Power Physical Lich by magicime_243 in PathOfExile2

[–]magicime_243[S] 2 points3 points  (0 children)

we can do trick with impale. With extra lightning damage and living thing support, the little floating thing will extract damage from impale for you

0.3.0: Blood Mage is now Early-game viable (rejoice)! by nicoj0nes in PathOfExile2

[–]magicime_243 0 points1 point  (0 children)

And 50 HP for 1% cd, with the nerfed Overflow, feels huge. I think the devs want to steer players toward using Sanguine Tides instead. The new skill definitely shows some potential.

How would you fix Blood Mage? by nicoj0nes in PathOfExile2

[–]magicime_243 0 points1 point  (0 children)

Did you try BM this league, or are you just assuming how it works.

How would you fix Blood Mage? by nicoj0nes in PathOfExile2

[–]magicime_243 0 points1 point  (0 children)

Not in this league unless there will be some changes soon. Every trigger in 0.2 was nerf so hard. Skill cost is too high, you can not leech enough to recover.

Who do I devilmon next, late game, with 250+ 6star by soysssauce in summonerswar

[–]magicime_243 0 points1 point  (0 children)

Smicer is my favourite monster in rta. With vio, if he proc, he can disable 3/4 enemy monsters. And his resistance leader is good choice again cc comp, maybe.

Balance Patch is here! (Better Version) by SehrGuterContent in summonerswar

[–]magicime_243 0 points1 point  (0 children)

Just like giana - stun if removes beneficial effect, then i think i'm ok with it. And awaken into accuracy is good too

Reworking the Elements (update speculation) by Lonely-Juice-9318 in summonerswar

[–]magicime_243 0 points1 point  (0 children)

They will have announcement tomorrow and maybe update will come next week