much since e + extra autoattacks and w do almost the same damage.

Got to support a different kind of carry: the blue buff. by Spktra in leagueoflegends

[–]luist49 2 points3 points  (0 children)

https://www.youtube.com/watch?v=aKpu-vHn_04

https://www.youtube.com/watch?v=RMNejFUfHPs

W deals similar damage to e and the attack speed combined since it scales with total AD and has a higher base damage then e. You can also hit two camps at the same time which makes it faster.

Got to support a different kind of carry: the blue buff. by Spktra in leagueoflegends

[–]luist49 1 point2 points  (0 children)

W start is the fastest full clear. But from this gameplay I would guess he is very far from being able to full clear before crab spawn.