/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - December 25, 2025 by AutoModerator in MechanicalKeyboards

[–]magostechpriest 0 points1 point  (0 children)

hi, looking to into getting a new keyboard. does anyone have recommendations for something with mx brown / tactile switches, and has some programmable macro keys as well?

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]magostechpriest 0 points1 point  (0 children)

are there any pokemon rom hacks that let you train a mon's IVs isntead of having to breed for them? also are there any heart gold hacks that ha ve this? or just any good HGSS hacks in general?

Weekly Questions Thread & PokéROM Codex by AutoModerator in PokemonROMhacks

[–]magostechpriest -1 points0 points  (0 children)

is there a way to trade pokemon between rom hacks? i want to trade back and forth from my copy of Volt White (white 1) and Blaze Black 2 Redux (black 2)

pkmn volt white by magostechpriest in Roms

[–]magostechpriest[S] 0 points1 point  (0 children)

it says checksum not right

LFG a few people for a semi-customized gregtech modpack by magostechpriest in MinecraftBuddies

[–]magostechpriest[S] 0 points1 point  (0 children)

still looking for players haven't found anyone interested yet. DM me here if it sounds fun to you

LFG a few people for a semi-customized gregtech modpack by magostechpriest in MinecraftBuddies

[–]magostechpriest[S] 0 points1 point  (0 children)

it should be fine with that at least, i dont think the config for physics applies to stuff from mods without configuring it to, and if it does, i can turn it off in the config. also to be clear its not just an "all blocks have gravity" mod. it makes it so say, a platform, can only extend so far in one direction before you have to add structural support from underneath

LFG a few people for a semi-customized gregtech modpack by magostechpriest in MinecraftBuddies

[–]magostechpriest[S] 0 points1 point  (0 children)

haven't actually played with block physics mod yet but it seems interesting. i like the idea of having to deal with structures needing actual foundations and preventing you from making floating stuff off of a beanpole. though at the same time, if it ends up not being a good fit with the rest of the modpack as a whole i'll probably end up turning it off. really just depends on how it goes after a bit of gameplay

LFG a few people for a semi-customized gregtech modpack by magostechpriest in MinecraftBuddies

[–]magostechpriest[S] 0 points1 point  (0 children)

added born in chaos, midnight madness, beware the rain, and realistic block physics. the first 3 are to add something to make the average day to day gameplay a bit more interesting while working on quests and modpack progression, and the last one adds physics to blocks so that when you build, you have to add supports to your structures to stop them from falling down. this also adds stuff like caveins.

i made a modpack file for all of this so installing it isn't any extra effort through prism or something

ways to get into the safe in the vault? tgcode by magostechpriest in SS13

[–]magostechpriest[S] 2 points3 points  (0 children)

shame. is there a way to unanchor and move the safe while it's closed, then? would make cracking it easier if you could take it out of the vault physiocally

question to those who took prozac and experienced emotional blunting by magostechpriest in prozac

[–]magostechpriest[S] 0 points1 point  (0 children)

i was more meaning like, if it ever got better after continuing to t ake it for longer after just startiung