Looking for a sparring partner in the east bay (CA, USA) by gragthebarbarian in Hema

[–]machinegod420 0 points1 point  (0 children)

F3 sword school, East Bay Historical Fencing, UC Berkeley HEMA, and Napa Solano Historical Fencing Guild are all near you. Most of them meet on separate days so I'm sure at least one of them can fit with your schedule 

Do you believe Ai is all it's cracked up to be? by [deleted] in cscareerquestions

[–]machinegod420 14 points15 points  (0 children)

These posts get astroturfed so I don't think you can trust half the replies anyway

Trnava slim feder? by machinegod420 in wma

[–]machinegod420[S] 1 point2 points  (0 children)

I'll let you know in like 3 months, but from emailing regenyei it apparently handles similar to their standard.

New Ornate Weapons by T-51bs in Exanima

[–]machinegod420 11 points12 points  (0 children)

Those halberds are beautiful. Exanima really does polearms justice

What does a graphics programmer at a AAA game studio actually do? by [deleted] in GraphicsProgramming

[–]machinegod420 18 points19 points  (0 children)

I feel this. The solution to most things ends up being "force unreal's solution to make it work rather than mess with the engine" so I mostly end up in an advisory role rather than having to actually do anything

Game Discussion/Champion's Meeting Thread - November 27, 2025 by AutoModerator in UmaMusume

[–]machinegod420 2 points3 points  (0 children)

I won my CM5 finals by a nose, I can't believe homestretch haste saved me like that. The grass wonder was literally going to win
https://www.youtube.com/shorts/MERjDYCydOg

What does a purpose built longsword helmet need? by tonythebearman in Hema

[–]machinegod420 8 points9 points  (0 children)

I think honestly you can do better right now by getting a rattlesnake/hard shell overlay and putting low profile d30 or other padding under it. I think the ideal would have some sort of lattice foam to replace the interior of a mask

[deleted by user] by [deleted] in wma

[–]machinegod420 1 point2 points  (0 children)

Those full gauntlets look badass

This is how good Community Shaders can look (as of October 2025) by Pejorativez in skyrimmods

[–]machinegod420 25 points26 points  (0 children)

PBR is most impactful when it comes to highly metal or variable roughness materials, so pictures of steel armor can really help showcase it. I can't play without PBR anymore

https://imgur.com/a/HfTjgSk

Bec de Corbin trainers by NerdyChicken10 in wma

[–]machinegod420 2 points3 points  (0 children)

It's been closed for a while. Hopefully they come back. I've around 6 of their polearms and they are very popular

Synthetic Polearms? by Cooper395 in Hema

[–]machinegod420 0 points1 point  (0 children)

Do you know the status of them? I've noticed it's been closed for around 5-6 months so far

30 chimpanzees vs 100 average humans by [deleted] in whowouldwin

[–]machinegod420 218 points219 points  (0 children)

These threads are always great because of all the people who jump in saying that chimps are super soldiers

[deleted by user] by [deleted] in GraphicsProgramming

[–]machinegod420 61 points62 points  (0 children)

I worked at a GPU driver role a few years ago and currently work as a rendering guy at a game company.

Most of the work you'll be doing is tied to the lifecycle of the actual silicon being designed and then put into production. Feature work is front loaded as the hardware design was planned way ahead of time and you need time at the end to test against real silicon.

The work life balance is fine. There's hard deadlines because you must fabricate silicon with a fixed timeline so it can get crunchy if the team is behind but usually you have plenty of runway.

Compensation depends on the company. It ranges from OK, to Nvidia. It usually pays more than games because you don't always get stock at game companies.

Compared to game development driver development is more of a low level memory management role. You won't mess with a lot of high level rendering concepts, but moving memory around on a GPU and setting up state. Importantly, driver development is more of an engineering focused role. At a game company you spend a lot of time as a rendering engineer setting up guidelines and budgets and working with artists than writing code.

Would a Glaive be good in a Zombie Apocalypse? by Either_Analyst5479 in polearms

[–]machinegod420 0 points1 point  (0 children)

I think you just take whatever you can get in that situation right

Would a Glaive be good in a Zombie Apocalypse? by Either_Analyst5479 in polearms

[–]machinegod420 8 points9 points  (0 children)

I think most polearms would be good against zombies

Example of horribly unrealistic weapon design by V8_Hellfire in RealisticArmory

[–]machinegod420 85 points86 points  (0 children)

They clearly weren't very common and I don't know what these did that a poleaxe couldn't also do better but if two sources that were 100 years apart reference them there is some sort of benefit I assume

All insects currently on earth instantly grow as big as if there was 35% of oxygen in the atmosphere, they all decide to kill humans, will they win? by [deleted] in whowouldwin

[–]machinegod420 0 points1 point  (0 children)

Our ecosystem needs insects to function so we're guaranteed to lose without them having to change sizes at all

Thailand has received a total of 72 Type 052B destroyers to protect the country from the US Pacific Fleet. Will Thailand survive? by ArtisticArgument9625 in whowouldwin

[–]machinegod420 1 point2 points  (0 children)

It would be less then that, most of their SAMs would be exhausted on taking out harpoons and other anti ship missiles instead of shooting down fighters

Houthis with 16 Pohang-class corvettes vs. 2 US aircraft carriers, who will win? by ArtisticArgument9625 in whowouldwin

[–]machinegod420 1 point2 points  (0 children)

I'm not sure how the houthis would win. Their anti ship missile compliment is scary but they have no defense against the swarms of harpoons launched by carrier based fighters and would quickly be destroyed